diff --git a/Source/Game/Conditions/ConditionManager.cs b/Source/Game/Conditions/ConditionManager.cs index d260525a6..88701d6e0 100644 --- a/Source/Game/Conditions/ConditionManager.cs +++ b/Source/Game/Conditions/ConditionManager.cs @@ -1743,6 +1743,7 @@ namespace Game case ConditionTypes.Taxi: case ConditionTypes.Gamemaster: case ConditionTypes.PrivateObject: + case ConditionTypes.StringId: break; case ConditionTypes.DifficultyId: if (!CliDB.DifficultyStorage.ContainsKey(cond.ConditionValue1)) @@ -3078,6 +3079,7 @@ namespace Game new ConditionTypeInfo("On Scenario Step", true, false, false, false), new ConditionTypeInfo("Scene In Progress", true, false, false, false), new ConditionTypeInfo("Player Condition", true, false, false, false), + new ConditionTypeInfo("Private Object", false,false, false, false), new ConditionTypeInfo("String ID", true, false, false, true) };