Core/Summons: Handle summons using SummonProperties.Control type 5 as vehicles

Port From (https://github.com/TrinityCore/TrinityCore/commit/23bb1a56b74191e131e41ad25edbe40ee4e76a96)
This commit is contained in:
Hondacrx
2024-11-17 12:09:17 -05:00
parent b30fb05495
commit ba80dede79
5 changed files with 5 additions and 7 deletions
+1 -1
View File
@@ -3711,12 +3711,12 @@ namespace Game.Maps
case SummonCategory.Puppet:
mask = UnitTypeMask.Puppet;
break;
case SummonCategory.PossessedVehicle:
case SummonCategory.Vehicle:
mask = UnitTypeMask.Minion;
break;
case SummonCategory.Wild:
case SummonCategory.Ally:
case SummonCategory.Unk:
{
switch (properties.Title)
{