From be2a51486ea3f7f2d09543cf02aa804a5452b9c2 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 5 Jan 2022 23:56:28 -0500 Subject: [PATCH] Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator Port From (https://github.com/TrinityCore/TrinityCore/commit/956a3428451fbda41add44c28f762788978d4bf4) --- Source/Game/Movement/Generators/HomeMovement.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/Game/Movement/Generators/HomeMovement.cs b/Source/Game/Movement/Generators/HomeMovement.cs index b6a4b1d42..2f8f20d80 100644 --- a/Source/Game/Movement/Generators/HomeMovement.cs +++ b/Source/Game/Movement/Generators/HomeMovement.cs @@ -74,7 +74,6 @@ namespace Game.AI if (movementInform && HasFlag(MovementGeneratorFlags.InformEnabled)) { - owner.SetWalk(true); owner.SetSpawnHealth(); owner.LoadCreaturesAddon(); if (owner.IsVehicle())