Core/Misc: Change all unix time columns in character database to bigint (signed)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
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@@ -1543,7 +1543,7 @@ namespace Game
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GAME_EVENT_SAVE);
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stmt.AddValue(0, event_id);
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stmt.AddValue(1, mGameEvent[event_id].state);
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stmt.AddValue(2, mGameEvent[event_id].nextstart != 0 ? mGameEvent[event_id].nextstart : 0);
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stmt.AddValue(2, mGameEvent[event_id].nextstart != 0 ? mGameEvent[event_id].nextstart : 0L);
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trans.Append(stmt);
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DB.Characters.CommitTransaction(trans);
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}
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