Core/Entities: Extended SpawnMask to 64 bit
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@@ -725,14 +725,10 @@ namespace Game.Chat
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return false;
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}
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if (target.IsTypeId(TypeId.Unit))
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{
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int dbPhase = target.ToCreature().GetDBPhase();
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if (dbPhase > 0)
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handler.SendSysMessage("Target creature's PhaseId in DB: {0}", dbPhase);
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else if (dbPhase < 0)
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handler.SendSysMessage("Target creature's PhaseGroup in DB: {0}", Math.Abs(dbPhase));
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}
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if (target.GetDBPhase() > 0)
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handler.SendSysMessage($"Target creature's PhaseId in DB: {target.GetDBPhase()}");
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else if (target.GetDBPhase() < 0)
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handler.SendSysMessage($"Target creature's PhaseGroup in DB: {Math.Abs(target.GetDBPhase())}");
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string phases = "";
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foreach (uint phase in target.GetPhases())
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