diff --git a/Source/Game/Scripting/ScriptManager.cs b/Source/Game/Scripting/ScriptManager.cs index 987f71681..33de413f6 100644 --- a/Source/Game/Scripting/ScriptManager.cs +++ b/Source/Game/Scripting/ScriptManager.cs @@ -159,6 +159,7 @@ namespace Game.Scripting case "AreaTriggerEntityScript": case "OnlyOnceAreaTriggerScript": case "SceneScript": + case "QuestScript": if (!attribute.Name.IsEmpty()) name = attribute.Name;