Start adding missing scripts Part3
This commit is contained in:
+71
@@ -0,0 +1,71 @@
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.AmbassadorFlamelash
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{
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struct SpellIds
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{
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public const uint Fireblast = 15573;
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}
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[Script]
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class boss_ambassador_flamelash : ScriptedAI
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{
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public boss_ambassador_flamelash(Creature creature) : base(creature) { }
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public override void Reset()
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{
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_scheduler.CancelAll();
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}
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public override void JustEngagedWith(Unit who)
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{
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_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
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{
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DoCastVictim(SpellIds.Fireblast);
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task.Repeat(TimeSpan.FromSeconds(7));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(24), task =>
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{
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for (uint i = 0; i < 4; ++i)
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SummonSpirit(me.GetVictim());
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task.Repeat(TimeSpan.FromSeconds(30));
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});
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}
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void SummonSpirit(Unit victim)
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{
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Creature spirit = DoSpawnCreature(9178, RandomHelper.FRand(-9, 9), RandomHelper.FRand(-9, 9), 0, 0, Framework.Constants.TempSummonType.TimedOrCorpseDespawn, TimeSpan.FromSeconds(60));
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if (spirit)
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spirit.GetAI().AttackStart(victim);
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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}
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@@ -0,0 +1,531 @@
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
|
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Groups;
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using Game.Maps;
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using Game.Scripting;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.CorenDirebrew
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{
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struct SpellIds
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{
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public const uint MoleMachineEmerge = 50313;
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public const uint DirebrewDisarmPreCast = 47407;
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public const uint MoleMachineTargetPicker = 47691;
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public const uint MoleMachineMinionSummoner = 47690;
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public const uint DirebrewDisarmGrow = 47409;
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public const uint DirebrewDisarm = 47310;
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public const uint ChuckMug = 50276;
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public const uint PortToCoren = 52850;
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public const uint SendMugControlAura = 47369;
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public const uint SendMugTargetPicker = 47370;
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public const uint SendFirstMug = 47333;
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public const uint SendSecondMug = 47339;
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public const uint RequestSecondMug = 47344;
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public const uint HasDarkBrewmaidensBrew = 47331;
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public const uint BarreledControlAura = 50278;
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public const uint Barreled = 47442;
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}
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struct TextIds
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{
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public const uint SayIntro = 0;
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public const uint SayIntro1 = 1;
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public const uint SayIntro2 = 2;
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public const uint SayInsult = 3;
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public const uint SayAntagonist1 = 0;
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public const uint SayAntagonist2 = 1;
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public const uint SayAntagonistCombat = 2;
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}
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struct ActionIds
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{
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public const int StartFight = -1;
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public const int AntagonistSay1 = -2;
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public const int AntagonistSay2 = -3;
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public const int AntagonistHostile = -4;
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}
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struct CreatureIds
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{
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public const uint IlsaDirebrew = 26764;
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public const uint UrsulaDirebrew = 26822;
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public const uint Antagonist = 23795;
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}
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enum DirebrewPhases
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{
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All = 1,
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Intro,
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One,
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Two,
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Three
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}
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struct MiscConst
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{
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public const uint GossipId = 11388;
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public const uint GoMoleMachineTrap = 188509;
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public const uint GossipOptionFight = 0;
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public const uint GossipOptionApologize = 1;
