Core/Movement: Refactor TimedFleeingMovementGenerator to use TimeSpan

Port From (https://github.com/TrinityCore/TrinityCore/commit/4300c3edd3b2fe4c0f5a01807271e663b6750ebb)
This commit is contained in:
hondacrx
2023-03-14 02:12:21 -04:00
parent 89a3cb971a
commit bc12537c67
3 changed files with 4 additions and 4 deletions
@@ -197,7 +197,7 @@ namespace Game.Movement
public class TimedFleeingMovementGenerator : FleeingMovementGenerator<Creature>
{
public TimedFleeingMovementGenerator(ObjectGuid fright, uint time) : base(fright)
public TimedFleeingMovementGenerator(ObjectGuid fright, TimeSpan time) : base(fright)
{
_totalFleeTime = new TimeTracker(time);
}