Core/DB: Fixes sometimes wrong values added to DB, also fixes errors when trying to convert updatefield to object.

This commit is contained in:
hondacrx
2021-04-21 18:06:46 -04:00
parent 897ca11273
commit ba064327b0
30 changed files with 149 additions and 89 deletions
+4 -4
View File
@@ -1778,7 +1778,7 @@ namespace Game.Entities
stmt.AddValue(index++, key.SpellId);
stmt.AddValue(index++, key.EffectMask);
stmt.AddValue(index++, recalculateMask);
stmt.AddValue(index++, aura.GetCastDifficulty());
stmt.AddValue(index++, (byte)aura.GetCastDifficulty());
stmt.AddValue(index++, aura.GetStackAmount());
stmt.AddValue(index++, aura.GetMaxDuration());
stmt.AddValue(index++, aura.GetDuration());
@@ -1911,7 +1911,7 @@ namespace Game.Entities
stmt.AddValue(1, GetActiveTalentGroup());
stmt.AddValue(2, pair.Key);
stmt.AddValue(3, pair.Value.GetAction());
stmt.AddValue(4, pair.Value.GetButtonType());
stmt.AddValue(4, (byte)pair.Value.GetButtonType());
trans.Append(stmt);
pair.Value.uState = ActionButtonUpdateState.UnChanged;
@@ -1919,7 +1919,7 @@ namespace Game.Entities
case ActionButtonUpdateState.Changed:
stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHAR_ACTION);
stmt.AddValue(0, pair.Value.GetAction());
stmt.AddValue(1, pair.Value.GetButtonType());
stmt.AddValue(1, (byte)pair.Value.GetButtonType());
stmt.AddValue(2, GetGUID().GetCounter());
stmt.AddValue(3, pair.Key);
stmt.AddValue(4, GetActiveTalentGroup());
@@ -1960,7 +1960,7 @@ namespace Game.Entities
stmt = DB.Characters.GetPreparedStatement(CharStatements.REP_CHAR_QUESTSTATUS);
stmt.AddValue(0, GetGUID().GetCounter());
stmt.AddValue(1, save.Key);
stmt.AddValue(2, data.Status);
stmt.AddValue(2, (byte)data.Status);
stmt.AddValue(3, data.Timer / Time.InMilliseconds + GameTime.GetGameTime());
trans.Append(stmt);