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public const int DataTargetGuid = 1;
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public const uint MaxAntagonists = 3;
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public static Position[] AntagonistPos =
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{
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new Position(895.3782f, -132.1722f, -49.66423f, 2.6529f),
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new Position(893.9837f, -133.2879f, -49.66541f, 2.583087f),
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new Position(896.2667f, -130.483f, -49.66249f, 2.600541f)
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};
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}
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[Script]
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class boss_coren_direbrew : BossAI
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{
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DirebrewPhases phase;
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public boss_coren_direbrew(Creature creature) : base(creature, DataTypes.DataCoren) { }
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public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
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{
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if (menuId != MiscConst.GossipId)
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return false;
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if (gossipListId == MiscConst.GossipOptionFight)
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{
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Talk(TextIds.SayInsult, player);
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DoAction(ActionIds.StartFight);
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}
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else if (gossipListId == MiscConst.GossipOptionApologize)
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player.CloseGossipMenu();
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return false;
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}
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public override void Reset()
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{
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_Reset();
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me.SetImmuneToPC(true);
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me.SetFaction((uint)FactionTemplates.Friendly);
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phase = DirebrewPhases.All;
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_scheduler.CancelAll();
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for (byte i = 0; i < MiscConst.MaxAntagonists; ++i)
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me.SummonCreature(CreatureIds.Antagonist, MiscConst.AntagonistPos[i], TempSummonType.DeadDespawn);
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}
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public override void EnterEvadeMode(EvadeReason why)
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{
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_EnterEvadeMode();
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summons.DespawnAll();
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_DespawnAtEvade(TimeSpan.FromSeconds(10));
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}
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public override void MoveInLineOfSight(Unit who)
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{
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if (phase != DirebrewPhases.All || !who.IsPlayer())
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return;
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phase = DirebrewPhases.Intro;
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_scheduler.Schedule(TimeSpan.FromSeconds(6), introTask1 =>
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{
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Talk(TextIds.SayIntro1);
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introTask1.Schedule(TimeSpan.FromSeconds(4), introTask2 =>
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{
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EntryCheckPredicate pred = new(CreatureIds.Antagonist);
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summons.DoAction(ActionIds.AntagonistSay1, pred);
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introTask2.Schedule(TimeSpan.FromSeconds(3), introlTask3 =>
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{
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Talk(TextIds.SayIntro2);
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EntryCheckPredicate pred = new(CreatureIds.Antagonist);
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summons.DoAction(ActionIds.AntagonistSay2, pred);
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});
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});
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});
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Talk(TextIds.SayIntro);
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}
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public override void DoAction(int action)
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{
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if (action == ActionIds.StartFight)
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{
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phase = DirebrewPhases.One;
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//events.SetPhase(PhaseOne);
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me.SetImmuneToPC(false);
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me.SetFaction((uint)FactionTemplates.GoblinDarkIronBarPatron);
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DoZoneInCombat();
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EntryCheckPredicate pred = new(CreatureIds.Antagonist);
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summons.DoAction(ActionIds.AntagonistHostile, pred);
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_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
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{
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CastSpellExtraArgs args = new CastSpellExtraArgs(TriggerCastFlags.FullMask);
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args.AddSpellMod(SpellValueMod.MaxTargets, 1);
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me.CastSpell((WorldObject)null, SpellIds.MoleMachineTargetPicker, args);
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task.Repeat();
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
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{
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DoCastSelf(SpellIds.DirebrewDisarmPreCast, new CastSpellExtraArgs(true));
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task.Repeat();
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});
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}
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}
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public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
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{
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if (me.HealthBelowPctDamaged(66, damage) && phase == DirebrewPhases.One)
