diff --git a/Source/Game/Spells/SpellEffects.cs b/Source/Game/Spells/SpellEffects.cs index 53cc277ee..3ee698a8a 100644 --- a/Source/Game/Spells/SpellEffects.cs +++ b/Source/Game/Spells/SpellEffects.cs @@ -1957,12 +1957,8 @@ namespace Game.Spells if (unitTarget.IsInFlight()) return; - float dis = effectInfo.CalcRadius(m_caster); - - float fx, fy, fz; - m_caster.GetClosePoint(out fx, out fy, out fz, unitTarget.GetCombatReach(), dis); - - unitTarget.NearTeleportTo(fx, fy, fz, -m_caster.GetOrientation(), unitTarget == m_caster); + if (m_targets.HasDst()) + unitTarget.NearTeleportTo(destTarget.GetPositionX(), destTarget.GetPositionY(), destTarget.GetPositionZ(), destTarget.GetAbsoluteAngle(m_caster), unitTarget == m_caster); } [SpellEffectHandler(SpellEffectName.SkillStep)]