Core/Creatures: Implemented sending different creature id for summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/ebf1b6eb5cbfd1dc8f1b0d26c29ae1423784cabb)
This commit is contained in:
@@ -193,6 +193,20 @@ namespace Game.Entities
|
||||
if (owner.IsTypeId(TypeId.Player))
|
||||
m_ControlledByPlayer = true;
|
||||
|
||||
if (owner != null && owner.IsPlayer())
|
||||
{
|
||||
CreatureSummonedData summonedData = Global.ObjectMgr.GetCreatureSummonedData(GetEntry());
|
||||
if (summonedData != null)
|
||||
{
|
||||
m_creatureIdVisibleToSummoner = summonedData.CreatureIDVisibleToSummoner;
|
||||
if (summonedData.CreatureIDVisibleToSummoner.HasValue)
|
||||
{
|
||||
CreatureTemplate creatureTemplateVisibleToSummoner = Global.ObjectMgr.GetCreatureTemplate(summonedData.CreatureIDVisibleToSummoner.Value);
|
||||
m_displayIdVisibleToSummoner = ObjectManager.ChooseDisplayId(creatureTemplateVisibleToSummoner, null).CreatureDisplayID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Properties == null)
|
||||
return;
|
||||
|
||||
@@ -367,6 +381,9 @@ namespace Game.Entities
|
||||
|
||||
public uint GetTimer() { return m_timer; }
|
||||
|
||||
public uint? GetCreatureIdVisibleToSummoner() { return m_creatureIdVisibleToSummoner; }
|
||||
public uint? GetDisplayIdVisibleToSummoner() { return m_displayIdVisibleToSummoner; }
|
||||
|
||||
public bool CanFollowOwner() { return m_canFollowOwner; }
|
||||
public void SetCanFollowOwner(bool can) { m_canFollowOwner = can; }
|
||||
|
||||
@@ -375,6 +392,8 @@ namespace Game.Entities
|
||||
uint m_timer;
|
||||
uint m_lifetime;
|
||||
ObjectGuid m_summonerGUID;
|
||||
uint? m_creatureIdVisibleToSummoner;
|
||||
uint? m_displayIdVisibleToSummoner;
|
||||
bool m_canFollowOwner;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user