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{
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phase = DirebrewPhases.Two;
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SummonSister(CreatureIds.IlsaDirebrew);
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}
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else if (me.HealthBelowPctDamaged(33, damage) && phase == DirebrewPhases.Two)
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{
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phase = DirebrewPhases.Three;
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SummonSister(CreatureIds.UrsulaDirebrew);
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}
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}
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public override void SummonedCreatureDies(Creature summon, Unit killer)
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{
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if (summon.GetEntry() == CreatureIds.IlsaDirebrew)
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{
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_scheduler.Schedule(TimeSpan.FromSeconds(1), task =>
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{
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SummonSister(CreatureIds.IlsaDirebrew);
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});
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}
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else if (summon.GetEntry() == CreatureIds.UrsulaDirebrew)
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{
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_scheduler.Schedule(TimeSpan.FromSeconds(1), task =>
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{
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SummonSister(CreatureIds.UrsulaDirebrew);
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});
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}
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}
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public override void JustDied(Unit killer)
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{
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_JustDied();
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var players = me.GetMap().GetPlayers();
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if (!players.Empty())
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{
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Group group = players[0].GetGroup();
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if (group)
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if (group.IsLFGGroup())
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Global.LFGMgr.FinishDungeon(group.GetGUID(), 287, me.GetMap());
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}
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}
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void SummonSister(uint entry)
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{
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Creature sister = me.SummonCreature(entry, me.GetPosition(), TempSummonType.DeadDespawn);
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if (sister)
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DoZoneInCombat(sister);
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim() && phase != DirebrewPhases.Intro)
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return;
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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class npc_coren_direbrew_sisters : ScriptedAI
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{
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ObjectGuid _targetGUID;
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public npc_coren_direbrew_sisters(Creature creature) : base(creature) { }
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public override void SetGUID(ObjectGuid guid, int id)
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{
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if (id == MiscConst.DataTargetGuid)
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_targetGUID = guid;
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}
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public override ObjectGuid GetGUID(int data)
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{
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if (data == MiscConst.DataTargetGuid)
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return _targetGUID;
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return ObjectGuid.Empty;
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}
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public override void JustEngagedWith(Unit who)
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{
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DoCastSelf(SpellIds.PortToCoren);
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if (me.GetEntry() == CreatureIds.UrsulaDirebrew)
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DoCastSelf(SpellIds.BarreledControlAura);
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else
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DoCastSelf(SpellIds.SendMugControlAura);
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_scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting));
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_scheduler.Schedule(TimeSpan.FromSeconds(2), mugChuck =>
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{
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Unit target = SelectTarget(SelectTargetMethod.Random, 0, 0.0f, false, true, -(int)SpellIds.HasDarkBrewmaidensBrew);
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if (target)
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DoCast(target, SpellIds.ChuckMug);
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mugChuck.Repeat(TimeSpan.FromSeconds(4));
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});
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}
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public override void UpdateAI(uint diff)
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{
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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class npc_direbrew_minion : ScriptedAI
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{
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InstanceScript _instance;
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public npc_direbrew_minion(Creature creature) : base(creature)
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{
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_instance = creature.GetInstanceScript();
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}
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public override void Reset()
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{
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me.SetFaction((uint)FactionTemplates.GoblinDarkIronBarPatron);
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DoZoneInCombat();
|
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}
|
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public override void IsSummonedBy(WorldObject summoner)
|
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{
|
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Creature coren = ObjectAccessor.GetCreature(me, _instance.GetGuidData(DataTypes.DataCoren));
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if (coren)
