Core/Spells: Rename more SpellAttr9

Port From (https://github.com/TrinityCore/TrinityCore/commit/56a027131a130bc778ee34ddfa379c42580b510b)
This commit is contained in:
Hondacrx
2024-08-25 21:45:49 -04:00
parent 269f427e9a
commit bb26b47824
5 changed files with 10 additions and 10 deletions
@@ -1969,8 +1969,8 @@ namespace Framework.Constants
ForceDestLocation = 0x01, // Force Dest Location DESCRIPTION Ignores collision with terrain (unsure if it also ignores terrain height and can go under map)
ModInvisIncludesParty = 0x02, // Mod Invis Includes Party 1@Attr9 DESCRIPTION Causes invisibility auras to ignore "can always see party member invis" rule
OnlyWhenIllegallyMounted = 0x04, // Only When Illegally Mounted
Unk3 = 0x08, // 3
SpecialDelayCalculation = 0x10, // 4
DoNotLogAuraRefresh = 0x08, // Do Not Log Aura Refresh (client only)
MissileSpeedIsDelayInSec = 0x10, // Missile Speed is Delay (in sec)
SummonPlayerTotem = 0x20, // 5
Unk6 = 0x40, // 6
Unk7 = 0x80, // 7