Start adding missing scripts Part3
This commit is contained in:
@@ -0,0 +1,81 @@
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.Drakkisath
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{
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struct SpellIds
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{
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public const uint Firenova = 23462;
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public const uint Cleave = 20691;
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public const uint Confliguration = 16805;
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public const uint Thunderclap = 15548; //Not sure if right Id. 23931 would be a harder possibility.
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}
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[Script]
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class boss_drakkisath : BossAI
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{
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public boss_drakkisath(Creature creature) : base(creature, DataTypes.GeneralDrakkisath) { }
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public override void Reset()
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{
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_Reset();
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}
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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_scheduler.Schedule(TimeSpan.FromSeconds(6), task =>
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{
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DoCastVictim(SpellIds.Firenova);
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task.Repeat(TimeSpan.FromSeconds(10));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
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{
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DoCastVictim(SpellIds.Cleave);
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task.Repeat(TimeSpan.FromSeconds(8));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
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{
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DoCastVictim(SpellIds.Confliguration);
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task.Repeat(TimeSpan.FromSeconds(18));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
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{
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DoCastVictim(SpellIds.Thunderclap);
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task.Repeat(TimeSpan.FromSeconds(20));
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});
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}
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public override void JustDied(Unit killer)
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{
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_JustDied();
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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}
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@@ -0,0 +1,82 @@
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
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*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.GizrulTheSlavener
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{
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struct SpellIds
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{
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public const uint FatalBite = 16495;
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public const uint InfectedBite = 16128;
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public const uint Frenzy = 8269;
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}
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struct PathIds
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{
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public const uint Gizrul = 402450;
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}
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[Script]
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class boss_gizrul_the_slavener : BossAI
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{
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public boss_gizrul_the_slavener(Creature creature) : base(creature, DataTypes.GizrulTheSlavener) { }
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public override void Reset()
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{
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_Reset();
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}
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public override void IsSummonedBy(WorldObject summoner)
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{
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me.GetMotionMaster().MovePath(PathIds.Gizrul, false);
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}
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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_scheduler.Schedule(TimeSpan.FromSeconds(17), TimeSpan.FromSeconds(20), task =>
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{
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DoCastVictim(SpellIds.FatalBite);
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task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12), task =>
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{
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DoCast(me, SpellIds.InfectedBite);
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task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
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});
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}
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public override void JustDied(Unit killer)
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{
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_JustDied();
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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}
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@@ -0,0 +1,139 @@
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/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.Gyth
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{
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struct SpellIds
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{
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public const uint RendMounts = 16167; // Change model
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public const uint CorrosiveAcid = 16359; // Combat (self cast)
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public const uint Flamebreath = 16390; // Combat (Self cast)
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public const uint Freeze = 16350; // Combat (Self cast)
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public const uint KnockAway = 10101; // Combat
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public const uint SummonRend = 16328; // Summons Rend near death
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}
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struct MiscConst
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{
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public const uint NefariusPath2 = 1379671;
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public const uint NefariusPath3 = 1379672;
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public const uint GythPath1 = 1379681;
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}
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[Script]
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class boss_gyth : BossAI
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{
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bool SummonedRend;
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public boss_gyth(Creature creature) : base(creature, DataTypes.Gyth)
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{
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Initialize();
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}
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void Initialize()
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{
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SummonedRend = false;
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}
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public override void Reset()
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{
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Initialize();
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if (instance.GetBossState(DataTypes.Gyth) == EncounterState.InProgress)
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{
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instance.SetBossState(DataTypes.Gyth, EncounterState.Done);
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me.DespawnOrUnsummon();
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}
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}
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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_scheduler.CancelAll();
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_scheduler.Schedule(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(16), task =>