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coren.GetAI().JustSummoned(me);
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}
|
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}
|
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|
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class npc_direbrew_antagonist : ScriptedAI
|
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{
|
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public npc_direbrew_antagonist(Creature creature) : base(creature) { }
|
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|
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public override void DoAction(int action)
|
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{
|
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switch (action)
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{
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case ActionIds.AntagonistSay1:
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Talk(TextIds.SayAntagonist1);
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break;
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case ActionIds.AntagonistSay2:
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Talk(TextIds.SayAntagonist2);
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break;
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case ActionIds.AntagonistHostile:
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me.SetImmuneToPC(false);
|
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me.SetFaction((uint)FactionTemplates.GoblinDarkIronBarPatron);
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DoZoneInCombat();
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break;
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default:
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break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
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{
|
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Talk(TextIds.SayAntagonistCombat, who);
|
||||
base.JustEngagedWith(who);
|
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}
|
||||
}
|
||||
|
||||
class go_direbrew_mole_machineAI : GameObjectAI
|
||||
{
|
||||
public go_direbrew_mole_machineAI(GameObject go) : base(go) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
me.SetLootState(LootState.Ready);
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_scheduler.Schedule(TimeSpan.FromSeconds(1), context =>
|
||||
{
|
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me.UseDoorOrButton(10000);
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me.CastSpell(null, SpellIds.MoleMachineEmerge, true);
|
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});
|
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_scheduler.Schedule(TimeSpan.FromSeconds(4), context =>
|
||||
{
|
||||
GameObject trap = me.GetLinkedTrap();
|
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if (trap)
|
||||
{
|
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trap.SetLootState(LootState.Activated);
|
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trap.UseDoorOrButton();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
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_scheduler.Update(diff);
|
||||
}
|
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}
|
||||
|
||||
// 47691 - Summon Mole Machine Target Picker
|
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class spell_direbrew_summon_mole_machine_target_picker : SpellScript
|
||||
{
|
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public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo(SpellIds.MoleMachineMinionSummoner);
|
||||
}
|
||||
|
||||
void HandleScriptEffect(uint effIndex)
|
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{
|
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GetCaster().CastSpell(GetHitUnit(), SpellIds.MoleMachineMinionSummoner, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
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{
|
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
|
||||
}
|
||||
}
|
||||
|
||||
// 47370 - Send Mug Target Picker
|
||||
class spell_send_mug_target_picker : SpellScript
|
||||
{
|
||||
void FilterTargets(List<WorldObject> targets)
|
||||
{
|
||||
Unit caster = GetCaster();
|
||||
|
||||
targets.RemoveAll(new UnitAuraCheck<WorldObject>(true, SpellIds.HasDarkBrewmaidensBrew));
|
||||
|
||||
if (targets.Count > 1)
|
||||
{
|
||||
targets.RemoveAll(obj =>
|
||||
{
|
||||
if (obj.GetGUID() == caster.GetAI().GetGUID(MiscConst.DataTargetGuid))
|
||||
return true;
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
if (targets.Empty())
|
||||
return;
|
||||
|
||||
WorldObject target = targets.SelectRandom();
|
||||
targets.Clear();
|
||||
targets.Add(target);
|
||||
}
|
||||
|
||||
void HandleDummy(uint effIndex)
|
||||
{
|
||||
Unit caster = GetCaster();
|
||||
caster.GetAI().SetGUID(GetHitUnit().GetGUID(), MiscConst.DataTargetGuid);
|
||||
caster.CastSpell(GetHitUnit(), SpellIds.SendFirstMug, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 0, Targets.UnitSrcAreaEntry));
|
||||
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
|
||||
}
|
||||
}
|
||||
|
||||
// 47344 - Request Second Mug
|
||||
class spell_request_second_mug : SpellScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo(SpellIds.SendSecondMug);
|
||||
}
|
||||
|
||||
void HandleScriptEffect(uint effIndex)
|
||||
{
|
||||
GetHitUnit().CastSpell(GetCaster(), SpellIds.SendSecondMug, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
|
||||
}
|
||||
}
|
||||
|
||||
// 47369 - Send Mug Control Aura
|
||||
class spell_send_mug_control_aura : AuraScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo(SpellIds.SendMugTargetPicker);
|
||||
}
|
||||
|
||||
void PeriodicTick(AuraEffect aurEff)
|
||||
{
|
||||
GetTarget().CastSpell(GetTarget(), SpellIds.SendMugTargetPicker, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicDummy));
|
||||
}
|
||||
}
|
||||
|
||||
// 50278 - Barreled Control Aura
|
||||
class spell_barreled_control_aura : AuraScript
|
||||
{
|
||||
void PeriodicTick(AuraEffect aurEff)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
GetTarget().CastSpell(null, SpellIds.Barreled, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.PeriodicTriggerSpell));
|
||||
}
|
||||
}
|
||||
|
||||
// 47407 - Direbrew's Disarm (precast)
|
||||
class spell_direbrew_disarm : AuraScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo(SpellIds.DirebrewDisarm, SpellIds.DirebrewDisarmGrow);
|
||||
}
|
||||
|
||||
void PeriodicTick(AuraEffect aurEff)
|
||||
{
|
||||
Aura aura = GetTarget().GetAura(SpellIds.DirebrewDisarmGrow);
|
||||
if (aura != null)
|
||||
{
|
||||
aura.SetStackAmount((byte)(aura.GetStackAmount() + 1));
|
||||
aura.SetDuration(aura.GetDuration() - 1500);
|
||||
}
|
||||
}
|
||||
|
||||
void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
|
||||
{
|
||||
GetTarget().CastSpell(GetTarget(), SpellIds.DirebrewDisarmGrow, true);
|
||||
GetTarget().CastSpell(GetTarget(), SpellIds.DirebrewDisarm);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 1, AuraType.PeriodicDummy));
|
||||
OnEffectApply.Add(new EffectApplyHandler(OnApply, 1, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+100
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Maps;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.Draganthaurissan
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Handofthaurissan = 17492;
|
||||
public const uint Avatarofflame = 15636;
|
||||
}
|
||||
|
||||
struct TextIds
|
||||
{
|
||||
public const uint SayAggro = 0;
|
||||
