Core/SmartAI: allow AreaTrigger SAI scripts to use the player triggering it as base object for actions and targeting

Port From (https://github.com/TrinityCore/TrinityCore/commit/1ddde5ca3cac8ac03239882778af3702b59d582d)
This commit is contained in:
hondacrx
2022-02-23 16:28:32 -05:00
parent 475600daa9
commit bbc0c07697
5 changed files with 60 additions and 107 deletions
+1 -1
View File
@@ -711,7 +711,7 @@ namespace Game.AI
{
UnitAI charmerAI = charmer.GetAI();
if (charmerAI != null)
return charmerAI.SelectTarget(SelectAggroTarget.Random, 0, new ValidTargetSelectPredicate(this));
return charmerAI.SelectTarget(SelectTargetMethod.Random, 0, new ValidTargetSelectPredicate(this));
return charmer.GetVictim();
}