Core/PacketIO: Convert all leftover packets to use packet classes
Port From (https://github.com/TrinityCore/TrinityCore/commit/661470c6587c11e3fa94d2e8b57c92d8be2e297b)
This commit is contained in:
@@ -442,6 +442,19 @@ namespace Game.Networking.Packets
|
||||
public override void Read() { }
|
||||
}
|
||||
|
||||
class RatedBattlefieldInfo : ServerPacket
|
||||
{
|
||||
public RatedBattlefieldInfo() : base(ServerOpcodes.RatedBattlefieldInfo) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
foreach (BracketInfo bracket in Bracket)
|
||||
bracket.Write(_worldPacket);
|
||||
}
|
||||
|
||||
BracketInfo[] Bracket = new BracketInfo[6];
|
||||
}
|
||||
|
||||
class PVPMatchInit : ServerPacket
|
||||
{
|
||||
public PVPMatchInit() : base(ServerOpcodes.PvpMatchInit, ConnectionType.Instance) { }
|
||||
@@ -497,6 +510,43 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
|
||||
//Structs
|
||||
class BracketInfo
|
||||
{
|
||||
public int PersonalRating;
|
||||
public int Ranking;
|
||||
public int SeasonPlayed;
|
||||
public int SeasonWon;
|
||||
public int Unused1;
|
||||
public int Unused2;
|
||||
public int WeeklyPlayed;
|
||||
public int WeeklyWon;
|
||||
public int BestWeeklyRating;
|
||||
public int LastWeeksBestRating;
|
||||
public int BestSeasonRating;
|
||||
public int PvpTierID;
|
||||
public int Unused3;
|
||||
public bool Unused4;
|
||||
|
||||
public void Write(WorldPacket data)
|
||||
{
|
||||
data.WriteInt32(PersonalRating);
|
||||
data.WriteInt32(Ranking);
|
||||
data.WriteInt32(SeasonPlayed);
|
||||
data.WriteInt32(SeasonWon);
|
||||
data.WriteInt32(Unused1);
|
||||
data.WriteInt32(Unused2);
|
||||
data.WriteInt32(WeeklyPlayed);
|
||||
data.WriteInt32(WeeklyWon);
|
||||
data.WriteInt32(BestWeeklyRating);
|
||||
data.WriteInt32(LastWeeksBestRating);
|
||||
data.WriteInt32(BestSeasonRating);
|
||||
data.WriteInt32(PvpTierID);
|
||||
data.WriteInt32(Unused3);
|
||||
data.WriteBit(Unused4);
|
||||
data.FlushBits();
|
||||
}
|
||||
}
|
||||
|
||||
public class PVPLogData
|
||||
{
|
||||
public List<PVPMatchPlayerStatistics> Statistics = new List<PVPMatchPlayerStatistics>();
|
||||
|
||||
@@ -525,24 +525,24 @@ namespace Game.Networking.Packets
|
||||
|
||||
class EnchantmentLog : ServerPacket
|
||||
{
|
||||
public EnchantmentLog() : base(ServerOpcodes.EnchantmentLog) { }
|
||||
public EnchantmentLog() : base(ServerOpcodes.EnchantmentLog, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WritePackedGuid(Caster);
|
||||
{
|
||||
_worldPacket.WritePackedGuid(Owner);
|
||||
_worldPacket.WritePackedGuid(Caster);
|
||||
_worldPacket.WritePackedGuid(ItemGUID);
|
||||
_worldPacket.WriteUInt32(ItemID);
|
||||
_worldPacket.WriteUInt32(Enchantment);
|
||||
_worldPacket.WriteUInt32(EnchantSlot);
|
||||
}
|
||||
|
||||
public ObjectGuid Caster;
|
||||
public ObjectGuid Owner;
|
||||
public ObjectGuid Caster;
|
||||
public ObjectGuid ItemGUID;
|
||||
public uint ItemID;
|
||||
public uint EnchantSlot;
|
||||
public uint Enchantment;
|
||||
public uint EnchantSlot;
|
||||
}
|
||||
|
||||
class CancelTempEnchantment : ClientPacket
|
||||
@@ -572,7 +572,7 @@ namespace Game.Networking.Packets
|
||||
public uint SpellID;
|
||||
public uint Cooldown;
|
||||
}
|
||||
