Core/Auras: fix auras apply on player when loading. Fixes Ghost aura flags and player deathstate
Port From (https://github.com/TrinityCore/TrinityCore/commit/071d112ed1f84c5be502f3121a3f362b913f33e2)
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@@ -2634,7 +2634,10 @@ namespace Game.Spells
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foreach (var targetPair in _staticApplications)
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foreach (var targetPair in _staticApplications)
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{
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{
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Unit target = Global.ObjAccessor.GetUnit(GetUnitOwner(), targetPair.Key);
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Unit target = Global.ObjAccessor.GetUnit(GetUnitOwner(), targetPair.Key);
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if (target != null)
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if (target == null && targetPair.Key == GetUnitOwner().GetGUID())
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target = GetUnitOwner();
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if (target)
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targets.Add(target, targetPair.Value);
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targets.Add(target, targetPair.Value);
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}
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}
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