Core/Spells: Rename more SpellAttr9
Port From (https://github.com/TrinityCore/TrinityCore/commit/56a027131a130bc778ee34ddfa379c42580b510b)
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@@ -1969,8 +1969,8 @@ namespace Framework.Constants
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ForceDestLocation = 0x01, // Force Dest Location DESCRIPTION Ignores collision with terrain (unsure if it also ignores terrain height and can go under map)
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ModInvisIncludesParty = 0x02, // Mod Invis Includes Party 1@Attr9 DESCRIPTION Causes invisibility auras to ignore "can always see party member invis" rule
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OnlyWhenIllegallyMounted = 0x04, // Only When Illegally Mounted
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Unk3 = 0x08, // 3
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SpecialDelayCalculation = 0x10, // 4
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DoNotLogAuraRefresh = 0x08, // Do Not Log Aura Refresh (client only)
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MissileSpeedIsDelayInSec = 0x10, // Missile Speed is Delay (in sec)
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SummonPlayerTotem = 0x20, // 5
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Unk6 = 0x40, // 6
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Unk7 = 0x80, // 7
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