From c26134cc27e9a4480e50b6d62ac3cacf1578518b Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 2 Mar 2022 09:19:34 -0500 Subject: [PATCH] Core/SAI: Ignore SAI while evading Port From (https://github.com/TrinityCore/TrinityCore/commit/1977d26050d1b0c6f2d21fe3316147ae0df9fc64) --- Source/Game/AI/SmartScripts/SmartScript.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Game/AI/SmartScripts/SmartScript.cs b/Source/Game/AI/SmartScripts/SmartScript.cs index f32f88f45..f89b1ea2e 100644 --- a/Source/Game/AI/SmartScripts/SmartScript.cs +++ b/Source/Game/AI/SmartScripts/SmartScript.cs @@ -3901,6 +3901,9 @@ namespace Game.AI && !GetBaseObject()) return; + if (_me != null && _me.IsInEvadeMode()) + return; + InstallEvents();//before UpdateTimers foreach (var holder in _events)