Core/Spells: Rename more SpellAttr9
Port From (https://github.com/TrinityCore/TrinityCore/commit/56a027131a130bc778ee34ddfa379c42580b510b)
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@@ -4455,7 +4455,7 @@ namespace Game.Entities
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case SpellEffectName.Jump:
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case SpellEffectName.JumpDest:
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case SpellEffectName.LeapBack:
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if (spellInfo.Speed == 0 && spellInfo.SpellFamilyName == 0 && !spellInfo.HasAttribute(SpellAttr9.SpecialDelayCalculation))
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if (spellInfo.Speed == 0 && spellInfo.SpellFamilyName == 0 && !spellInfo.HasAttribute(SpellAttr9.MissileSpeedIsDelayInSec))
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spellInfo.Speed = MotionMaster.SPEED_CHARGE;
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break;
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}
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