Remove custom OptionalType and use the default c# nullable type.
This commit is contained in:
@@ -1233,9 +1233,9 @@ namespace Game.Movement
|
||||
|
||||
public float JumpGravity;
|
||||
|
||||
public Optional<uint> SpellVisualId;
|
||||
public Optional<uint> ProgressCurveId;
|
||||
public Optional<uint> ParabolicCurveId;
|
||||
public uint? SpellVisualId;
|
||||
public uint? ProgressCurveId;
|
||||
public uint? ParabolicCurveId;
|
||||
}
|
||||
|
||||
public struct ChaseRange
|
||||
|
||||
Reference in New Issue
Block a user