Implement ItemLevelSelector.db2
Implemented glowing new items in inventory
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@@ -692,6 +692,18 @@ namespace Game.Network.Packets
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public override void Write() { }
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}
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class RemoveNewItem : ClientPacket
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{
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public RemoveNewItem(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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ItemGuid = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid ItemGuid { get; set; }
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}
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//Structs
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public class ItemBonusInstanceData
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{
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