diff --git a/Source/Game/Entities/Player/Player.Spells.cs b/Source/Game/Entities/Player/Player.Spells.cs index 15aca113f..434eff310 100644 --- a/Source/Game/Entities/Player/Player.Spells.cs +++ b/Source/Game/Entities/Player/Player.Spells.cs @@ -1194,7 +1194,7 @@ namespace Game.Entities byte skillSlot = 0; // Find a free skill slot - for (int i = 0; i < SkillConst.MaxPlayerSkills; ++i) + for (uint i = 0; i < SkillConst.MaxPlayerSkills; ++i) { if (GetSkillLineIdByPos(i) == 0) {