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{
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DoCast(me, SpellIds.CorrosiveAcid);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(16));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(16), task =>
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{
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DoCast(me, SpellIds.Freeze);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(16));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(16), task =>
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{
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DoCast(me, SpellIds.Flamebreath);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(16));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(18), task =>
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{
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DoCastVictim(SpellIds.KnockAway);
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task.Repeat(TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(20));
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});
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}
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public override void JustDied(Unit killer)
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{
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instance.SetBossState(DataTypes.Gyth, EncounterState.Done);
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}
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public override void SetData(uint type, uint data)
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{
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switch (data)
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{
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case 1:
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_scheduler.Schedule(TimeSpan.FromSeconds(1), task =>
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{
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me.AddAura(SpellIds.RendMounts, me);
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GameObject portcullis = me.FindNearestGameObject(GameObjectsIds.DrPortcullis, 40.0f);
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if (portcullis)
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portcullis.UseDoorOrButton();
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Creature victor = me.FindNearestCreature(CreaturesIds.LordVictorNefarius, 75.0f, true);
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if (victor)
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victor.GetAI().SetData(1, 1);
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task.Schedule(TimeSpan.FromSeconds(2), summonTask2 =>
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{
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me.GetMotionMaster().MovePath(MiscConst.GythPath1, false);
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});
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});
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break;
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default:
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break;
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}
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}
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public override void UpdateAI(uint diff)
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{
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if (!SummonedRend && HealthBelowPct(5))
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{
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DoCast(me, SpellIds.SummonRend);
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me.RemoveAura(SpellIds.RendMounts);
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SummonedRend = true;
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}
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_scheduler.Update(diff, () => DoMeleeAttackIfReady());
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}
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}
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}
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@@ -0,0 +1,93 @@
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/*
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||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.Halycon
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{
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struct SpellIds
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{
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public const uint Rend = 13738;
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public const uint Thrash = 3391;
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}
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struct TextIds
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{
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public const uint EmoteDeath = 0;
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}
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[Script]
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class boss_halycon : BossAI
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{
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static Position SummonLocation = new Position(-167.9561f, -411.7844f, 76.23057f, 1.53589f);
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bool Summoned;
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public boss_halycon(Creature creature) : base(creature, DataTypes.Halycon)
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{
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Initialize();
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}
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void Initialize()
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{
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Summoned = false;
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}
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public override void Reset()
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{
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_Reset();
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Initialize();
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}
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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_scheduler.Schedule(TimeSpan.FromSeconds(17), TimeSpan.FromSeconds(20), task =>
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{
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DoCastVictim(SpellIds.Rend);
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task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12), task =>
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{
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DoCast(me, SpellIds.Thrash);
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});
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}
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public override void JustDied(Unit killer)
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{
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me.SummonCreature(CreaturesIds.GizrulTheSlavener, SummonLocation, TempSummonType.TimedDespawn, TimeSpan.FromMinutes(5));
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Talk(TextIds.EmoteDeath);
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Summoned = true;
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}
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public override void UpdateAI(uint diff)
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{
|
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if (!UpdateVictim())
|
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return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.HighlordOmokk
|
||||
{
|
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struct SpellIds
|
||||
{
|
||||
public const uint Frenzy = 8269;
|
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public const uint KnockAway = 10101;
|
||||
}
|
||||
|
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[Script]
|
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class boss_highlord_omokk : BossAI
|
||||
{
|
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public boss_highlord_omokk(Creature creature) : base(creature, DataTypes.HighlordOmokk) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Frenzy);
|
||||
task.Repeat(TimeSpan.FromMinutes(1));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(18), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.KnockAway);
|
||||
task.Repeat(TimeSpan.FromSeconds(12));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+721
@@ -0,0 +1,721 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.DataStorage;
|
||||
using Game.Entities;
|
||||
using Game.Maps;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire
|
||||
{
|
||||
struct DataTypes
|
||||
{
|
||||
public const uint HighlordOmokk = 0;
|
||||
public const uint ShadowHunterVoshgajin = 1;
|
||||
public const uint WarmasterVoone = 2;
|
||||
public const uint MotherSmolderweb = 3;
|
||||
public const uint UrokDoomhowl = 4;
|
||||
public const uint QuartermasterZigris = 5;
|
||||
public const uint GizrulTheSlavener = 6;
|
||||
public const uint Halycon = 7;
|
||||
public const uint OverlordWyrmthalak = 8;
|
||||
