Core/Creatures: Implemented sending different creature id for summoner

Port From (https://github.com/TrinityCore/TrinityCore/commit/ebf1b6eb5cbfd1dc8f1b0d26c29ae1423784cabb)
This commit is contained in:
hondacrx
2022-07-04 00:49:18 -04:00
parent 5e2cc3795c
commit bae8363ca3
5 changed files with 140 additions and 2 deletions
@@ -410,6 +410,13 @@ namespace Game.Entities
}
}
public class CreatureSummonedData
{
public uint? CreatureIDVisibleToSummoner;
public uint? GroundMountDisplayID;
public uint? FlyingMountDisplayID;
}
public class CreatureAddon
{
public uint path_id;
@@ -37,7 +37,7 @@ namespace Game.Entities
public void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, WorldObject owner, Player receiver)
{
data.WriteUInt32(EntryId);
data.WriteUInt32(GetViewerDependentEntryId(this, owner, receiver));
data.WriteUInt32(GetViewerDependentDynamicFlags(this, owner, receiver));
data.WriteFloat(Scale);
}
@@ -56,7 +56,7 @@ namespace Game.Entities
{
if (changesMask[1])
{
data.WriteUInt32(EntryId);
data.WriteUInt32(GetViewerDependentEntryId(this, owner, receiver));
}
if (changesMask[2])
{
@@ -77,6 +77,21 @@ namespace Game.Entities
_changesMask.ResetAll();
}
uint GetViewerDependentEntryId(ObjectFieldData objectData, WorldObject obj, Player receiver)
{
uint entryId = objectData.EntryId;
Unit unit = obj.ToUnit();
if (unit != null)
{
TempSummon summon = unit.ToTempSummon();
if (summon != null)
if (summon.GetSummonerGUID() == receiver.GetGUID() && summon.GetCreatureIdVisibleToSummoner().HasValue)
entryId = summon.GetCreatureIdVisibleToSummoner().Value;
}
return entryId;
}
uint GetViewerDependentDynamicFlags(ObjectFieldData objectData, WorldObject obj, Player receiver)
{
uint unitDynFlags = objectData.DynamicFlags;
@@ -2217,6 +2232,18 @@ namespace Game.Entities
if (unit.IsCreature())
{
CreatureTemplate cinfo = unit.ToCreature().GetCreatureTemplate();
TempSummon summon = unit.ToTempSummon();
if (summon != null)
{
if (summon.GetSummonerGUID() == receiver.GetGUID())
{
if (summon.GetCreatureIdVisibleToSummoner().HasValue)
cinfo = Global.ObjectMgr.GetCreatureTemplate(summon.GetCreatureIdVisibleToSummoner().Value);
if (summon.GetDisplayIdVisibleToSummoner().HasValue)
displayId = summon.GetDisplayIdVisibleToSummoner().Value;
}
}
// this also applies for transform auras
SpellInfo transform = Global.SpellMgr.GetSpellInfo(unit.GetTransformSpell(), unit.GetMap().GetDifficultyID());
+19
View File
@@ -193,6 +193,20 @@ namespace Game.Entities
if (owner.IsTypeId(TypeId.Player))
m_ControlledByPlayer = true;
if (owner != null && owner.IsPlayer())
{
CreatureSummonedData summonedData = Global.ObjectMgr.GetCreatureSummonedData(GetEntry());
if (summonedData != null)
{
m_creatureIdVisibleToSummoner = summonedData.CreatureIDVisibleToSummoner;
if (summonedData.CreatureIDVisibleToSummoner.HasValue)
{
CreatureTemplate creatureTemplateVisibleToSummoner = Global.ObjectMgr.GetCreatureTemplate(summonedData.CreatureIDVisibleToSummoner.Value);
m_displayIdVisibleToSummoner = ObjectManager.ChooseDisplayId(creatureTemplateVisibleToSummoner, null).CreatureDisplayID;
}
}
}
if (m_Properties == null)
return;
@@ -367,6 +381,9 @@ namespace Game.Entities
public uint GetTimer() { return m_timer; }
public uint? GetCreatureIdVisibleToSummoner() { return m_creatureIdVisibleToSummoner; }
public uint? GetDisplayIdVisibleToSummoner() { return m_displayIdVisibleToSummoner; }
public bool CanFollowOwner() { return m_canFollowOwner; }
public void SetCanFollowOwner(bool can) { m_canFollowOwner = can; }
@@ -375,6 +392,8 @@ namespace Game.Entities
uint m_timer;
uint m_lifetime;
ObjectGuid m_summonerGUID;
uint? m_creatureIdVisibleToSummoner;
uint? m_displayIdVisibleToSummoner;
bool m_canFollowOwner;
}
+67
View File
@@ -1705,6 +1705,8 @@ namespace Game
// We load the creature models after loading but before checking
LoadCreatureTemplateModels();
LoadCreatureSummonedData();
// Checking needs to be done after loading because of the difficulty self referencing
