Remove custom OptionalType and use the default c# nullable type.

This commit is contained in:
hondacrx
2022-03-01 17:27:56 -05:00
parent cc08afe269
commit c14f1eb3dc
89 changed files with 924 additions and 976 deletions
+3 -3
View File
@@ -1233,9 +1233,9 @@ namespace Game.Movement
public float JumpGravity;
public Optional<uint> SpellVisualId;
public Optional<uint> ProgressCurveId;
public Optional<uint> ParabolicCurveId;
public uint? SpellVisualId;
public uint? ProgressCurveId;
public uint? ParabolicCurveId;
}
public struct ChaseRange