Remove custom OptionalType and use the default c# nullable type.

This commit is contained in:
hondacrx
2022-03-01 17:27:56 -05:00
parent cc08afe269
commit c14f1eb3dc
89 changed files with 924 additions and 976 deletions
@@ -596,8 +596,8 @@ namespace Game.Networking.Packets
data.WriteUInt32(NativeRealmAddress.Value);
}
public Optional<uint> VirtualRealmAddress = new(); // current realm (?) (identifier made from the Index, BattleGroup and Region)
public Optional<uint> NativeRealmAddress = new(); // original realm (?) (identifier made from the Index, BattleGroup and Region)
public uint? VirtualRealmAddress = new(); // current realm (?) (identifier made from the Index, BattleGroup and Region)
public uint? NativeRealmAddress = new(); // original realm (?) (identifier made from the Index, BattleGroup and Region)
}
public class PlayerGuidLookupData