Core/Spells: Rename more SpellAttr9

Port From (https://github.com/TrinityCore/TrinityCore/commit/56a027131a130bc778ee34ddfa379c42580b510b)
This commit is contained in:
Hondacrx
2024-08-25 21:45:49 -04:00
parent 269f427e9a
commit bb26b47824
5 changed files with 10 additions and 10 deletions
+1 -1
View File
@@ -4455,7 +4455,7 @@ namespace Game.Entities
case SpellEffectName.Jump:
case SpellEffectName.JumpDest:
case SpellEffectName.LeapBack:
if (spellInfo.Speed == 0 && spellInfo.SpellFamilyName == 0 && !spellInfo.HasAttribute(SpellAttr9.SpecialDelayCalculation))
if (spellInfo.Speed == 0 && spellInfo.SpellFamilyName == 0 && !spellInfo.HasAttribute(SpellAttr9.MissileSpeedIsDelayInSec))
spellInfo.Speed = MotionMaster.SPEED_CHARGE;
break;
}