public const uint PyrogaurdEmberseer = 9;
|
||||
public const uint WarchiefRendBlackhand = 10;
|
||||
public const uint Gyth = 11;
|
||||
public const uint TheBeast = 12;
|
||||
public const uint GeneralDrakkisath = 13;
|
||||
public const uint LordValthalak = 14;
|
||||
// Extra
|
||||
public const uint DragonspireRoom = 15;
|
||||
public const uint HallRune1 = 16;
|
||||
public const uint HallRune2 = 17;
|
||||
public const uint HallRune3 = 18;
|
||||
public const uint HallRune4 = 19;
|
||||
public const uint HallRune5 = 20;
|
||||
public const uint HallRune6 = 21;
|
||||
public const uint HallRune7 = 22;
|
||||
public const uint ScarshieldInfiltrator = 23;
|
||||
public const uint BlackhandIncarcerator = 24;
|
||||
}
|
||||
|
||||
struct CreaturesIds
|
||||
{
|
||||
public const uint HighlordOmokk = 9196;
|
||||
public const uint ShadowHunterVoshgajin = 9236;
|
||||
public const uint WarmasterVoone = 9237;
|
||||
public const uint MotherSmolderweb = 10596;
|
||||
public const uint UrokDoomhowl = 10584;
|
||||
public const uint QuartermasterZigris = 9736;
|
||||
public const uint GizrulTheSlavener = 10268;
|
||||
public const uint Halycon = 10220;
|
||||
public const uint OverlordWyrmthalak = 9568;
|
||||
public const uint PyrogaurdEmberseer = 9816;
|
||||
public const uint WarchiefRendBlackhand = 10429;
|
||||
public const uint Gyth = 10339;
|
||||
public const uint TheBeast = 10430;
|
||||
public const uint GeneralDrakkisath = 10363;
|
||||
public const uint BlackhandDreadweaver = 9817;
|
||||
public const uint BlackhandSummoner = 9818;
|
||||
public const uint BlackhandVeteran = 9819;
|
||||
public const uint BlackhandIncarcerator = 10316;
|
||||
public const uint LordVictorNefarius = 10162;
|
||||
public const uint ScarshieldInfiltrator = 10299;
|
||||
}
|
||||
|
||||
struct GameObjectsIds
|
||||
{
|
||||
public const uint WhelpSpawner = 175622; // trap spawned by public const uint id 175124
|
||||
// Doors
|
||||
public const uint EmberseerIn = 175244; // First door to Pyroguard Emberseer
|
||||
public const uint Doors = 175705; // Second door to Pyroguard Emberseer
|
||||
public const uint EmberseerOut = 175153; // Door after Pyroguard Emberseer event
|
||||
public const uint GythEntryDoor = 164726;
|
||||
public const uint GythCombatDoor = 175185;
|
||||
public const uint GythExitDoor = 175186;
|
||||
public const uint DrakkisathDoor1 = 175946;
|
||||
public const uint DrakkisathDoor2 = 175947;
|
||||
// Runes in drapublic const uint nspire hall
|
||||
public const uint HallRune1 = 175197;
|
||||
public const uint HallRune2 = 175199;
|
||||
public const uint HallRune3 = 175195;
|
||||
public const uint HallRune4 = 175200;
|
||||
public const uint HallRune5 = 175198;
|
||||
public const uint HallRune6 = 175196;
|
||||
public const uint HallRune7 = 175194;
|
||||
// Runes in emberseers room
|
||||
public const uint EmberseerRune1 = 175266;
|
||||
public const uint EmberseerRune2 = 175267;
|
||||
public const uint EmberseerRune3 = 175268;
|
||||
public const uint EmberseerRune4 = 175269;
|
||||
public const uint EmberseerRune5 = 175270;
|
||||
public const uint EmberseerRune6 = 175271;
|
||||
public const uint EmberseerRune7 = 175272;
|
||||
// For Gyth event
|
||||
public const uint DrPortcullis = 175185;
|
||||
public const uint PortcullisActive = 164726;
|
||||
public const uint PortcullisTobossrooms = 175186;
|
||||
}
|
||||
|
||||
struct BRSMiscConst
|
||||
{
|
||||
public const uint SpellSummonRookeryWhelp = 15745;
|
||||
public const uint EventUrokDoomhowl = 4845;
|
||||
public const uint EventPyroguardEmberseer = 4884;
|
||||
public const uint Areatrigger = 1;
|
||||
public const uint AreatriggerDragonspireHall = 2046;
|
||||
public const uint AreatriggerBlackrockStadium = 2026;
|
||||
|
||||
public const uint EncounterCount = 23;
|
||||
|
||||
//uint const DragonspireRunes[7] = { GoHallRune1, GoHallRune2, GoHallRune3, GoHallRune4, GoHallRune5, GoHallRune6, GoHallRune7 }
|
||||
|
||||
public static uint[] DragonspireMobs = { CreaturesIds.BlackhandDreadweaver, CreaturesIds.BlackhandSummoner, CreaturesIds.BlackhandVeteran };
|
||||
|
||||
public static DoorData[] doorData =
|
||||
{
|
||||
new DoorData(GameObjectsIds.Doors, DataTypes.PyrogaurdEmberseer, DoorType.Passage),
|
||||
new DoorData(GameObjectsIds.EmberseerOut, DataTypes.PyrogaurdEmberseer, DoorType.Passage),
|
||||
new DoorData(GameObjectsIds.DrakkisathDoor1, DataTypes.GeneralDrakkisath, DoorType.Passage),
|
||||
new DoorData(GameObjectsIds.DrakkisathDoor2, DataTypes.GeneralDrakkisath, DoorType.Passage),
|
||||
new DoorData(GameObjectsIds.PortcullisActive, DataTypes.WarchiefRendBlackhand, DoorType.Passage),
|
||||
new DoorData(GameObjectsIds.PortcullisTobossrooms, DataTypes.WarchiefRendBlackhand, DoorType.Passage),
|
||||
};
|
||||
}
|
||||
|
||||
struct EventIds
|
||||
{
|
||||
public const uint DargonspireRoomStore = 1;
|
||||
public const uint DargonspireRoomCheck = 2;
|
||||
public const uint UrokDoomhowlSpawns1 = 3;
|
||||
public const uint UrokDoomhowlSpawns2 = 4;
|
||||
public const uint UrokDoomhowlSpawns3 = 5;
|
||||
public const uint UrokDoomhowlSpawns4 = 6;
|
||||
public const uint UrokDoomhowlSpawns5 = 7;
|
||||
public const uint UrokDoomhowlSpawnIn = 8;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class instance_blackrock_spire : InstanceMapScript
|
||||
{
|
||||
public instance_blackrock_spire() : base(nameof(instance_blackrock_spire), 229) { }
|
||||
|
||||
class instance_blackrock_spireMapScript : InstanceScript
|
||||
{
|
||||
public instance_blackrock_spireMapScript(InstanceMap map) : base(map)
|
||||
{
|
||||
SetHeaders("BRS");
|
||||
SetBossNumber(BRSMiscConst.EncounterCount);
|
||||
LoadDoorData(BRSMiscConst.doorData);
|
||||
|
||||
for (byte i = 0; i < 7; ++i)
|
||||
runecreaturelist[i] = new();
|
||||
}
|
||||
|
||||
public override void OnCreatureCreate(Creature creature)
|
||||
{
|
||||
switch (creature.GetEntry())
|
||||
{
|
||||
case CreaturesIds.HighlordOmokk:
|
||||
HighlordOmokk = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.ShadowHunterVoshgajin:
|
||||
ShadowHunterVoshgajin = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.WarmasterVoone:
|
||||
WarMasterVoone = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.MotherSmolderweb:
|
||||
MotherSmolderweb = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.UrokDoomhowl:
|
||||
UrokDoomhowl = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.QuartermasterZigris:
|
||||
QuartermasterZigris = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.GizrulTheSlavener:
|
||||
GizrultheSlavener = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.Halycon:
|
||||
Halycon = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.OverlordWyrmthalak:
|
||||
OverlordWyrmthalak = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.PyrogaurdEmberseer:
|
||||
PyroguardEmberseer = creature.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
creature.DespawnOrUnsummon(TimeSpan.FromSeconds(0), TimeSpan.FromDays(7));
|
||||
break;
|
||||
case CreaturesIds.WarchiefRendBlackhand:
|
||||
WarchiefRendBlackhand = creature.GetGUID();
|
||||
if (GetBossState(DataTypes.Gyth) == EncounterState.Done)
|
||||
creature.DespawnOrUnsummon(TimeSpan.FromSeconds(0), TimeSpan.FromDays(7));
|
||||
break;
|
||||
case CreaturesIds.Gyth:
|
||||
Gyth = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.TheBeast:
|
||||
TheBeast = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.GeneralDrakkisath:
|
||||
GeneralDrakkisath = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.LordVictorNefarius:
|
||||
LordVictorNefarius = creature.GetGUID();
|
||||
if (GetBossState(DataTypes.Gyth) == EncounterState.Done)
|
||||
creature.DespawnOrUnsummon(TimeSpan.FromSeconds(0), TimeSpan.FromDays(7));
|
||||
break;
|
||||
case CreaturesIds.ScarshieldInfiltrator:
|
||||
ScarshieldInfiltrator = creature.GetGUID();
|
||||
break;
|
||||
case CreaturesIds.BlackhandIncarcerator:
|
||||
_incarceratorList.Add(creature.GetGUID());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnGameObjectCreate(GameObject go)
|
||||
{
|
||||
base.OnGameObjectCreate(go);
|
||||
|
||||
switch (go.GetEntry())
|
||||
{
|
||||
case GameObjectsIds.WhelpSpawner:
|
||||
go.CastSpell(null, BRSMiscConst.SpellSummonRookeryWhelp);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerIn:
|
||||
go_emberseerin = go.GetGUID();
|
||||
if (GetBossState(DataTypes.DragonspireRoom) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, true, go);
|
||||
break;
|
||||
case GameObjectsIds.Doors:
|
||||
go_doors = go.GetGUID();
|
||||
if (GetBossState(DataTypes.DragonspireRoom) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, true, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerOut:
|
||||
go_emberseerout = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, true, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune1:
|
||||
go_roomrunes[0] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune1) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune2:
|
||||
go_roomrunes[1] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune2) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune3:
|
||||
go_roomrunes[2] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune3) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune4:
|
||||
go_roomrunes[3] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune4) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune5:
|
||||
go_roomrunes[4] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune5) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune6:
|
||||
go_roomrunes[5] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune6) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.HallRune7:
|
||||
go_roomrunes[6] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.HallRune7) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune1:
|
||||
go_emberseerrunes[0] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune2:
|
||||
go_emberseerrunes[1] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune3:
|
||||
go_emberseerrunes[2] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune4:
|
||||
go_emberseerrunes[3] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune5:
|
||||
go_emberseerrunes[4] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune6:
|
||||
go_emberseerrunes[5] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.EmberseerRune7:
|
||||
go_emberseerrunes[6] = go.GetGUID();
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, false, go);
|
||||
break;
|
||||
case GameObjectsIds.PortcullisActive:
|
||||
go_portcullis_active = go.GetGUID();
|
||||
if (GetBossState(DataTypes.Gyth) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, true, go);
|
||||
break;
|
||||
case GameObjectsIds.PortcullisTobossrooms:
|
||||
go_portcullis_tobossrooms = go.GetGUID();
|
||||
if (GetBossState(DataTypes.Gyth) == EncounterState.Done)
|
||||
HandleGameObject(ObjectGuid.Empty, true, go);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool SetBossState(uint type, EncounterState state)
|
||||
{
|
||||
if (!base.SetBossState(type, state))
|
||||
return false;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case DataTypes.HighlordOmokk:
|
||||
case DataTypes.ShadowHunterVoshgajin:
|
||||
case DataTypes.WarmasterVoone:
|
||||
case DataTypes.MotherSmolderweb:
|
||||
case DataTypes.UrokDoomhowl:
|
||||
case DataTypes.QuartermasterZigris:
|
||||
case DataTypes.GizrulTheSlavener:
|
||||
case DataTypes.Halycon:
|
||||
case DataTypes.OverlordWyrmthalak:
|
||||
case DataTypes.PyrogaurdEmberseer:
|
||||
case DataTypes.WarchiefRendBlackhand:
|
||||
case DataTypes.Gyth:
|
||||
case DataTypes.TheBeast:
|
||||
case DataTypes.GeneralDrakkisath:
|
||||
case DataTypes.DragonspireRoom:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void ProcessEvent(WorldObject obj, uint eventId, WorldObject invoker)
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case BRSMiscConst.EventPyroguardEmberseer:
|
||||
if (GetBossState(DataTypes.PyrogaurdEmberseer) == EncounterState.NotStarted)
|
||||
{
|
||||
Creature Emberseer = instance.GetCreature(PyroguardEmberseer);
|
||||
if (Emberseer)
|
||||
Emberseer.GetAI().SetData(1, 1);
|
||||
}
|
||||
break;
|
||||
case BRSMiscConst.EventUrokDoomhowl:
|
||||
if (GetBossState(CreaturesIds.UrokDoomhowl) == EncounterState.NotStarted)
|
||||
{
|
||||
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetData(uint type, uint data)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case BRSMiscConst.Areatrigger:
|
||||
if (data == BRSMiscConst.AreatriggerDragonspireHall)
|
||||
{
|
||||
if (GetBossState(DataTypes.DragonspireRoom) != EncounterState.Done)
|
||||
_events.ScheduleEvent(EventIds.DargonspireRoomStore, TimeSpan.FromSeconds(1));
|
||||
}
|
||||
break;
|
||||
case DataTypes.BlackhandIncarcerator:
|
||||
foreach (var itr in _incarceratorList)
|
||||
{
|
||||
Creature creature = instance.GetCreature(itr);
|
||||
if (creature)
|
||||
creature.Respawn();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override ObjectGuid GetGuidData(uint type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case DataTypes.HighlordOmokk:
|
||||
return HighlordOmokk;
|
||||
case DataTypes.ShadowHunterVoshgajin:
|
||||
return ShadowHunterVoshgajin;
|
||||
case DataTypes.WarmasterVoone:
|
||||
return WarMasterVoone;
|
||||
case DataTypes.MotherSmolderweb:
|
||||
return MotherSmolderweb;
|
||||
case DataTypes.UrokDoomhowl:
|
||||
return UrokDoomhowl;
|
||||
case DataTypes.QuartermasterZigris:
|
||||
return QuartermasterZigris;
|
||||
case DataTypes.GizrulTheSlavener:
|
||||
return GizrultheSlavener;
|
||||
case DataTypes.Halycon:
|
||||
return Halycon;
|
||||
case DataTypes.OverlordWyrmthalak:
|
||||
return OverlordWyrmthalak;
|
||||
case DataTypes.PyrogaurdEmberseer:
|
||||
return PyroguardEmberseer;
|
||||
case DataTypes.WarchiefRendBlackhand:
|
||||
return WarchiefRendBlackhand;
|
||||
case DataTypes.Gyth:
|
||||
return Gyth;
|
||||
case DataTypes.TheBeast:
|
||||
return TheBeast;
|
||||
case DataTypes.GeneralDrakkisath:
|
||||
return GeneralDrakkisath;
|
||||
case DataTypes.ScarshieldInfiltrator:
|
||||
return ScarshieldInfiltrator;
|
||||
case GameObjectsIds.EmberseerIn:
|
||||
return go_emberseerin;
|
||||
case GameObjectsIds.Doors:
|
||||
return go_doors;
|
||||
case GameObjectsIds.EmberseerOut:
|
||||
return go_emberseerout;
|
||||
case GameObjectsIds.HallRune1:
|
||||
return go_roomrunes[0];
|
||||
case GameObjectsIds.HallRune2:
|
||||
return go_roomrunes[1];
|
||||
case GameObjectsIds.HallRune3:
|
||||
return go_roomrunes[2];
|
||||
case GameObjectsIds.HallRune4:
|
||||
return go_roomrunes[3];
|
||||
case GameObjectsIds.HallRune5:
|
||||
return go_roomrunes[4];
|
||||
case GameObjectsIds.HallRune6:
|
||||
return go_roomrunes[5];
|
||||
case GameObjectsIds.HallRune7:
|
||||
return go_roomrunes[6];
|
||||
case GameObjectsIds.EmberseerRune1:
|
||||
return go_emberseerrunes[0];
|
||||
case GameObjectsIds.EmberseerRune2:
|
||||
return go_emberseerrunes[1];
|
||||
case GameObjectsIds.EmberseerRune3:
|
||||
return go_emberseerrunes[2];
|
||||
case GameObjectsIds.EmberseerRune4:
|
||||
return go_emberseerrunes[3];
|
||||
case GameObjectsIds.EmberseerRune5:
|
||||
return go_emberseerrunes[4];
|
||||
case GameObjectsIds.EmberseerRune6:
|
||||
return go_emberseerrunes[5];
|
||||
case GameObjectsIds.EmberseerRune7:
|
||||
return go_emberseerrunes[6];
|
||||
case GameObjectsIds.PortcullisActive:
|
||||
return go_portcullis_active;
|
||||
case GameObjectsIds.PortcullisTobossrooms:
|
||||
return go_portcullis_tobossrooms;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return ObjectGuid.Empty;
|
||||
}
|
||||
|
||||
public override void Update(uint diff)
|
||||
{
|
||||
_events.Update(diff);
|
||||
|
||||
_events.ExecuteEvents(eventId =>
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EventIds.DargonspireRoomStore:
|
||||
Dragonspireroomstore();
|
||||
_events.ScheduleEvent(EventIds.DargonspireRoomCheck, TimeSpan.FromSeconds(3));
|
||||
break;
|
||||
case EventIds.DargonspireRoomCheck:
|
||||
Dragonspireroomcheck();
|
||||
if (GetBossState(DataTypes.DragonspireRoom) != EncounterState.Done)
|
||||
_events.ScheduleEvent(EventIds.DargonspireRoomCheck, TimeSpan.FromSeconds(3));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void Dragonspireroomstore()
|
||||
{
|
||||
for (byte i = 0; i < 7; ++i)
|
||||
{
|
||||
// Refresh the creature list
|
||||
runecreaturelist[i].Clear();
|
||||
|
||||
GameObject rune = instance.GetGameObject(go_roomrunes[i]);
|
||||
if (rune)
|
||||
{
|
||||
for (byte j = 0; j < 3; ++j)
|
||||
{
|
||||
List<Creature> creatureList = rune.GetCreatureListWithEntryInGrid(BRSMiscConst.DragonspireMobs[j], 15.0f);
|
||||
foreach (var creature in creatureList)
|
||||
if (creature)
|
||||
runecreaturelist[i].Add(creature.GetGUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Dragonspireroomcheck()
|
||||
{
|
||||
Creature mob = null;
|
||||
GameObject rune = null;
|
||||
|
||||
for (byte i = 0; i < 7; ++i)
|
||||
{
|
||||
bool _mobAlive = false;
|
||||
rune = instance.GetGameObject(go_roomrunes[i]);
|
||||
if (!rune)
|
||||
continue;
|
||||
|
||||
if (rune.GetGoState() == GameObjectState.Active)
|
||||
{
|
||||
foreach (ObjectGuid guid in runecreaturelist[i])
|
||||
{
|
||||
mob = instance.GetCreature(guid);
|
||||
if (mob && mob.IsAlive())
|
||||
_mobAlive = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_mobAlive && rune.GetGoState() == GameObjectState.Active)
|
||||
{
|
||||
HandleGameObject(ObjectGuid.Empty, false, rune);
|
||||
|
||||
switch (rune.GetEntry())
|
||||
{
|
||||
case GameObjectsIds.HallRune1:
|
||||
SetBossState(DataTypes.HallRune1, EncounterState.Done);
|
||||
break;
|
||||
case GameObjectsIds.HallRune2:
|
||||
SetBossState(DataTypes.HallRune2, EncounterState.Done);
|
||||
break;
|
||||
case GameObjectsIds.HallRune3:
|
||||
SetBossState(DataTypes.HallRune3, EncounterState.Done);
|
||||
break;
|
||||
case GameObjectsIds.HallRune4:
|
||||
SetBossState(DataTypes.HallRune4, EncounterState.Done);
|
||||
break;
|
||||
case GameObjectsIds.HallRune5:
|
||||
SetBossState(DataTypes.HallRune5, EncounterState.Done);
|
||||
break;
|
||||
case GameObjectsIds.HallRune6:
|
||||
SetBossState(DataTypes.HallRune6, EncounterState.Done);
|
||||
break;
|
||||
case GameObjectsIds.HallRune7:
|
||||
SetBossState(DataTypes.HallRune7, EncounterState.Done);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (GetBossState(DataTypes.HallRune1) == EncounterState.Done && GetBossState(DataTypes.HallRune2) == EncounterState.Done && GetBossState(DataTypes.HallRune3) == EncounterState.Done &&
|
||||
GetBossState(DataTypes.HallRune4) == EncounterState.Done && GetBossState(DataTypes.HallRune5) == EncounterState.Done && GetBossState(DataTypes.HallRune6) == EncounterState.Done &&
|
||||
GetBossState(DataTypes.HallRune7) == EncounterState.Done)
|
||||
{
|
||||
SetBossState(DataTypes.DragonspireRoom, EncounterState.Done);
|
||||
GameObject door1 = instance.GetGameObject(go_emberseerin);
|
||||
if (door1)
|
||||
HandleGameObject(ObjectGuid.Empty, true, door1);
|