public const uint SaySlay = 1;
|
||||
|
||||
public const uint EmoteShaken = 0;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_draganthaurissan : ScriptedAI
|
||||
{
|
||||
InstanceScript _instance;
|
||||
|
||||
public boss_draganthaurissan(Creature creature) : base(creature)
|
||||
{
|
||||
_instance = me.GetInstanceScript();
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
Talk(TextIds.SayAggro);
|
||||
me.CallForHelp(166.0f);
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(4), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Handofthaurissan);
|
||||
task.Repeat(TimeSpan.FromSeconds(5));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(25), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Avatarofflame);
|
||||
task.Repeat(TimeSpan.FromSeconds(18));
|
||||
});
|
||||
}
|
||||
|
||||
public override void KilledUnit(Unit who)
|
||||
{
|
||||
if (who.IsPlayer())
|
||||
Talk(TextIds.SaySlay);
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
Creature moira = ObjectAccessor.GetCreature(me, _instance.GetGuidData(DataTypes.DataMoira));
|
||||
if (moira)
|
||||
{
|
||||
moira.GetAI().EnterEvadeMode();
|
||||
moira.SetFaction((uint)FactionTemplates.Friendly);
|
||||
moira.GetAI().Talk(TextIds.EmoteShaken);
|
||||
}
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+114
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.GeneralAngerforge
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Mightyblow = 14099;
|
||||
public const uint Hamstring = 9080;
|
||||
public const uint Cleave = 20691;
|
||||
}
|
||||
|
||||
enum Phases
|
||||
{
|
||||
One = 1,
|
||||
Two = 2
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_general_angerforge : ScriptedAI
|
||||
{
|
||||
Phases phase;
|
||||
|
||||
public boss_general_angerforge(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
phase = Phases.One;
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Mightyblow);
|
||||
task.Repeat(TimeSpan.FromSeconds(18));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(12), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Hamstring);
|
||||
task.Repeat(TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(16), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Cleave);
|
||||
task.Repeat(TimeSpan.FromSeconds(9));
|
||||
});
|
||||
}
|
||||
|
||||
public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
|
||||
{
|
||||
if (me.HealthBelowPctDamaged(20, damage) && phase == Phases.One)
|
||||
{
|
||||
phase = Phases.Two;
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(0), task =>
|
||||
{
|
||||
for (byte i = 0; i < 2; ++i)
|
||||
SummonMedic(me.GetVictim());
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(0), task =>
|
||||
{
|
||||
for (byte i = 0; i < 3; ++i)
|
||||
SummonAdd(me.GetVictim());
|
||||
task.Repeat(TimeSpan.FromSeconds(25));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void SummonAdd(Unit victim)
|
||||
{
|
||||
Creature SummonedAdd = DoSpawnCreature(8901, RandomHelper.IRand(-14, 14), RandomHelper.IRand(-14, 14), 0, 0, TempSummonType.TimedOrCorpseDespawn, TimeSpan.FromSeconds(120));
|
||||
if (SummonedAdd)
|
||||
SummonedAdd.GetAI().AttackStart(victim);
|
||||
}
|
||||
|
||||
void SummonMedic(Unit victim)
|
||||
{
|
||||
Creature SummonedMedic = DoSpawnCreature(8894, RandomHelper.IRand(-9, 9), RandomHelper.IRand(-9, 9), 0, 0, TempSummonType.TimedOrCorpseDespawn, TimeSpan.FromSeconds(120));
|
||||
if (SummonedMedic)
|
||||
SummonedMedic.GetAI().AttackStart(victim);
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.HighInterrogatorGerstahn
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Shadowwordpain = 10894;
|
||||
public const uint Manaburn = 10876;
|
||||
public const uint Psychicscream = 8122;
|
||||
public const uint Shadowshield = 22417;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_high_interrogator_gerstahn : ScriptedAI
|
||||
{
|
||||
public boss_high_interrogator_gerstahn(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(4), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100.0f, true);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Shadowwordpain);
|
||||
task.Repeat(TimeSpan.FromSeconds(7));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(14), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100.0f, true);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Manaburn);
|
||||
task.Repeat(TimeSpan.FromSeconds(10));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(32), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Psychicscream);
|
||||
task.Repeat(TimeSpan.FromSeconds(30));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
|
||||
{
|
||||
DoCast(me, SpellIds.Shadowshield);
|
||||
task.Repeat(TimeSpan.FromSeconds(25));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+474
@@ -0,0 +1,474 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Framework.IO;
|
||||
using Game.Entities;
|
||||
using Game.Maps;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths
|
||||
{
|
||||
struct CreatureIds
|
||||
{
|
||||
public const uint Emperor = 9019;
|
||||
public const uint Phalanx = 9502;
|
||||
public const uint Angerrel = 9035;
|
||||
public const uint Doperel = 9040;
|
||||
public const uint Haterel = 9034;
|
||||
public const uint Vilerel = 9036;
|
||||
public const uint Seethrel = 9038;
|
||||
public const uint Gloomrel = 9037;
|
||||
public const uint Doomrel = 9039;
|
||||
public const uint Magmus = 9938;
|
||||
public const uint Moira = 8929;
|
||||
public const uint Coren = 23872;
|
||||
}
|
||||
|
||||
struct GameObjectIds
|
||||
{
|
||||
public const uint Arena1 = 161525;
|
||||
public const uint Arena2 = 161522;
|
||||
public const uint Arena3 = 161524;
|
||||
public const uint Arena4 = 161523;
|
||||
public const uint ShadowLock = 161460;
|
||||
public const uint ShadowMechanism = 161461;
|
||||
public const uint ShadowGiantDoor = 157923;
|
||||
public const uint ShadowDummy = 161516;
|
||||
public const uint BarKegShot = 170607;
|
||||
public const uint BarKegTrap = 171941;
|
||||
public const uint BarDoor = 170571;
|
||||
public const uint TombEnter = 170576;
|
||||
public const uint TombExit = 170577;
|
||||
public const uint Lyceum = 170558;
|
||||
public const uint SfN = 174745; // Shadowforge Brazier North
|
||||
public const uint SfS = 174744; // Shadowforge Brazier South
|
||||
public const uint GolemRoomN = 170573; // Magmus door North
|
||||
public const uint GolemRoomS = 170574; // Magmus door Soutsh
|
||||
public const uint ThroneRoom = 170575; // Throne door
|
||||
public const uint SpectralChalice = 164869;
|
||||
public const uint ChestSeven = 169243;
|
||||
}
|
||||
|
||||
struct DataTypes
|
||||
{
|
||||
public const uint TypeRingOfLaw = 1;
|
||||
public const uint TypeVault = 2;
|
||||
public const uint TypeBar = 3;
|
||||
public const uint TypeTombOfSeven = 4;
|
||||
public const uint TypeLyceum = 5;
|
||||
public const uint TypeIronHall = 6;
|
||||
|
||||
public const uint DataEmperor = 10;
|
||||
public const uint DataPhalanx = 11;
|
||||
|
||||
public const uint DataArena1 = 12;
|
||||
public const uint DataArena2 = 13;
|
||||
public const uint DataArena3 = 14;
|
||||
public const uint DataArena4 = 15;
|
||||
|
||||
public const uint DataGoBarKeg = 16;
|
||||
public const uint DataGoBarKegTrap = 17;
|
||||
public const uint DataGoBarDoor = 18;
|
||||
public const uint DataGoChalice = 19;
|
||||
|
||||
public const uint DataGhostkill = 20;
|
||||
public const uint DataEvenstarter = 21;
|
||||
|
||||
public const uint DataGolemDoorN = 22;
|
||||
public const uint DataGolemDoorS = 23;
|
||||
|
||||
public const uint DataThroneDoor = 24;
|
||||
|
||||
public const uint DataSfBrazierN = 25;
