Core/Entities: Extended SpawnMask to 64 bit

This commit is contained in:
hondacrx
2018-01-06 23:43:44 -05:00
parent ff338c6532
commit befc9fcae7
16 changed files with 95 additions and 75 deletions
@@ -279,7 +279,6 @@ namespace Game.Entities
{
public uint id; // entry in creature_template
public ushort mapid;
public uint phaseMask;
public uint displayid;
public int equipmentId;
public float posX;
@@ -292,13 +291,13 @@ namespace Game.Entities
public uint curhealth;
public uint curmana;
public byte movementType;
public uint spawnMask;
public ulong spawnMask;
public ulong npcflag;
public uint unit_flags; // enum UnitFlags mask values
public uint unit_flags2; // enum UnitFlags2 mask values
public uint unit_flags3; // enum UnitFlags3 mask values
public uint dynamicflags;
public uint phaseid;
public uint phaseId;
public uint phaseGroup;
public uint ScriptId;
public bool dbData;