||||
GameObject door2 = instance.GetGameObject(go_doors);
|
||||
if (door2)
|
||||
HandleGameObject(ObjectGuid.Empty, true, door2);
|
||||
}
|
||||
}
|
||||
|
||||
ObjectGuid HighlordOmokk;
|
||||
ObjectGuid ShadowHunterVoshgajin;
|
||||
ObjectGuid WarMasterVoone;
|
||||
ObjectGuid MotherSmolderweb;
|
||||
ObjectGuid UrokDoomhowl;
|
||||
ObjectGuid QuartermasterZigris;
|
||||
ObjectGuid GizrultheSlavener;
|
||||
ObjectGuid Halycon;
|
||||
ObjectGuid OverlordWyrmthalak;
|
||||
ObjectGuid PyroguardEmberseer;
|
||||
ObjectGuid WarchiefRendBlackhand;
|
||||
ObjectGuid Gyth;
|
||||
ObjectGuid LordVictorNefarius;
|
||||
ObjectGuid TheBeast;
|
||||
ObjectGuid GeneralDrakkisath;
|
||||
ObjectGuid ScarshieldInfiltrator;
|
||||
ObjectGuid go_emberseerin;
|
||||
ObjectGuid go_doors;
|
||||
ObjectGuid go_emberseerout;
|
||||
ObjectGuid go_blackrockaltar;
|
||||
ObjectGuid[] go_roomrunes = new ObjectGuid[7];
|
||||
ObjectGuid[] go_emberseerrunes = new ObjectGuid[7];
|
||||
List<ObjectGuid>[] runecreaturelist = new List<ObjectGuid>[7];
|
||||
ObjectGuid go_portcullis_active;
|
||||
ObjectGuid go_portcullis_tobossrooms;
|
||||
List<ObjectGuid> _incarceratorList = new();
|
||||
}
|
||||
|
||||
public override InstanceScript GetInstanceScript(InstanceMap map)
|
||||
{
|
||||
return new instance_blackrock_spireMapScript(map);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class at_dragonspire_hall : AreaTriggerScript
|
||||
{
|
||||
public at_dragonspire_hall() : base("at_dragonspire_hall") { }
|
||||
|
||||
public override bool OnTrigger(Player player, AreaTriggerRecord areaTrigger)
|
||||
{
|
||||
if (player && player.IsAlive())
|
||||
{
|
||||
InstanceScript instance = player.GetInstanceScript();
|
||||
if (instance != null)
|
||||
{
|
||||
instance.SetData(BRSMiscConst.Areatrigger, BRSMiscConst.AreatriggerDragonspireHall);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class at_blackrock_stadium : AreaTriggerScript
|
||||
{
|
||||
public at_blackrock_stadium() : base("at_blackrock_stadium") { }
|
||||
|
||||
public override bool OnTrigger(Player player, AreaTriggerRecord areaTrigger)
|
||||
{
|
||||
if (player && player.IsAlive())
|
||||
{
|
||||
InstanceScript instance = player.GetInstanceScript();
|
||||
if (instance == null)
|
||||
return false;
|
||||
|
||||
Creature rend = player.FindNearestCreature(CreaturesIds.WarchiefRendBlackhand, 50.0f);
|
||||
if (rend)
|
||||
{
|
||||
rend.GetAI().SetData(BRSMiscConst.Areatrigger, BRSMiscConst.AreatriggerBlackrockStadium);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class at_nearby_scarshield_infiltrator : AreaTriggerScript
|
||||
{
|
||||
public at_nearby_scarshield_infiltrator() : base("at_nearby_scarshield_infiltrator") { }
|
||||
|
||||
public override bool OnTrigger(Player player, AreaTriggerRecord at)
|
||||
{
|
||||
if (player.IsAlive())
|
||||
{
|
||||
InstanceScript instance = player.GetInstanceScript();
|
||||
if (instance != null)
|
||||
{
|
||||
Creature infiltrator = ObjectAccessor.GetCreature(player, instance.GetGuidData(DataTypes.ScarshieldInfiltrator));
|
||||
if (infiltrator)
|
||||
{
|
||||
if (player.GetLevel() >= 57)
|
||||
infiltrator.GetAI().SetData(1, 1);
|
||||
else if (infiltrator.GetEntry() == CreaturesIds.ScarshieldInfiltrator)
|
||||
infiltrator.GetAI().Talk(0, player);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,116 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Frenzy = 8269;
|
||||
public const uint SummonSpectralAssassin = 27249;
|
||||
public const uint ShadowBoltVolley = 27382;
|
||||
public const uint ShadowWrath = 27286;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_lord_valthalak : BossAI
|
||||
{
|
||||
bool frenzy40;
|
||||
bool frenzy15;
|
||||
|
||||
public boss_lord_valthalak(Creature creature) : base(creature, DataTypes.LordValthalak)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
frenzy40 = false;
|
||||
frenzy15 = false;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
Initialize();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(8), 1, task =>
|
||||
{
|
||||
DoCast(me, SpellIds.SummonSpectralAssassin);
|
||||
task.Repeat(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(35));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(9), TimeSpan.FromSeconds(18), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.ShadowWrath);
|
||||
task.Repeat(TimeSpan.FromSeconds(19), TimeSpan.FromSeconds(24));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
instance.SetBossState(DataTypes.LordValthalak, EncounterState.Done);
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff);
|
||||
|
||||
if (me.HasUnitState(UnitState.Casting))
|
||||
return;
|
||||
|
||||
if (!frenzy40)
|
||||
{
|
||||
if (HealthBelowPct(40))
|
||||
{
|
||||
DoCast(me, SpellIds.Frenzy);
|
||||
_scheduler.CancelGroup(1);
|
||||
frenzy40 = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!frenzy15)
|
||||
{
|
||||
if (HealthBelowPct(15))
|
||||
{
|
||||
DoCast(me, SpellIds.Frenzy);
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(14), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.ShadowBoltVolley);
|
||||
task.Repeat(TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(6));
|
||||
});
|
||||
frenzy15 = true;
|
||||
}
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.MotherSmolderweb
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Crystalize = 16104;
|
||||
public const uint Mothersmilk = 16468;
|
||||
public const uint SummonSpireSpiderling = 16103;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_mother_smolderweb : BossAI
|
||||
{
|
||||
public boss_mother_smolderweb(Creature creature) : base(creature, DataTypes.MotherSmolderweb) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
|
||||
{
|
||||
DoCast(me, SpellIds.Crystalize);
|
||||
task.Repeat(TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(10), task =>
|
||||
{
|
||||
DoCast(me, SpellIds.Mothersmilk);
|
||||
task.Repeat(TimeSpan.FromSeconds(5), TimeSpan.FromMilliseconds(12500));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void DamageTaken(Unit done_by, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
|
||||
{
|
||||
if (me.GetHealth() <= damage)
|
||||
DoCast(me, SpellIds.SummonSpireSpiderling, new CastSpellExtraArgs(true));
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+119
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.OverlordWyrmthalak
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Blastwave = 11130;
|
||||
public const uint Shout = 23511;
|
||||
public const uint Cleave = 20691;
|
||||
public const uint Knockaway = 20686;
|
||||
}
|
||||
|
||||
struct MiscConst
|
||||
{
|
||||
public const uint NpcSpirestoneWarlord = 9216;
|
||||
public const uint NpcSmolderthornBerserker = 9268;
|
||||
|
||||
public static Position SummonLocation1 = new Position(-39.355f, -513.456f, 88.472f, 4.679f);
|
||||
public static Position SummonLocation2 = new Position(-49.875f, -511.896f, 88.195f, 4.613f);
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_overlord_wyrmthalak : BossAI
|
||||
{
|
||||
bool Summoned;
|
||||
|
||||
public boss_overlord_wyrmthalak(Creature creature) : base(creature, DataTypes.OverlordWyrmthalak)
|
||||
{
|
||||
Initialize();
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
Summoned = false;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
Initialize();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Blastwave);
|
||||
task.Repeat(TimeSpan.FromSeconds(20));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Shout);
|
||||
task.Repeat(TimeSpan.FromSeconds(10));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(6), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Cleave);
|
||||
task.Repeat(TimeSpan.FromSeconds(7));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(12), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Knockaway);
|
||||
task.Repeat(TimeSpan.FromSeconds(14));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
if (!Summoned && HealthBelowPct(51))
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100, true);
|
||||
if (target)
|
||||
{
|
||||
Creature warlord = me.SummonCreature(MiscConst.NpcSpirestoneWarlord, MiscConst.SummonLocation1, TempSummonType.TimedDespawn, TimeSpan.FromMinutes(5));
|
||||
if (warlord)
|
||||
warlord.GetAI().AttackStart(target);
|
||||
Creature berserker = me.SummonCreature(MiscConst.NpcSmolderthornBerserker, MiscConst.SummonLocation2, TempSummonType.TimedDespawn, TimeSpan.FromMinutes(5));
|
||||
if (berserker)
|
||||
berserker.GetAI().AttackStart(target);
|
||||
Summoned = true;
|
||||
}
|
||||
}
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+282
@@ -0,0 +1,282 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.PyroguardEmberseer
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint EncagedEmberseer = 15282; // Self on spawn
|
||||
public const uint FireShieldTrigger = 13377; // Self on spawn missing from 335 dbc triggers public const uint FireShield every 3 sec
|
||||
public const uint FireShield = 13376; // Triggered by public const uint FireShieldTrigger
|
||||
public const uint FreezeAnim = 16245; // Self on event start
|
||||
public const uint EmberseerGrowing = 16048; // Self on event start
|
||||
public const uint EmberseerGrowingTrigger = 16049; // Triggered by public const uint EmberseerGrowing
|
||||
public const uint EmberseerFullStrength = 16047; // Emberseer Full Strength
|
||||
public const uint Firenova = 23462; // Combat
|
||||
public const uint Flamebuffet = 23341; // Combat
|
||||
public const uint Pyroblast = 17274; // Combat
