From c1549848477725181cce41ca64b473976fc887fa Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 27 Dec 2021 15:37:55 -0500 Subject: [PATCH] Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests. Port From (https://github.com/TrinityCore/TrinityCore/commit/004602f3e4ece8ee601c09d869f1531518313c94) --- Source/Game/Entities/Creature/Gossip.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Game/Entities/Creature/Gossip.cs b/Source/Game/Entities/Creature/Gossip.cs index dcbc4a392..40cb321df 100644 --- a/Source/Game/Entities/Creature/Gossip.cs +++ b/Source/Game/Entities/Creature/Gossip.cs @@ -280,7 +280,7 @@ namespace Game.Misc text.QuestType = item.QuestIcon; text.QuestFlags = (uint)quest.Flags; text.QuestFlagsEx = (uint)quest.FlagsEx; - text.Repeatable = quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly(); + text.Repeatable = quest.IsAutoComplete() && quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly(); text.QuestTitle = quest.LogTitle; Locale locale = _session.GetSessionDbLocaleIndex(); @@ -372,7 +372,7 @@ namespace Game.Misc text.QuestType = questMenuItem.QuestIcon; text.QuestFlags = (uint)quest.Flags; text.QuestFlagsEx = (uint)quest.FlagsEx; - text.Repeatable = quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly(); + text.Repeatable = quest.IsAutoComplete() && quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly(); text.QuestTitle = quest.LogTitle; if (localeConstant != Locale.enUS)