|
||||
public const uint DataSfBrazierS = 26;
|
||||
public const uint DataMoira = 27;
|
||||
public const uint DataCoren = 28;
|
||||
}
|
||||
|
||||
struct MiscConst
|
||||
{
|
||||
public const uint TimerTombOfTheSeven = 15000;
|
||||
public const uint MaxEncounter = 6;
|
||||
public const uint TombOfSevenBossNum = 7;
|
||||
}
|
||||
|
||||
class instance_blackrock_depths : InstanceMapScript
|
||||
{
|
||||
public instance_blackrock_depths() : base(nameof(instance_blackrock_depths), 230) { }
|
||||
|
||||
class instance_blackrock_depths_InstanceMapScript : InstanceScript
|
||||
{
|
||||
uint[] encounter = new uint[MiscConst.MaxEncounter];
|
||||
string str_data;
|
||||
|
||||
ObjectGuid EmperorGUID;
|
||||
ObjectGuid PhalanxGUID;
|
||||
ObjectGuid MagmusGUID;
|
||||
ObjectGuid MoiraGUID;
|
||||
ObjectGuid CorenGUID;
|
||||
|
||||
ObjectGuid GoArena1GUID;
|
||||
ObjectGuid GoArena2GUID;
|
||||
ObjectGuid GoArena3GUID;
|
||||
ObjectGuid GoArena4GUID;
|
||||
ObjectGuid GoShadowLockGUID;
|
||||
ObjectGuid GoShadowMechGUID;
|
||||
ObjectGuid GoShadowGiantGUID;
|
||||
ObjectGuid GoShadowDummyGUID;
|
||||
ObjectGuid GoBarKegGUID;
|
||||
ObjectGuid GoBarKegTrapGUID;
|
||||
ObjectGuid GoBarDoorGUID;
|
||||
ObjectGuid GoTombEnterGUID;
|
||||
ObjectGuid GoTombExitGUID;
|
||||
ObjectGuid GoLyceumGUID;
|
||||
ObjectGuid GoSFSGUID;
|
||||
ObjectGuid GoSFNGUID;
|
||||
ObjectGuid GoGolemNGUID;
|
||||
ObjectGuid GoGolemSGUID;
|
||||
ObjectGuid GoThroneGUID;
|
||||
ObjectGuid GoChestGUID;
|
||||
ObjectGuid GoSpectralChaliceGUID;
|
||||
|
||||
uint BarAleCount;
|
||||
uint GhostKillCount;
|
||||
ObjectGuid[] TombBossGUIDs = new ObjectGuid[MiscConst.TombOfSevenBossNum];
|
||||
ObjectGuid TombEventStarterGUID;
|
||||
uint TombTimer;
|
||||
uint TombEventCounter;
|
||||
|
||||
public instance_blackrock_depths_InstanceMapScript(InstanceMap map) : base(map)
|
||||
{
|
||||
SetHeaders("BRD");
|
||||
|
||||
BarAleCount = 0;
|
||||
GhostKillCount = 0;
|
||||
TombTimer = MiscConst.TimerTombOfTheSeven;
|
||||
TombEventCounter = 0;
|
||||
}
|
||||
|
||||
public override void OnCreatureCreate(Creature creature)
|
||||
{
|
||||
switch (creature.GetEntry())
|
||||
{
|
||||
case CreatureIds.Emperor: EmperorGUID = creature.GetGUID(); break;
|
||||
case CreatureIds.Phalanx: PhalanxGUID = creature.GetGUID(); break;
|
||||
case CreatureIds.Moira: MoiraGUID = creature.GetGUID(); break;
|
||||
case CreatureIds.Coren: CorenGUID = creature.GetGUID(); break;
|
||||
case CreatureIds.Doomrel: TombBossGUIDs[0] = creature.GetGUID(); break;
|
||||
case CreatureIds.Doperel: TombBossGUIDs[1] = creature.GetGUID(); break;
|
||||
case CreatureIds.Haterel: TombBossGUIDs[2] = creature.GetGUID(); break;
|
||||
case CreatureIds.Vilerel: TombBossGUIDs[3] = creature.GetGUID(); break;
|
||||
case CreatureIds.Seethrel: TombBossGUIDs[4] = creature.GetGUID(); break;
|
||||
case CreatureIds.Gloomrel: TombBossGUIDs[5] = creature.GetGUID(); break;
|
||||
case CreatureIds.Angerrel: TombBossGUIDs[6] = creature.GetGUID(); break;
|
||||
case CreatureIds.Magmus:
|
||||
MagmusGUID = creature.GetGUID();
|
||||
if (!creature.IsAlive())
|
||||
HandleGameObject(GetGuidData(DataTypes.DataThroneDoor), true); // if Magmus is dead open door to last boss
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnGameObjectCreate(GameObject go)
|
||||
{
|
||||
switch (go.GetEntry())
|
||||
{
|
||||
case GameObjectIds.Arena1: GoArena1GUID = go.GetGUID(); break;
|
||||
case GameObjectIds.Arena2: GoArena2GUID = go.GetGUID(); break;
|
||||
case GameObjectIds.Arena3: GoArena3GUID = go.GetGUID(); break;
|
||||
case GameObjectIds.Arena4: GoArena4GUID = go.GetGUID(); break;
|
||||
case GameObjectIds.ShadowLock: GoShadowLockGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.ShadowMechanism: GoShadowMechGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.ShadowGiantDoor: GoShadowGiantGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.ShadowDummy: GoShadowDummyGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.BarKegShot: GoBarKegGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.BarKegTrap: GoBarKegTrapGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.BarDoor: GoBarDoorGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.TombEnter: GoTombEnterGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.TombExit:
|
||||
GoTombExitGUID = go.GetGUID();
|
||||
if (GhostKillCount >= MiscConst.TombOfSevenBossNum)
|
||||
HandleGameObject(ObjectGuid.Empty, true, go);
|
||||
else
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectIds.Lyceum: GoLyceumGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.SfS: GoSFSGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.SfN: GoSFNGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.GolemRoomN: GoGolemNGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.GolemRoomS: GoGolemSGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.ThroneRoom: GoThroneGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.ChestSeven: GoChestGUID = go.GetGUID(); break;
|
||||
case GameObjectIds.SpectralChalice: GoSpectralChaliceGUID = go.GetGUID(); break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetGuidData(uint type, ObjectGuid data)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DataTypes.DataEvenstarter:
|
||||
TombEventStarterGUID = data;
|
||||
if (TombEventStarterGUID.IsEmpty())
|
||||
TombOfSevenReset();//reset
|
||||
else
|
||||
TombOfSevenStart();//start
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetData(uint type, uint data)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DataTypes.TypeRingOfLaw:
|
||||
encounter[0] = data;
|
||||
break;
|
||||
case DataTypes.TypeVault:
|
||||
encounter[1] = data;
|
||||
break;
|
||||
case DataTypes.TypeBar:
|
||||
if (data == (uint)EncounterState.Special)
|
||||
++BarAleCount;
|
||||
else
|
||||
encounter[2] = data;
|
||||
break;
|
||||
case DataTypes.TypeTombOfSeven:
|
||||
encounter[3] = data;
|
||||
break;
|
||||
case DataTypes.TypeLyceum:
|
||||
encounter[4] = data;
|
||||
break;
|
||||
case DataTypes.TypeIronHall:
|
||||
encounter[5] = data;
|
||||
break;
|
||||
case DataTypes.DataGhostkill:
|
||||
GhostKillCount += data;
|
||||
break;
|
||||
}
|
||||
|
||||
if (data == (uint)EncounterState.Done || GhostKillCount >= MiscConst.TombOfSevenBossNum)
|
||||
{
|
||||
OutSaveInstData();
|
||||
|
||||
str_data = $"{encounter[0]} {encounter[1]} {encounter[2]} {encounter[3]} {encounter[4]} {encounter[5]} {GhostKillCount}";
|
||||
|
||||
SaveToDB();
|
||||
OutSaveInstDataComplete();
|
||||
}
|
||||
}
|
||||
|
||||
public override uint GetData(uint type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DataTypes.TypeRingOfLaw:
|
||||
return encounter[0];
|
||||
case DataTypes.TypeVault:
|
||||
return encounter[1];
|
||||
case DataTypes.TypeBar:
|
||||
if (encounter[2] == (uint)EncounterState.InProgress && BarAleCount == 3)
|
||||
return (uint)EncounterState.Special;
|
||||
else
|
||||
return encounter[2];
|
||||
case DataTypes.TypeTombOfSeven:
|
||||
return encounter[3];
|
||||
case DataTypes.TypeLyceum:
|
||||
return encounter[4];
|
||||
case DataTypes.TypeIronHall:
|
||||
return encounter[5];
|
||||
case DataTypes.DataGhostkill:
|
||||
return GhostKillCount;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public override ObjectGuid GetGuidData(uint data)
|
||||
{
|
||||
switch (data)
|
||||
{
|
||||
case DataTypes.DataEmperor:
|
||||
return EmperorGUID;
|
||||
case DataTypes.DataPhalanx:
|
||||
return PhalanxGUID;
|
||||
case DataTypes.DataMoira:
|
||||
return MoiraGUID;
|
||||
case DataTypes.DataCoren:
|
||||
return CorenGUID;
|
||||
case DataTypes.DataArena1:
|
||||
return GoArena1GUID;
