More command system cleanups
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@@ -29,7 +29,7 @@ namespace Game.Chat
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class MMapsCommands
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{
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[Command("path", RBACPermissions.CommandMmapPath)]
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static bool PathCommand(CommandHandler handler, StringArguments args)
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static bool HandleMmapPathCommand(CommandHandler handler, StringArguments args)
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{
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if (Global.MMapMgr.GetNavMesh(handler.GetPlayer().GetMapId()) == null)
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{
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@@ -91,7 +91,7 @@ namespace Game.Chat
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}
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[Command("loc", RBACPermissions.CommandMmapLoc)]
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static bool LocCommand(CommandHandler handler, StringArguments args)
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static bool HandleMmapLocCommand(CommandHandler handler)
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{
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handler.SendSysMessage("mmap tileloc:");
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@@ -157,7 +157,7 @@ namespace Game.Chat
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}
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[Command("loadedtiles", RBACPermissions.CommandMmapLoadedtiles)]
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static bool LoadedTilesCommand(CommandHandler handler, StringArguments args)
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static bool HandleMmapLoadedTilesCommand(CommandHandler handler)
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{
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Player player = handler.GetSession().GetPlayer();
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uint terrainMapId = PhasingHandler.GetTerrainMapId(player.GetPhaseShift(), player.GetMap(), player.GetPositionX(), player.GetPositionY());
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@@ -183,7 +183,7 @@ namespace Game.Chat
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}
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[Command("stats", RBACPermissions.CommandMmapStats)]
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static bool HandleMmapStatsCommand(CommandHandler handler, StringArguments args)
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static bool HandleMmapStatsCommand(CommandHandler handler)
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{
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Player player = handler.GetSession().GetPlayer();
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uint terrainMapId = PhasingHandler.GetTerrainMapId(player.GetPhaseShift(), player.GetMap(), player.GetPositionX(), player.GetPositionY());
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@@ -227,7 +227,7 @@ namespace Game.Chat
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}
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[Command("testarea", RBACPermissions.CommandMmapTestarea)]
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static bool TestArea(CommandHandler handler)
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static bool HandleMmapTestArea(CommandHandler handler)
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{
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float radius = 40.0f;
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WorldObject obj = handler.GetPlayer();
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