Core/Misc: Change all unix time columns in character database to bigint (signed)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
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@@ -143,7 +143,7 @@ namespace Game.Networking.Packets
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StringArguments equipment = new(fields.Read<string>(17));
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ListPosition = fields.Read<byte>(19);
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LastPlayedTime = fields.Read<uint>(20);
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LastPlayedTime = fields.Read<long>(20);
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var spec = Global.DB2Mgr.GetChrSpecializationByIndex(ClassId, fields.Read<byte>(21));
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if (spec != null)
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@@ -188,7 +188,7 @@ namespace Game.Networking.Packets
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foreach (var visualItem in VisualItems)
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visualItem.Write(data);
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data.WriteUInt32(LastPlayedTime);
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data.WriteUInt32((uint)LastPlayedTime);
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data.WriteUInt16(SpecID);
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data.WriteUInt32(Unknown703);
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data.WriteUInt32(LastLoginVersion);
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@@ -242,7 +242,7 @@ namespace Game.Networking.Packets
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public uint Flags4;
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public bool FirstLogin;
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public byte unkWod61x;
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public uint LastPlayedTime;
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public long LastPlayedTime;
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public ushort SpecID;
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public uint Unknown703;
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public uint LastLoginVersion;
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@@ -224,9 +224,9 @@ namespace Game.Networking.Packets
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Text = data.ReadString(data.ReadBits<uint>(12));
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}
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public SupportTicketChatLine(uint timestamp, string text)
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public SupportTicketChatLine(long timestamp, string text)
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{
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Timestamp = timestamp;
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Timestamp = (uint)timestamp;
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Text = text;
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}
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