From c1e0da92f9727e3f79d490c62a634f7812519f53 Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Mon, 19 Aug 2024 11:51:18 -0400 Subject: [PATCH] Scripts/Spells: Fix Crusader's Might cooldown reduction effect Port From (https://github.com/TrinityCore/TrinityCore/commit/a361d3f5870a2b43f200c579314143a3bd219bab) --- Source/Scripts/Spells/Paladin.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Scripts/Spells/Paladin.cs b/Source/Scripts/Spells/Paladin.cs index 979e5de47..ccba57911 100644 --- a/Source/Scripts/Spells/Paladin.cs +++ b/Source/Scripts/Spells/Paladin.cs @@ -373,7 +373,7 @@ namespace Scripts.Spells.Paladin void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { - GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromSeconds(aurEff.GetAmount())); + GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromMilliseconds(aurEff.GetAmount())); } public override void Register()