Remove custom OptionalType and use the default c# nullable type.
This commit is contained in:
@@ -596,8 +596,8 @@ namespace Game.Networking.Packets
|
||||
data.WriteUInt32(NativeRealmAddress.Value);
|
||||
}
|
||||
|
||||
public Optional<uint> VirtualRealmAddress = new(); // current realm (?) (identifier made from the Index, BattleGroup and Region)
|
||||
public Optional<uint> NativeRealmAddress = new(); // original realm (?) (identifier made from the Index, BattleGroup and Region)
|
||||
public uint? VirtualRealmAddress = new(); // current realm (?) (identifier made from the Index, BattleGroup and Region)
|
||||
public uint? NativeRealmAddress = new(); // original realm (?) (identifier made from the Index, BattleGroup and Region)
|
||||
}
|
||||
|
||||
public class PlayerGuidLookupData
|
||||
|
||||
Reference in New Issue
Block a user