Scripts/Spells: Added spell effect validation helper

Port From (https://github.com/TrinityCore/TrinityCore/commit/f8a6a9b01713a5dbe5ed38bd3d1b1c72191cf288)
This commit is contained in:
hondacrx
2023-06-13 03:59:41 -04:00
parent 71a878c2cf
commit b7146a011e
14 changed files with 73 additions and 51 deletions
+1 -1
View File
@@ -219,7 +219,7 @@ namespace Scripts.Spells.Warlock
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GlyphOfDemonTraining, SpellIds.DevourMagicHeal) && spellInfo.GetEffects().Count > 1;
return ValidateSpellInfo(SpellIds.GlyphOfDemonTraining, SpellIds.DevourMagicHeal) && ValidateSpellEffect(spellInfo.Id, 1);
}
void OnSuccessfulDispel(uint effIndex)