Core/DataStores: Fixed SpellLabelEntry structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/2bfa576b30e2459efdec353b65a668fe02a6f82e)
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@@ -363,7 +363,7 @@ namespace Game.DataStorage
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{
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{
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public uint Id;
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public uint Id;
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public uint LabelID;
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public uint LabelID;
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public int SpellID;
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public uint SpellID;
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}
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}
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public sealed class SpellLearnSpellRecord
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public sealed class SpellLearnSpellRecord
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@@ -0,0 +1 @@
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ALTER TABLE `spell_label` MODIFY `SpellID` int(10) unsigned NOT NULL DEFAULT '0';
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