Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicles
Port From (https://github.com/TrinityCore/TrinityCore/commit/23bb1a56b74191e131e41ad25edbe40ee4e76a96)
This commit is contained in:
@@ -150,7 +150,6 @@ namespace Game.AI
|
||||
return true;
|
||||
case SummonCategory.Wild:
|
||||
case SummonCategory.Ally:
|
||||
case SummonCategory.Unk:
|
||||
if (properties.HasFlag(SummonPropertiesFlags.JoinSummonerSpawnGroup))
|
||||
return true;
|
||||
switch (properties.Title)
|
||||
|
||||
Reference in New Issue
Block a user