Core/Spells: Remade trajectory target selection
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f7fe6f8a51f61083b4940eaadddc3b390f8e238)
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@@ -961,6 +961,7 @@ namespace Game
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case SpellTargetSelectionCategories.Nearby:
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case SpellTargetSelectionCategories.Cone:
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case SpellTargetSelectionCategories.Area:
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case SpellTargetSelectionCategories.Traj:
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continue;
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default:
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break;
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@@ -971,6 +972,7 @@ namespace Game
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case SpellTargetSelectionCategories.Nearby:
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case SpellTargetSelectionCategories.Cone:
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case SpellTargetSelectionCategories.Area:
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case SpellTargetSelectionCategories.Traj:
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continue;
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default:
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break;
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