Script/Spells: shaman spell fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/b92e20f6c860bd1b5f3e7ce3f614dd48fc5b49c4)
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@@ -321,6 +321,8 @@ namespace Game.Entities
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public bool IsConjuredConsumable() { return GetClass() == ItemClass.Consumable && GetFlags().HasAnyFlag(ItemFlags.Conjured); }
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public bool IsCraftingReagent() { return GetFlags2().HasAnyFlag(ItemFlags2.UsedInATradeskill); }
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public bool IsWeapon() { return GetClass() == ItemClass.Weapon; }
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public bool IsRangedWeapon()
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{
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return GetClass() == ItemClass.Weapon || GetSubClass() == (uint)ItemSubClassWeapon.Bow ||
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