foreach (var template in creatureTemplateStorage.Values)
CheckCreatureTemplate(template);
@@ -1940,6 +1942,66 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} creature template models in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
void LoadCreatureSummonedData()
{
uint oldMSTime = Time.GetMSTime();
// 0 1 2 3
SQLResult result = DB.World.Query("SELECT CreatureID, CreatureIDVisibleToSummoner, GroundMountDisplayID, FlyingMountDisplayID FROM creature_summoned_data");
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature summoned data definitions. DB table `creature_summoned_data` is empty.");
return;
}
do
{
uint creatureId = result.Read<uint>(0);
if (GetCreatureTemplate(creatureId) == null)
{
Log.outError(LogFilter.Sql, $"Table `creature_summoned_data` references non-existing creature {creatureId}, skipped");
continue;
}
if (!creatureSummonedDataStorage.ContainsKey(creatureId))
creatureSummonedDataStorage[creatureId] = new();
CreatureSummonedData summonedData = creatureSummonedDataStorage[creatureId];
if (!result.IsNull(1))
{
summonedData.CreatureIDVisibleToSummoner = result.Read<uint>(1);
if (GetCreatureTemplate(summonedData.CreatureIDVisibleToSummoner.Value) == null)
{
Log.outError(LogFilter.Sql, $"Table `creature_summoned_data` references non-existing creature {summonedData.CreatureIDVisibleToSummoner.Value} in CreatureIDVisibleToSummoner for creature {creatureId}, set to 0");
summonedData.CreatureIDVisibleToSummoner = null;
}
}
if (!result.IsNull(2))
{
summonedData.GroundMountDisplayID = result.Read<uint>(2);
if (!CliDB.CreatureDisplayInfoStorage.ContainsKey(summonedData.GroundMountDisplayID.Value))
{
Log.outError(LogFilter.Sql, $"Table `creature_summoned_data` references non-existing display id {summonedData.GroundMountDisplayID.Value} in GroundMountDisplayID for creature {creatureId}, set to 0");
summonedData.CreatureIDVisibleToSummoner = null;
}
}
if (!result.IsNull(3))
{
summonedData.FlyingMountDisplayID = result.Read<uint>(3);
if (!CliDB.CreatureDisplayInfoStorage.ContainsKey(summonedData.FlyingMountDisplayID.Value))
{
Log.outError(LogFilter.Sql, $"Table `creature_summoned_data` references non-existing display id {summonedData.FlyingMountDisplayID.Value} in FlyingMountDisplayID for creature {creatureId}, set to 0");
summonedData.GroundMountDisplayID = null;
}
}
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, $"Loaded {creatureSummonedDataStorage.Count} creature summoned data definitions in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
public void LoadCreatureTemplateAddons()
{
var time = Time.GetMSTime();
@@ -3894,6 +3956,10 @@ namespace Game
{
return creatureModelStorage.LookupByKey(modelId);
}
public CreatureSummonedData GetCreatureSummonedData(uint entryId)
{
return creatureSummonedDataStorage.LookupByKey(entryId);
}
public NpcText GetNpcText(uint textId)
{
return npcTextStorage.LookupByKey(textId);
@@ -10818,6 +10884,7 @@ namespace Game
//Creature
Dictionary<uint, CreatureTemplate> creatureTemplateStorage = new();
Dictionary<uint, CreatureModelInfo> creatureModelStorage = new();
Dictionary<uint, CreatureSummonedData> creatureSummonedDataStorage = new();
Dictionary<ulong, CreatureData> creatureDataStorage = new();
Dictionary<ulong, CreatureAddon> creatureAddonStorage = new();
MultiMap<uint, uint> creatureQuestItemStorage = new();
@@ -0,0 +1,18 @@
--
-- Table structure for table `creature_summoned_data`
--
DROP TABLE IF EXISTS `creature_summoned_data`;
CREATE TABLE `creature_summoned_data` (
`CreatureID` int unsigned NOT NULL,
`CreatureIDVisibleToSummoner` int DEFAULT NULL,
`GroundMountDisplayID` int unsigned DEFAULT NULL,
`FlyingMountDisplayID` int unsigned DEFAULT NULL,
PRIMARY KEY (`CreatureID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
--
-- Dumping data for table `creature_summoned_data`
--
INSERT INTO `creature_summoned_data` VALUES
(90382,90240,54563,46930),
(91911,91913,59339,NULL);