Core/Entities: Extended SpawnMask to 64 bit
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@@ -279,7 +279,6 @@ namespace Game.Entities
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{
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public uint id; // entry in creature_template
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public ushort mapid;
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public uint phaseMask;
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public uint displayid;
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public int equipmentId;
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public float posX;
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@@ -292,13 +291,13 @@ namespace Game.Entities
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public uint curhealth;
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public uint curmana;
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public byte movementType;
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public uint spawnMask;
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public ulong spawnMask;
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public ulong npcflag;
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public uint unit_flags; // enum UnitFlags mask values
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public uint unit_flags2; // enum UnitFlags2 mask values
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public uint unit_flags3; // enum UnitFlags3 mask values
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public uint dynamicflags;
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public uint phaseid;
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public uint phaseId;
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public uint phaseGroup;
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public uint ScriptId;
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public bool dbData;
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