|
||||
case DataTypes.DataArena2:
|
||||
return GoArena2GUID;
|
||||
case DataTypes.DataArena3:
|
||||
return GoArena3GUID;
|
||||
case DataTypes.DataArena4:
|
||||
return GoArena4GUID;
|
||||
case DataTypes.DataGoBarKeg:
|
||||
return GoBarKegGUID;
|
||||
case DataTypes.DataGoBarKegTrap:
|
||||
return GoBarKegTrapGUID;
|
||||
case DataTypes.DataGoBarDoor:
|
||||
return GoBarDoorGUID;
|
||||
case DataTypes.DataEvenstarter:
|
||||
return TombEventStarterGUID;
|
||||
case DataTypes.DataSfBrazierN:
|
||||
return GoSFNGUID;
|
||||
case DataTypes.DataSfBrazierS:
|
||||
return GoSFSGUID;
|
||||
case DataTypes.DataThroneDoor:
|
||||
return GoThroneGUID;
|
||||
case DataTypes.DataGolemDoorN:
|
||||
return GoGolemNGUID;
|
||||
case DataTypes.DataGolemDoorS:
|
||||
return GoGolemSGUID;
|
||||
case DataTypes.DataGoChalice:
|
||||
return GoSpectralChaliceGUID;
|
||||
}
|
||||
return ObjectGuid.Empty;
|
||||
}
|
||||
|
||||
public override string GetSaveData()
|
||||
{
|
||||
return str_data;
|
||||
}
|
||||
|
||||
public override void Load(string str)
|
||||
{
|
||||
if (str.IsEmpty())
|
||||
{
|
||||
|
||||
OutLoadInstDataFail();
|
||||
return;
|
||||
}
|
||||
|
||||
OutLoadInstData(str);
|
||||
|
||||
StringArguments loadStream = new(str);
|
||||
|
||||
for (var i = 0; i < encounter.Length; ++i)
|
||||
encounter[i] = loadStream.NextUInt32();
|
||||
|
||||
GhostKillCount = loadStream.NextUInt32();
|
||||
|
||||
for (byte i = 0; i < encounter.Length; ++i)
|
||||
if (encounter[i] == (uint)EncounterState.InProgress)
|
||||
encounter[i] = (uint)EncounterState.NotStarted;
|
||||
|
||||
if (GhostKillCount > 0 && GhostKillCount < MiscConst.TombOfSevenBossNum)
|
||||
GhostKillCount = 0;//reset tomb of seven event
|
||||
if (GhostKillCount >= MiscConst.TombOfSevenBossNum)
|
||||
GhostKillCount = MiscConst.TombOfSevenBossNum;
|
||||
|
||||
OutLoadInstDataComplete();
|
||||
}
|
||||
|
||||
void TombOfSevenEvent()
|
||||
{
|
||||
if (GhostKillCount < MiscConst.TombOfSevenBossNum && !TombBossGUIDs[TombEventCounter].IsEmpty())
|
||||
{
|
||||
Creature boss = instance.GetCreature(TombBossGUIDs[TombEventCounter]);
|
||||
if (boss)
|
||||
{
|
||||
boss.SetFaction((uint)FactionTemplates.DarkIronDwarves);
|
||||
boss.SetImmuneToPC(false);
|
||||
Unit target = boss.SelectNearestTarget(500);
|
||||
if (target)
|
||||
boss.GetAI().AttackStart(target);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TombOfSevenReset()
|
||||
{
|
||||
HandleGameObject(GoTombExitGUID, false);//event reseted, close exit door
|
||||
HandleGameObject(GoTombEnterGUID, true);//event reseted, open entrance door
|
||||
for (byte i = 0; i < MiscConst.TombOfSevenBossNum; ++i)
|
||||
{
|
||||
Creature boss = instance.GetCreature(TombBossGUIDs[i]);
|
||||
if (boss)
|
||||
{
|
||||
if (!boss.IsAlive())
|
||||
boss.Respawn();
|
||||
else
|
||||
boss.SetFaction((uint)FactionTemplates.Friendly);
|
||||
}
|
||||
}
|
||||
GhostKillCount = 0;
|
||||
TombEventStarterGUID.Clear();
|
||||
TombEventCounter = 0;
|
||||
TombTimer = MiscConst.TimerTombOfTheSeven;
|
||||
SetData(DataTypes.TypeTombOfSeven, (uint)EncounterState.NotStarted);
|
||||
}
|
||||
|
||||
void TombOfSevenStart()
|
||||
{
|
||||
HandleGameObject(GoTombExitGUID, false);//event started, close exit door
|
||||
HandleGameObject(GoTombEnterGUID, false);//event started, close entrance door
|
||||
SetData(DataTypes.TypeTombOfSeven, (uint)EncounterState.InProgress);
|
||||
}
|
||||
|
||||
void TombOfSevenEnd()
|
||||
{
|
||||
DoRespawnGameObject(GoChestGUID, TimeSpan.FromHours(24));
|
||||
HandleGameObject(GoTombExitGUID, true);//event done, open exit door
|
||||
HandleGameObject(GoTombEnterGUID, true);//event done, open entrance door
|
||||
TombEventStarterGUID.Clear();
|
||||
SetData(DataTypes.TypeTombOfSeven, (uint)EncounterState.Done);
|
||||
}
|
||||
|
||||
public override void Update(uint diff)
|
||||
{
|
||||
if (!TombEventStarterGUID.IsEmpty() && GhostKillCount < MiscConst.TombOfSevenBossNum)
|
||||
{
|
||||
if (TombTimer <= diff)
|
||||
{
|
||||
TombTimer = MiscConst.TimerTombOfTheSeven;
|
||||
if (TombEventCounter < MiscConst.TombOfSevenBossNum)
|
||||
{
|
||||
TombOfSevenEvent();
|
||||
++TombEventCounter;
|
||||
}
|
||||
|
||||
// Check Killed bosses
|
||||
for (byte i = 0; i < MiscConst.TombOfSevenBossNum; ++i)
|
||||
{
|
||||
Creature boss = instance.GetCreature(TombBossGUIDs[i]);
|
||||
if (boss)
|
||||
{
|
||||
if (!boss.IsAlive())
|
||||
{
|
||||
GhostKillCount = i + 1u;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else TombTimer -= diff;
|
||||
}
|
||||
if (GhostKillCount >= MiscConst.TombOfSevenBossNum && !TombEventStarterGUID.IsEmpty())
|
||||
TombOfSevenEnd();
|
||||
}
|
||||
}
|
||||
|
||||
public override InstanceScript GetInstanceScript(InstanceMap map)
|
||||
{
|
||||
return new instance_blackrock_depths_InstanceMapScript(map);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Maps;
|
||||
using Game.Scripting;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.Magmus
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
//Magmus
|
||||
public const uint Fieryburst = 13900;
|
||||
public const uint Warstomp = 24375;
|
||||
|
||||
//IronhandGuardian
|
||||
public const uint Goutofflame = 15529;
|
||||
}
|
||||
|
||||
enum Phases
|
||||
{
|
||||
One = 1,
|
||||
Two = 2
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_magmus : ScriptedAI
|
||||
{
|
||||
Phases phase;
|
||||
|
||||
public boss_magmus(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
InstanceScript instance = me.GetInstanceScript();
|
||||
if (instance != null)
|
||||
instance.SetData(DataTypes.TypeIronHall, (uint)EncounterState.InProgress);
|
||||
|
||||
phase = Phases.One;
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(5), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Fieryburst);
|
||||
task.Repeat(TimeSpan.FromSeconds(6));
|
||||
});
|
||||
}
|
||||
|
||||
public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
|
||||
{
|
||||
if (me.HealthBelowPctDamaged(50, damage) && phase == Phases.One)
|
||||
{
|
||||
phase = Phases.Two;
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(0), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Warstomp);
|
||||
task.Repeat(TimeSpan.FromSeconds(8));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
InstanceScript instance = me.GetInstanceScript();
|
||||
if (instance != null)
|
||||
{
|
||||
instance.HandleGameObject(instance.GetGuidData(DataTypes.DataThroneDoor), true);
|
||||
instance.SetData(DataTypes.TypeIronHall, (uint)EncounterState.Done);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_ironhand_guardianAI : ScriptedAI
|
||||
{
|
||||
InstanceScript _instance;
|
||||
bool _active;
|
||||
|
||||
public npc_ironhand_guardianAI(Creature creature) : base(creature)
|
||||
{
|
||||
_instance = me.GetInstanceScript();
|
||||
_active = false;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!_active)
|
||||
{
|
||||
if (_instance.GetData(DataTypes.TypeIronHall) == (uint)EncounterState.NotStarted)
|
||||
return;
|
||||
// Once the boss is engaged, the guardians will stay activated until the next instance reset
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(0), TimeSpan.FromSeconds(10), task =>
|
||||
{
|
||||
DoCastAOE(SpellIds.Goutofflame);
|
||||
task.Repeat(TimeSpan.FromSeconds(16), TimeSpan.FromSeconds(21));
|
||||
});
|
||||
_active = true;
|
||||
}
|
||||
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.MoiraBronzebeard
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Heal = 10917;
|
||||
public const uint Renew = 10929;
|
||||
public const uint Shield = 10901;
|
||||
public const uint Mindblast = 10947;
|
||||
