Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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@@ -137,7 +137,7 @@ namespace Scripts.Northrend.FrozenHalls.ForgeOfSouls.Bronjahm
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{
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summons.Summon(summon);
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summon.SetReactState(ReactStates.Passive);
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summon.GetMotionMaster().MoveFollow(me, me.GetObjectSize(), 0.0f);
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summon.GetMotionMaster().MoveFollow(me, me.GetCombatReach(), 0.0f);
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summon.CastSpell(summon, SpellIds.PurpleBanishVisual, true);
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}
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}
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