|
||||
|
||||
class ItemEnchantTimeUpdate : ServerPacket
|
||||
{
|
||||
public ItemEnchantTimeUpdate() : base(ServerOpcodes.ItemEnchantTimeUpdate, ConnectionType.Instance) { }
|
||||
|
||||
@@ -102,6 +102,28 @@ namespace Game.Networking.Packets
|
||||
public List<LootRequest> Loot = new List<LootRequest>();
|
||||
}
|
||||
|
||||
class MasterLootItem : ClientPacket
|
||||
{
|
||||
public MasterLootItem(WorldPacket packet) : base(packet) { }
|
||||
|
||||
public override void Read()
|
||||
{
|
||||
uint Count = _worldPacket.ReadUInt32();
|
||||
Target = _worldPacket.ReadPackedGuid();
|
||||
|
||||
for (uint i = 0; i < Count; ++i)
|
||||
{
|
||||
LootRequest lootRequest = new LootRequest();
|
||||
lootRequest.Object = _worldPacket.ReadPackedGuid();
|
||||
lootRequest.LootListID = _worldPacket.ReadUInt8();
|
||||
Loot.Add(lootRequest);
|
||||
}
|
||||
}
|
||||
|
||||
public Array<LootRequest> Loot = new Array<LootRequest>(1000);
|
||||
public ObjectGuid Target;
|
||||
}
|
||||
|
||||
class LootRemoved : ServerPacket
|
||||
{
|
||||
public LootRemoved() : base(ServerOpcodes.LootRemoved, ConnectionType.Instance) { }
|
||||
@@ -337,6 +359,21 @@ namespace Game.Networking.Packets
|
||||
public byte LootListID;
|
||||
}
|
||||
|
||||
class MasterLootCandidateList : ServerPacket
|
||||
{
|
||||
public MasterLootCandidateList() : base(ServerOpcodes.MasterLootCandidateList, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WritePackedGuid(LootObj);
|
||||
_worldPacket.WriteInt32(Players.Count);
|
||||
Players.ForEach(guid => _worldPacket.WritePackedGuid(guid));
|
||||
}
|
||||
|
||||
public List<ObjectGuid> Players = new List<ObjectGuid>();
|
||||
public ObjectGuid LootObj;
|
||||
}
|
||||
|
||||
class AELootTargets : ServerPacket
|
||||
{
|
||||
public AELootTargets(uint count) : base(ServerOpcodes.AeLootTargets, ConnectionType.Instance)
|
||||
@@ -359,21 +396,6 @@ namespace Game.Networking.Packets
|
||||
public override void Write() { }
|
||||
}
|
||||
|
||||
class MasterLootCandidateList : ServerPacket
|
||||
{
|
||||
public MasterLootCandidateList() : base(ServerOpcodes.MasterLootCandidateList) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WritePackedGuid(LootObj);
|
||||
_worldPacket.WriteInt32(Players.Count);
|
||||
Players.ForEach(guid => _worldPacket.WritePackedGuid(guid));
|
||||
}
|
||||
|
||||
public List<ObjectGuid> Players = new List<ObjectGuid>();
|
||||
public ObjectGuid LootObj;
|
||||
}
|
||||
|
||||
//Structs
|
||||
public class LootItemData
|
||||
{
|
||||
|
||||
@@ -105,6 +105,13 @@ namespace Game.Networking.Packets
|
||||
public int GameTimeHolidayOffset;
|
||||
}
|
||||
|
||||
public class ResetWeeklyCurrency : ServerPacket
|
||||
{
|
||||
public ResetWeeklyCurrency() : base(ServerOpcodes.ResetWeeklyCurrency, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
|
||||
public class SetCurrency : ServerPacket
|
||||
{
|
||||
public SetCurrency() : base(ServerOpcodes.SetCurrency, ConnectionType.Instance) { }
|
||||
@@ -168,13 +175,6 @@ namespace Game.Networking.Packets
|
||||
public uint Type;
|
||||
}
|
||||
|
||||
public class ResetWeeklyCurrency : ServerPacket
|
||||
{
|
||||