|
||||
// Blackhand Incarcerator public const uint s
|
||||
public const uint EncageEmberseer = 15281; // Emberseer on spawn
|
||||
public const uint Strike = 15580; // Combat
|
||||
public const uint Encage = 16045; // Combat
|
||||
// Cast on player by altar
|
||||
public const uint EmberseerObjectVisual = 16532;
|
||||
}
|
||||
|
||||
struct TextIds
|
||||
{
|
||||
public const uint EmoteOneStack = 0;
|
||||
public const uint EmoteTenStack = 1;
|
||||
public const uint EmoteFreeOfBonds = 2;
|
||||
public const uint YellFreeOfBonds = 3;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_pyroguard_emberseer : BossAI
|
||||
{
|
||||
public boss_pyroguard_emberseer(Creature creature) : base(creature, DataTypes.PyrogaurdEmberseer) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
me.SetUnitFlag(UnitFlags.Uninteractible);
|
||||
me.SetImmuneToPC(true);
|
||||
_scheduler.CancelAll();
|
||||
// Apply auras on spawn and reset
|
||||
// DoCast(me, SpellFireShieldTrigger); // Need to find this in old Dbc if possible
|
||||
me.RemoveAura(SpellIds.EmberseerFullStrength);
|
||||
me.RemoveAura(SpellIds.EmberseerGrowing);
|
||||
me.RemoveAura(SpellIds.EmberseerGrowingTrigger);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(5), task =>
|
||||
{
|
||||
instance.SetData(DataTypes.BlackhandIncarcerator, 1);
|
||||
instance.SetBossState(DataTypes.PyrogaurdEmberseer, EncounterState.NotStarted);
|
||||
});
|
||||
// Hack for missing trigger spell
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
|
||||
{
|
||||
// #### Spell isn't doing any damage ??? ####
|
||||
DoCast(me, SpellIds.FireShield);
|
||||
task.Repeat(TimeSpan.FromSeconds(3));
|
||||
});
|
||||
}
|
||||
|
||||
public override void SetData(uint type, uint data)
|
||||
{
|
||||
switch (data)
|
||||
{
|
||||
case 1:
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(5), task =>
|
||||
{
|
||||
// As of Patch 3.0.8 only one person needs to channel the altar
|
||||
bool _hasAura = false;
|
||||
var players = me.GetMap().GetPlayers();
|
||||
foreach (var player in players)
|
||||
{
|
||||
if (player != null && player.HasAura(SpellIds.EmberseerObjectVisual))
|
||||
{
|
||||
_hasAura = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_hasAura)
|
||||
{
|
||||
task.Schedule(TimeSpan.FromSeconds(1), preFlightTask1 =>
|
||||
{
|
||||
// Set data on all Blackhand Incarcerators
|
||||
List<Creature> creatureList = me.GetCreatureListWithEntryInGrid(CreaturesIds.BlackhandIncarcerator, 35.0f);
|
||||
foreach (var creature in creatureList)
|
||||
{
|
||||
if (creature)
|
||||
{
|
||||
creature.SetImmuneToAll(false);
|
||||
creature.InterruptSpell(CurrentSpellTypes.Channeled);
|
||||
DoZoneInCombat(creature);
|
||||
}
|
||||
}
|
||||
me.RemoveAura(SpellIds.EncagedEmberseer);
|
||||
preFlightTask1.Schedule(TimeSpan.FromSeconds(32), preFlightTask2 =>
|
||||
{
|
||||
me.CastSpell(me, SpellIds.FreezeAnim);
|
||||
me.CastSpell(me, SpellIds.EmberseerGrowing);
|
||||
Talk(TextIds.EmoteOneStack);
|
||||
});
|
||||
});
|
||||
instance.SetBossState(DataTypes.PyrogaurdEmberseer, EncounterState.InProgress);
|
||||
}
|
||||
});
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
// ### Todo Check combat timing ###
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(6), task =>
|
||||
{
|
||||
DoCast(me, SpellIds.Firenova);
|
||||
task.Repeat(TimeSpan.FromSeconds(6));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
|
||||
{
|
||||
DoCast(me, SpellIds.Flamebuffet);
|
||||
task.Repeat(TimeSpan.FromSeconds(14));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(14), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100, true);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Pyroblast);
|
||||
task.Repeat(TimeSpan.FromSeconds(15));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
// Activate all the runes
|
||||
UpdateRunes(GameObjectState.Ready);
|
||||
// Complete encounter
|
||||
instance.SetBossState(DataTypes.PyrogaurdEmberseer, EncounterState.Done);
|
||||
}
|
||||
|
||||
public override void SpellHit(WorldObject caster, SpellInfo spellInfo)
|
||||
{
|
||||
if (spellInfo.Id == SpellIds.EncageEmberseer)
|
||||
{
|
||||
if (me.GetAuraCount(SpellIds.EncagedEmberseer) == 0)
|
||||
{
|
||||
me.CastSpell(me, SpellIds.EncagedEmberseer);
|
||||
Reset();
|
||||
}
|
||||
}
|
||||
|
||||
if (spellInfo.Id == SpellIds.EmberseerGrowingTrigger)
|
||||
{
|
||||
if (me.GetAuraCount(SpellIds.EmberseerGrowingTrigger) == 10)
|
||||
Talk(TextIds.EmoteTenStack);
|
||||
|
||||
if (me.GetAuraCount(SpellIds.EmberseerGrowingTrigger) == 20)
|
||||
{
|
||||
me.RemoveAura(SpellIds.FreezeAnim);
|
||||
me.CastSpell(me, SpellIds.EmberseerFullStrength);
|
||||
Talk(TextIds.EmoteFreeOfBonds);
|
||||
Talk(TextIds.YellFreeOfBonds);
|
||||
me.RemoveUnitFlag(UnitFlags.Uninteractible);
|
||||
me.SetImmuneToPC(false);
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
|
||||
{
|
||||
AttackStart(me.SelectNearestPlayer(30.0f));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateRunes(GameObjectState state)
|
||||
{
|
||||
// update all runes
|
||||
GameObject rune1 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune1));
|
||||
if (rune1)
|
||||
rune1.SetGoState(state);
|
||||
GameObject rune2 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune2));
|
||||
if (rune2)
|
||||
rune2.SetGoState(state);
|
||||
GameObject rune3 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune3));
|
||||
if (rune3)
|
||||
rune3.SetGoState(state);
|
||||
GameObject rune4 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune4));
|
||||
if (rune4)
|
||||
rune4.SetGoState(state);
|
||||
GameObject rune5 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune5));
|
||||
if (rune5)
|
||||
rune5.SetGoState(state);
|
||||
GameObject rune6 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune6));
|
||||
if (rune6)
|
||||
rune6.SetGoState(state);
|
||||
GameObject rune7 = ObjectAccessor.GetGameObject(me, instance.GetGuidData(GameObjectsIds.EmberseerRune7));
|
||||
if (rune7)
|
||||
rune7.SetGoState(state);
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_blackhand_incarcerator : ScriptedAI
|
||||
{
|
||||
public npc_blackhand_incarcerator(Creature creature) : base(creature) { }
|
||||
|
||||
public override void JustAppeared()
|
||||
{
|
||||
DoCast(SpellIds.EncageEmberseer);
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
// Had to do this because CallForHelp will ignore any npcs without Los
|
||||
List<Creature> creatureList = me.GetCreatureListWithEntryInGrid(CreaturesIds.BlackhandIncarcerator, 60.0f);
|
||||
foreach (var creature in creatureList)
|
||||
if (creature)
|
||||
DoZoneInCombat(creature); // GetAI().AttackStart(me.GetVictim());
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(16), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Strike, new CastSpellExtraArgs(true));
|
||||
task.Repeat(TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(23));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(20), task =>
|
||||
{
|
||||
DoCast(SelectTarget(SelectTargetMethod.Random, 0, 100, true), SpellIds.Encage, new CastSpellExtraArgs(true));
|
||||
task.Repeat(TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(12));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustReachedHome()
|
||||
{
|
||||
DoCast(SpellIds.EncageEmberseer);
|
||||
|
||||
me.SetImmuneToAll(true);
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+72
@@ -0,0 +1,72 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.QuartermasterZigris
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Shoot = 16496;
|
||||
public const uint Stunbomb = 16497;
|
||||
public const uint HealingPotion = 15504;
|
||||
public const uint Hookednet = 15609;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class quartermaster_zigris : BossAI
|
||||
{
|
||||
public quartermaster_zigris(Creature creature) : base(creature, DataTypes.QuartermasterZigris) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(1), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Shoot);
|
||||
task.Repeat(TimeSpan.FromMilliseconds(500));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(16), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Stunbomb);
|
||||
task.Repeat(TimeSpan.FromSeconds(14));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,523 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.RendBlackhand
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Whirlwind = 13736; // sniffed
|
||||
public const uint Cleave = 15284;
|
||||
public const uint MortalStrike = 16856;
|
||||
public const uint Frenzy = 8269;
|
||||
public const uint Knockdown = 13360; // On spawn during Gyth fight
|
||||
}
|
||||
|
||||
struct TextIds
|
||||
{
|
||||
// Rend Blackhand
|
||||
public const uint SayBlackhand1 = 0;
|
||||
public const uint SayBlackhand2 = 1;
|
||||
public const uint EmoteBlackhandDismount = 2;
|
||||
// Victor Nefarius
|
||||
public const uint SayNefarius0 = 0;
|
||||
public const uint SayNefarius1 = 1;
|
||||
public const uint SayNefarius2 = 2;
|
||||
public const uint SayNefarius3 = 3;
|
||||
public const uint SayNefarius4 = 4;
|
||||
public const uint SayNefarius5 = 5;
|
||||
public const uint SayNefarius6 = 6;
|
||||
public const uint SayNefarius7 = 7;
|
||||
public const uint SayNefarius8 = 8;
|
||||
public const uint SayNefarius9 = 9;
|
||||
}
|
||||
|
||||
struct AddIds
|
||||
{
|
||||
public const uint ChromaticWhelp = 10442;
|
||||
public const uint ChromaticDragonspawn = 10447;
|
||||
public const uint BlackhandDragonHandler = 10742;
|
||||
}
|
||||