public const uint Shadowwordpain = 10894;
|
||||
public const uint Smite = 10934;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_moira_bronzebeard : ScriptedAI
|
||||
{
|
||||
public boss_moira_bronzebeard(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
//_scheduler.Schedule(EventHeal, TimeSpan.FromSeconds(12s)); // not used atm // These times are probably wrong
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(16), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Mindblast);
|
||||
task.Repeat(TimeSpan.FromSeconds(14));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Shadowwordpain);
|
||||
task.Repeat(TimeSpan.FromSeconds(18));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Smite);
|
||||
task.Repeat(TimeSpan.FromSeconds(10));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,242 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Maps;
|
||||
using Game.Scripting;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockDepths.TombOfSeven
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
//Gloomrel
|
||||
public const uint SmeltDarkIron = 14891;
|
||||
public const uint LearnSmelt = 14894;
|
||||
|
||||
//Doomrel
|
||||
public const uint Shadowboltvolley = 15245;
|
||||
public const uint Immolate = 12742;
|
||||
public const uint Curseofweakness = 12493;
|
||||
public const uint Demonarmor = 13787;
|
||||
public const uint SummonVoidwalkers = 15092;
|
||||
}
|
||||
|
||||
struct QuestIds
|
||||
{
|
||||
public const uint SpectralChalice = 4083;
|
||||
}
|
||||
|
||||
struct TextIds
|
||||
{
|
||||
public const uint GossipSelectDoomrel = 1828;
|
||||
public const uint GossipMenuIdContinue = 1;
|
||||
|
||||
public const uint GossipMenuChallenge = 1947;
|
||||
public const uint GossipMenuIdChallenge = 0;
|
||||
}
|
||||
|
||||
struct MiscConst
|
||||
{
|
||||
public const uint DataSkillpointMin = 230;
|
||||
|
||||
public const string GossipItemTeach1 = "Teach me the art of smelting dark iron";
|
||||
public const string GossipItemTeach2 = "Continue...";
|
||||
public const string GossipItemTeach3 = "[PH] Continue...";
|
||||
public const string GossipItemTribute = "I want to pay tribute";
|
||||
}
|
||||
|
||||
enum Phases
|
||||
{
|
||||
PhaseOne = 1,
|
||||
PhaseTwo = 2
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_gloomrel : ScriptedAI
|
||||
{
|
||||
InstanceScript instance;
|
||||
|
||||
public boss_gloomrel(Creature creature) : base(creature)
|
||||
{
|
||||
instance = creature.GetInstanceScript();
|
||||
}
|
||||
|
||||
public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
|
||||
{
|
||||
uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
|
||||
player.ClearGossipMenu();
|
||||
switch (action)
|
||||
{
|
||||
case eTradeskill.GossipActionInfoDef + 1:
|
||||
player.AddGossipItem(GossipOptionIcon.None, MiscConst.GossipItemTeach2, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 11);
|
||||
player.SendGossipMenu(2606, me.GetGUID());
|
||||
break;
|
||||
case eTradeskill.GossipActionInfoDef + 11:
|
||||
player.CloseGossipMenu();
|
||||
player.CastSpell(player, SpellIds.LearnSmelt, false);
|
||||
break;
|
||||
case eTradeskill.GossipActionInfoDef + 2:
|
||||
player.AddGossipItem(GossipOptionIcon.None, MiscConst.GossipItemTeach3, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 22);
|
||||
player.SendGossipMenu(2604, me.GetGUID());
|
||||
break;
|
||||
case eTradeskill.GossipActionInfoDef + 22:
|
||||
player.CloseGossipMenu();
|
||||
//are 5 minutes expected? go template may have data to despawn when used at quest
|
||||
instance.DoRespawnGameObject(instance.GetGuidData(DataTypes.DataGoChalice), TimeSpan.FromMinutes(5));
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnGossipHello(Player player)
|
||||
{
|
||||
if (player.GetQuestRewardStatus(QuestIds.SpectralChalice) && player.GetSkillValue(SkillType.Mining) >= MiscConst.DataSkillpointMin && !player.HasSpell(SpellIds.SmeltDarkIron))
|
||||
player.AddGossipItem(GossipOptionIcon.None, MiscConst.GossipItemTeach1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
|
||||
|
||||
if (!player.GetQuestRewardStatus(QuestIds.SpectralChalice) && player.GetSkillValue(SkillType.Mining) >= MiscConst.DataSkillpointMin)
|
||||
player.AddGossipItem(GossipOptionIcon.None, MiscConst.GossipItemTribute, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2);
|
||||
|
||||
player.SendGossipMenu(player.GetGossipTextId(me), me.GetGUID());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_doomrel : ScriptedAI
|
||||
{
|
||||
InstanceScript _instance;
|
||||
bool _voidwalkers;
|
||||
|
||||
public boss_doomrel(Creature creature) : base(creature)
|
||||
{
|
||||
Initialize();
|
||||
_instance = creature.GetInstanceScript();
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
_voidwalkers = false;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
Initialize();
|
||||
|
||||
me.SetFaction((uint)FactionTemplates.Friendly);
|
||||
|
||||
// was set before event start, so set again
|
||||
me.SetImmuneToPC(true);
|
||||
|
||||
if (_instance.GetData(DataTypes.DataGhostkill) >= 7)
|
||||
me.ReplaceAllNpcFlags(NPCFlags.None);
|
||||
else
|
||||
me.ReplaceAllNpcFlags(NPCFlags.Gossip);
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(10), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Shadowboltvolley);
|
||||
task.Repeat(TimeSpan.FromSeconds(12));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(18), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100.0f, true);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Immolate);
|
||||
task.Repeat(TimeSpan.FromSeconds(25));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(5), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Curseofweakness);
|
||||
task.Repeat(TimeSpan.FromSeconds(45));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(16), task =>
|
||||
{
|
||||
DoCast(me, SpellIds.Demonarmor);
|
||||
task.Repeat(TimeSpan.FromMinutes(5));
|
||||
});
|
||||
}
|
||||
|
||||
public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
|
||||
{
|
||||
if (!_voidwalkers && !HealthAbovePct(50))
|
||||
{
|
||||
DoCastVictim(SpellIds.SummonVoidwalkers, new CastSpellExtraArgs(true));
|
||||
_voidwalkers = true;
|
||||
}
|
||||
}
|
||||
|
||||
public override void EnterEvadeMode(EvadeReason why)
|
||||
{
|
||||
base.EnterEvadeMode(why);
|
||||
|
||||
_instance.SetGuidData(DataTypes.DataEvenstarter, ObjectGuid.Empty);
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_instance.SetData(DataTypes.DataGhostkill, 1);
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
|
||||
public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
|
||||
{
|
||||
uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
|
||||
player.ClearGossipMenu();
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case eTradeskill.GossipActionInfoDef + 1:
|
||||
player.AddGossipItem(TextIds.GossipSelectDoomrel, TextIds.GossipMenuIdContinue, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2);
|
||||
player.SendGossipMenu(2605, me.GetGUID());
|
||||
break;
|
||||
case eTradeskill.GossipActionInfoDef + 2:
|
||||
player.CloseGossipMenu();
|
||||
//start event here
|
||||
me.SetFaction((int)FactionTemplates.DarkIronDwarves);
|
||||
me.SetImmuneToPC(false);
|
||||
me.GetAI().AttackStart(player);
|
||||
|
||||
_instance.SetGuidData(DataTypes.DataEvenstarter, player.GetGUID());
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnGossipHello(Player player)
|
||||
{
|
||||
player.AddGossipItem(TextIds.GossipMenuChallenge, TextIds.GossipMenuIdChallenge, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
|
||||
player.SendGossipMenu(2601, me.GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user