public ResetWeeklyCurrency() : base(ServerOpcodes.ResetWeeklyCurrency, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write() { }
|
||||
}
|
||||
|
||||
public class SetSelection : ClientPacket
|
||||
{
|
||||
public SetSelection(WorldPacket packet) : base(packet) { }
|
||||
|
||||
@@ -164,6 +164,18 @@ namespace Game.Networking.Packets
|
||||
public List<PetStableInfo> Pets = new List<PetStableInfo>();
|
||||
}
|
||||
|
||||
class PetStableResult : ServerPacket
|
||||
{
|
||||
public PetStableResult() : base(ServerOpcodes.PetStableResult, ConnectionType.Instance) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteUInt8((byte)Result);
|
||||
}
|
||||
|
||||
public StableResult Result;
|
||||
}
|
||||
|
||||
class PetLearnedSpells : ServerPacket
|
||||
{
|
||||
public PetLearnedSpells() : base(ServerOpcodes.PetLearnedSpells, ConnectionType.Instance) { }
|
||||
@@ -288,34 +300,6 @@ namespace Game.Networking.Packets
|
||||
public uint Action;
|
||||
}
|
||||
|
||||
class PetActionSound : ServerPacket
|
||||
{
|
||||
public PetActionSound() : base(ServerOpcodes.PetStableResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WritePackedGuid(UnitGUID);
|
||||
_worldPacket.WriteUInt32((uint)Action);
|
||||
}
|
||||
|
||||
public ObjectGuid UnitGUID;
|
||||
public PetTalk Action;
|
||||
}
|
||||
|
||||
class PetActionFeedback : ServerPacket
|
||||
{
|
||||
public PetActionFeedback() : base(ServerOpcodes.PetStableResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteUInt32(SpellID);
|
||||
_worldPacket.WriteUInt8((byte)Response);
|
||||
}
|
||||
|
||||
public uint SpellID;
|
||||
public ActionFeedback Response;
|
||||
}
|
||||
|
||||
class PetCancelAura : ClientPacket
|
||||
{
|
||||
public PetCancelAura(WorldPacket packet) : base(packet) { }
|
||||
@@ -330,22 +314,6 @@ namespace Game.Networking.Packets
|
||||
public uint SpellID;
|
||||
}
|
||||
|
||||
|
||||
class PetStableResult : ServerPacket
|
||||
{
|
||||
public PetStableResult(byte result) : base(ServerOpcodes.PetStableResult)
|
||||
{
|
||||
Result = result;
|
||||
}
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteUInt8(Result);
|
||||
}
|
||||
|
||||
public byte Result;
|
||||
}
|
||||
|
||||
class SetPetSpecialization : ServerPacket
|
||||
{
|
||||
public SetPetSpecialization() : base(ServerOpcodes.SetPetSpecialization) { }
|
||||
@@ -358,6 +326,34 @@ namespace Game.Networking.Packets
|
||||
public ushort SpecID;
|
||||
}
|
||||
|
||||
class PetActionFeedbackPacket : ServerPacket
|
||||
{
|
||||
public PetActionFeedbackPacket() : base(ServerOpcodes.PetStableResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WriteUInt32(SpellID);
|
||||
_worldPacket.WriteUInt8((byte)Response);
|
||||
}
|
||||
|
||||
public uint SpellID;
|
||||
public PetActionFeedback Response;
|
||||
}
|
||||
|
||||
class PetActionSound : ServerPacket
|
||||
{
|
||||
public PetActionSound() : base(ServerOpcodes.PetStableResult) { }
|
||||
|
||||
public override void Write()
|
||||
{
|
||||
_worldPacket.WritePackedGuid(UnitGUID);
|
||||
_worldPacket.WriteUInt32((uint)Action);
|
||||
}
|
||||
|
||||
public ObjectGuid UnitGUID;
|
||||
public PetTalk Action;
|
||||
}
|
||||
|
||||
//Structs
|
||||
public class PetSpellCooldown
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user