Remove custom OptionalType and use the default c# nullable type.

This commit is contained in:
hondacrx
2022-03-01 17:27:56 -05:00
parent cc08afe269
commit c14f1eb3dc
89 changed files with 924 additions and 976 deletions
@@ -73,7 +73,7 @@ namespace Game.Networking.Packets
_worldPacket.WriteUInt8(node);
}
public Optional<ShowTaxiNodesWindowInfo> WindowInfo;
public ShowTaxiNodesWindowInfo? WindowInfo;
public byte[] CanLandNodes = null; // Nodes known by player
public byte[] CanUseNodes = null; // Nodes available for use - this can temporarily disable a known node
}