|
||||
struct MiscConst
|
||||
{
|
||||
public const uint NefariusPath1 = 1379670;
|
||||
public const uint NefariusPath2 = 1379671;
|
||||
public const uint NefariusPath3 = 1379672;
|
||||
public const uint RendPath1 = 1379680;
|
||||
public const uint RendPath2 = 1379681;
|
||||
|
||||
public static Wave[] Wave2 = // 22 sec
|
||||
{
|
||||
new Wave(10447, 209.8637f, -428.2729f, 110.9877f, 0.6632251f),
|
||||
new Wave(10442, 209.3122f, -430.8724f, 110.9814f, 2.9147f),
|
||||
new Wave(10442, 211.3309f, -425.9111f, 111.0006f, 1.727876f)
|
||||
};
|
||||
|
||||
public static Wave[] Wave3 = // 60 sec
|
||||
{
|
||||
new Wave(10742, 208.6493f, -424.5787f, 110.9872f, 5.8294f),
|
||||
new Wave(10447, 203.9482f, -428.9446f, 110.982f, 4.677482f),
|
||||
new Wave(10442, 203.3441f, -426.8668f, 110.9772f, 4.712389f),
|
||||
new Wave(10442, 206.3079f, -424.7509f, 110.9943f, 4.08407f)
|
||||
};
|
||||
|
||||
public static Wave[] Wave4 = // 49 sec
|
||||
{
|
||||
new Wave(10742, 212.3541f, -412.6826f, 111.0352f, 5.88176f),
|
||||
new Wave(10447, 212.5754f, -410.2841f, 111.0296f, 2.740167f),
|
||||
new Wave(10442, 212.3449f, -414.8659f, 111.0348f, 2.356194f),
|
||||
new Wave(10442, 210.6568f, -412.1552f, 111.0124f, 0.9773844f)
|
||||
};
|
||||
|
||||
public static Wave[] Wave5 = // 60 sec
|
||||
{
|
||||
new Wave(10742, 210.2188f, -410.6686f, 111.0211f, 5.8294f),
|
||||
new Wave(10447, 209.4078f, -414.13f, 111.0264f, 4.677482f),
|
||||
new Wave(10442, 208.0858f, -409.3145f, 111.0118f, 4.642576f),
|
||||
new Wave(10442, 207.9811f, -413.0728f, 111.0098f, 5.288348f),
|
||||
new Wave(10442, 208.0854f, -412.1505f, 111.0057f, 4.08407f)
|
||||
};
|
||||
|
||||
public static Wave[] Wave6 = // 27 sec
|
||||
{
|
||||
new Wave(10742, 213.9138f, -426.512f, 111.0013f, 3.316126f),
|
||||
new Wave(10447, 213.7121f, -429.8102f, 110.9888f, 1.413717f),
|
||||
new Wave(10447, 213.7157f, -424.4268f, 111.009f, 3.001966f),
|
||||
new Wave(10442, 210.8935f, -423.913f, 111.0125f, 5.969026f),
|
||||
new Wave(10442, 212.2642f, -430.7648f, 110.9807f, 5.934119f)
|
||||
};
|
||||
|
||||
public static Position GythLoc = new Position(211.762f, -397.5885f, 111.1817f, 4.747295f);
|
||||
public static Position Teleport1Loc = new Position(194.2993f, -474.0814f, 121.4505f, -0.01225555f);
|
||||
public static Position Teleport2Loc = new Position(216.485f, -434.93f, 110.888f, -0.01225555f);
|
||||
}
|
||||
|
||||
class Wave
|
||||
{
|
||||
public uint entry;
|
||||
public float x_pos;
|
||||
public float y_pos;
|
||||
public float z_pos;
|
||||
public float o_pos;
|
||||
|
||||
public Wave(uint _entry, float x, float y, float z, float o)
|
||||
{
|
||||
entry = _entry;
|
||||
x_pos = x;
|
||||
y_pos = y;
|
||||
z_pos = z;
|
||||
o_pos = o;
|
||||
}
|
||||
}
|
||||
|
||||
struct EventIds
|
||||
{
|
||||
public const uint Start1 = 1;
|
||||
public const uint Start2 = 2;
|
||||
public const uint Start3 = 3;
|
||||
public const uint Start4 = 4;
|
||||
public const uint TurnToRend = 5;
|
||||
public const uint TurnToPlayer = 6;
|
||||
public const uint TurnToFacing1 = 7;
|
||||
public const uint TurnToFacing2 = 8;
|
||||
public const uint TurnToFacing3 = 9;
|
||||
public const uint Wave1 = 10;
|
||||
public const uint Wave2 = 11;
|
||||
public const uint Wave3 = 12;
|
||||
public const uint Wave4 = 13;
|
||||
public const uint Wave5 = 14;
|
||||
public const uint Wave6 = 15;
|
||||
public const uint WavesText1 = 16;
|
||||
public const uint WavesText2 = 17;
|
||||
public const uint WavesText3 = 18;
|
||||
public const uint WavesText4 = 19;
|
||||
public const uint WavesText5 = 20;
|
||||
public const uint WavesCompleteText1 = 21;
|
||||
public const uint WavesCompleteText2 = 22;
|
||||
public const uint WavesCompleteText3 = 23;
|
||||
public const uint WavesEmote1 = 24;
|
||||
public const uint WavesEmote2 = 25;
|
||||
public const uint PathRend = 26;
|
||||
public const uint PathNefarius = 27;
|
||||
public const uint Teleport1 = 28;
|
||||
public const uint Teleport2 = 29;
|
||||
public const uint Whirlwind = 30;
|
||||
public const uint Cleave = 31;
|
||||
public const uint MortalStrike = 32;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_rend_blackhand : BossAI
|
||||
{
|
||||
bool gythEvent;
|
||||
ObjectGuid victorGUID;
|
||||
ObjectGuid portcullisGUID;
|
||||
|
||||
public boss_rend_blackhand(Creature creature) : base(creature, DataTypes.WarchiefRendBlackhand) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
gythEvent = false;
|
||||
victorGUID.Clear();
|
||||
portcullisGUID.Clear();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
_events.ScheduleEvent(EventIds.Whirlwind, TimeSpan.FromSeconds(13), TimeSpan.FromSeconds(15));
|
||||
_events.ScheduleEvent(EventIds.Cleave, TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(17));
|
||||
_events.ScheduleEvent(EventIds.MortalStrike, TimeSpan.FromSeconds(17), TimeSpan.FromSeconds(19));
|
||||
}
|
||||
|
||||
public override void IsSummonedBy(WorldObject summoner)
|
||||
{
|
||||
me.SetImmuneToPC(false);
|
||||
DoZoneInCombat();
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
Creature victor = me.FindNearestCreature(CreaturesIds.LordVictorNefarius, 75.0f, true);
|
||||
if (victor != null)
|
||||
victor.GetAI().SetData(1, 2);
|
||||
}
|
||||
|
||||
public override void SetData(uint type, uint data)
|
||||
{
|
||||
if (type == BRSMiscConst.Areatrigger && data == BRSMiscConst.AreatriggerBlackrockStadium)
|
||||
{
|
||||
if (!gythEvent)
|
||||
{
|
||||
gythEvent = true;
|
||||
|
||||
Creature victor = me.FindNearestCreature(CreaturesIds.LordVictorNefarius, 5.0f, true);
|
||||
if (victor != null)
|
||||
victorGUID = victor.GetGUID();
|
||||
|
||||
GameObject portcullis = me.FindNearestGameObject(GameObjectsIds.DrPortcullis, 50.0f);
|
||||
if (portcullis != null)
|
||||
portcullisGUID = portcullis.GetGUID();
|
||||
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
_events.ScheduleEvent(EventIds.Start1, TimeSpan.FromSeconds(1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void MovementInform(MovementGeneratorType type, uint id)
|
||||
{
|
||||
if (type == MovementGeneratorType.Waypoint)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 5:
|
||||
_events.ScheduleEvent(EventIds.Teleport1, TimeSpan.FromSeconds(2));
|
||||
break;
|
||||
case 11:
|
||||
Creature gyth = me.FindNearestCreature(CreaturesIds.Gyth, 10.0f, true);
|
||||
if (gyth)
|
||||
gyth.GetAI().SetData(1, 1);
|
||||
me.DespawnOrUnsummon(TimeSpan.FromSeconds(1), TimeSpan.FromDays(7));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (gythEvent)
|
||||
{
|
||||
_events.Update(diff);
|
||||
|
||||
_events.ExecuteEvents(eventId =>
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EventIds.Start1:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius0);
|
||||
_events.ScheduleEvent(EventIds.Start2, TimeSpan.FromSeconds(4));
|
||||
break;
|
||||
}
|
||||
case EventIds.Start2:
|
||||
{
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.HandleEmoteCommand(Emote.OneshotPoint);
|
||||
_events.ScheduleEvent(EventIds.Start3, TimeSpan.FromSeconds(4));
|
||||
break;
|
||||
}
|
||||
case EventIds.Start3:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius1);
|
||||
_events.ScheduleEvent(EventIds.Wave1, TimeSpan.FromSeconds(2));
|
||||
_events.ScheduleEvent(EventIds.TurnToRend, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.WavesText1, TimeSpan.FromSeconds(20));
|
||||
break;
|
||||
}
|
||||
case EventIds.TurnToRend:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
{
|
||||
victor.SetFacingToObject(me);
|
||||
victor.HandleEmoteCommand(Emote.OneshotTalk);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EventIds.TurnToPlayer:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
{
|
||||
Unit player = victor.SelectNearestPlayer(60.0f);
|
||||
if (player != null)
|
||||
victor.SetFacingToObject(player);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EventIds.TurnToFacing1:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.SetFacingTo(1.518436f);
|
||||
break;
|
||||
}
|
||||
case EventIds.TurnToFacing2:
|
||||
me.SetFacingTo(1.658063f);
|
||||
break;
|
||||
case EventIds.TurnToFacing3:
|
||||
me.SetFacingTo(1.500983f);
|
||||
break;
|
||||
case EventIds.WavesEmote1:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.HandleEmoteCommand(Emote.OneshotQuestion);
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesEmote2:
|
||||
me.HandleEmoteCommand(Emote.OneshotRoar);
|
||||
break;
|
||||
case EventIds.WavesText1:
|
||||
{
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius2);
|
||||
me.HandleEmoteCommand(Emote.OneshotTalk);
|
||||
_events.ScheduleEvent(EventIds.TurnToFacing1, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.WavesEmote1, TimeSpan.FromSeconds(5));
|
||||
_events.ScheduleEvent(EventIds.Wave2, TimeSpan.FromSeconds(2));
|
||||
_events.ScheduleEvent(EventIds.WavesText2, TimeSpan.FromSeconds(20));
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesText2:
|
||||
{
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius3);
|
||||
_events.ScheduleEvent(EventIds.TurnToFacing1, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.Wave3, TimeSpan.FromSeconds(2));
|
||||
_events.ScheduleEvent(EventIds.WavesText3, TimeSpan.FromSeconds(20));
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesText3:
|
||||
{
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius4);
|
||||
_events.ScheduleEvent(EventIds.TurnToFacing1, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.Wave4, TimeSpan.FromSeconds(2));
|
||||
_events.ScheduleEvent(EventIds.WavesText4, TimeSpan.FromSeconds(20));
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesText4:
|
||||
Talk(TextIds.SayBlackhand1);
|
||||
_events.ScheduleEvent(EventIds.WavesEmote2, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.TurnToFacing3, TimeSpan.FromSeconds(8));
|
||||
_events.ScheduleEvent(EventIds.Wave5, TimeSpan.FromSeconds(2));
|
||||
_events.ScheduleEvent(EventIds.WavesText5, TimeSpan.FromSeconds(20));
|
||||
break;
|
||||
case EventIds.WavesText5:
|
||||
{
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius5);
|
||||
_events.ScheduleEvent(EventIds.TurnToFacing1, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.Wave6, TimeSpan.FromSeconds(2));
|
||||
_events.ScheduleEvent(EventIds.WavesCompleteText1, TimeSpan.FromSeconds(20));
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesCompleteText1:
|
||||
{
|
||||
_events.ScheduleEvent(EventIds.TurnToPlayer, TimeSpan.FromSeconds(0));
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius6);
|
||||
_events.ScheduleEvent(EventIds.TurnToFacing1, TimeSpan.FromSeconds(4));
|
||||
_events.ScheduleEvent(EventIds.WavesCompleteText2, TimeSpan.FromSeconds(13));
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesCompleteText2:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius7);
|
||||
Talk(TextIds.SayBlackhand2);
|
||||
_events.ScheduleEvent(EventIds.PathRend, TimeSpan.FromSeconds(1));
|
||||
_events.ScheduleEvent(EventIds.WavesCompleteText3, TimeSpan.FromSeconds(4));
|
||||
break;
|
||||
}
|
||||
case EventIds.WavesCompleteText3:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetAI().Talk(TextIds.SayNefarius8);
|
||||
_events.ScheduleEvent(EventIds.PathNefarius, TimeSpan.FromSeconds(1));
|
||||
_events.ScheduleEvent(EventIds.PathRend, TimeSpan.FromSeconds(1));
|
||||
break;
|
||||
}
|
||||
case EventIds.PathNefarius:
|
||||
{
|
||||
Creature victor = ObjectAccessor.GetCreature(me, victorGUID);
|
||||
if (victor != null)
|
||||
victor.GetMotionMaster().MovePath(MiscConst.NefariusPath1, true);
|
||||
break;
|
||||
}
|
||||
case EventIds.PathRend:
|
||||
me.GetMotionMaster().MovePath(MiscConst.RendPath1, false);
|
||||
break;
|
||||
case EventIds.Teleport1:
|
||||
me.NearTeleportTo(194.2993f, -474.0814f, 121.4505f, -0.01225555f);
|
||||
_events.ScheduleEvent(EventIds.Teleport2, TimeSpan.FromSeconds(50));
|
||||
break;
|
||||
case EventIds.Teleport2:
|
||||
me.NearTeleportTo(216.485f, -434.93f, 110.888f, -0.01225555f);
|
||||
me.SummonCreature(CreaturesIds.Gyth, 211.762f, -397.5885f, 111.1817f, 4.747295f);
|
||||
break;
|
||||
case EventIds.Wave1:
|
||||
{
|
||||
GameObject portcullis = ObjectAccessor.GetGameObject(me, portcullisGUID);
|
||||
if (portcullis != null)
|
||||
portcullis.UseDoorOrButton();
|
||||
|
||||
// move wave
|
||||
break;
|
||||
}
|
||||
case EventIds.Wave2:
|
||||
{
|
||||
// spawn wave
|
||||
GameObject portcullis = ObjectAccessor.GetGameObject(me, portcullisGUID);
|
||||
if (portcullis != null)
|
||||
portcullis.UseDoorOrButton();
|
||||
// move wave
|
||||
break;
|
||||
}
|
||||
case EventIds.Wave3:
|
||||
{
|
||||
// spawn wave
|
||||
GameObject portcullis = ObjectAccessor.GetGameObject(me, portcullisGUID);
|
||||
if (portcullis != null)
|
||||
portcullis.UseDoorOrButton();
|
||||
// move wave
|
||||
break;
|
||||
}
|
||||
case EventIds.Wave4:
|
||||
{
|
||||
// spawn wave
|
||||
GameObject portcullis = ObjectAccessor.GetGameObject(me, portcullisGUID);
|
||||
if (portcullis != null)
|
||||
portcullis.UseDoorOrButton();
|
||||
// move wave
|
||||
break;
|
||||
}
|
||||
case EventIds.Wave5:
|
||||
{
|
||||
// spawn wave
|
||||
GameObject portcullis = ObjectAccessor.GetGameObject(me, portcullisGUID);
|
||||
if (portcullis != null)
|
||||
portcullis.UseDoorOrButton();
|
||||
// move wave
|
||||
break;
|
||||
}
|
||||
case EventIds.Wave6:
|
||||
{
|
||||
// spawn wave
|
||||
GameObject portcullis = ObjectAccessor.GetGameObject(me, portcullisGUID);
|
||||
if (portcullis != null)
|
||||
portcullis.UseDoorOrButton();
|
||||
// move wave
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_events.Update(diff);
|
||||
|
||||
if (me.HasUnitState(UnitState.Casting))
|
||||
return;
|
||||
|
||||
_events.ExecuteEvents(eventId =>
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EventIds.Whirlwind:
|
||||
DoCast(SpellIds.Whirlwind);
|
||||
_events.ScheduleEvent(EventIds.Whirlwind, TimeSpan.FromSeconds(13), TimeSpan.FromSeconds(18));
|
||||
break;
|
||||
case EventIds.Cleave:
|
||||
DoCastVictim(SpellIds.Cleave);
|
||||
_events.ScheduleEvent(EventIds.Cleave, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(14));
|
||||
break;
|
||||
case EventIds.MortalStrike:
|
||||
DoCastVictim(SpellIds.MortalStrike);
|
||||
_events.ScheduleEvent(EventIds.MortalStrike, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(16));
|
||||
break;
|
||||
}
|
||||
|
||||
if (me.HasUnitState(UnitState.Casting))
|
||||
return;
|
||||
});
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.ShadowHunterVoshgajin
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Curseofblood = 24673;
|
||||
public const uint Hex = 16708;
|
||||
public const uint Cleave = 20691;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_shadow_hunter_voshgajin : BossAI
|
||||
{
|
||||
public boss_shadow_hunter_voshgajin(Creature creature) : base(creature, DataTypes.ShadowHunterVoshgajin) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
//DoCast(me, SpellIcearmor, true);
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Curseofblood);
|
||||
task.Repeat(TimeSpan.FromSeconds(45));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100, true);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Hex);
|
||||
task.Repeat(TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(14), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Cleave);
|
||||
task.Repeat(TimeSpan.FromSeconds(7));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.Thebeast
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Flamebreak = 16785;
|
||||
public const uint Immolate = 20294;
|
||||
public const uint Terrifyingroar = 14100;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_thebeast : BossAI
|
||||
{
|
||||
public boss_thebeast(Creature creature) : base(creature, DataTypes.TheBeast) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(12), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Flamebreak);
|
||||
task.Repeat(TimeSpan.FromSeconds(10));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
|
||||
{
|
||||
Unit target = SelectTarget(SelectTargetMethod.Random, 0, 100, true);
|
||||
if (target)
|
||||
DoCast(target, SpellIds.Immolate);
|
||||
task.Repeat(TimeSpan.FromSeconds(8));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(23), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Terrifyingroar);
|
||||
task.Repeat(TimeSpan.FromSeconds(20));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.UrokDoomhowl
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Rend = 16509;
|
||||
public const uint Strike = 15580;
|
||||
public const uint IntimidatingRoar = 16508;
|
||||
}
|
||||
|
||||
struct TextIds
|
||||
{
|
||||
public const uint SaySummon = 0;
|
||||
public const uint SayAggro = 1;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_urok_doomhowl : BossAI
|
||||
{
|
||||
public boss_urok_doomhowl(Creature creature) : base(creature, DataTypes.UrokDoomhowl) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(17), TimeSpan.FromSeconds(20), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Rend);
|
||||
task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Strike);
|
||||
task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
|
||||
});
|
||||
|
||||
Talk(TextIds.SayAggro);
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.WarmasterVoone
|
||||
{
|
||||
struct SpellIds
|
||||
{
|
||||
public const uint Snapkick = 15618;
|
||||
public const uint Cleave = 15284;
|
||||
public const uint Uppercut = 10966;
|
||||
public const uint Mortalstrike = 16856;
|
||||
public const uint Pummel = 15615;
|
||||
public const uint Throwaxe = 16075;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class boss_warmaster_voone : BossAI
|
||||
{
|
||||
public boss_warmaster_voone(Creature creature) : base(creature, DataTypes.WarmasterVoone) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_Reset();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
base.JustEngagedWith(who);
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Snapkick);
|
||||
task.Repeat(TimeSpan.FromSeconds(6));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(14), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Cleave);
|
||||
task.Repeat(TimeSpan.FromSeconds(12));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(20), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Uppercut);
|
||||
task.Repeat(TimeSpan.FromSeconds(14));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(12), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Mortalstrike);
|
||||
task.Repeat(TimeSpan.FromSeconds(10));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(32), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Pummel);
|
||||
task.Repeat(TimeSpan.FromSeconds(16));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(1), task =>
|
||||
{
|
||||
DoCastVictim(SpellIds.Throwaxe);
|
||||
task.Repeat(TimeSpan.FromSeconds(8));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_JustDied();
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, () => DoMeleeAttackIfReady());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user