From c2877fe8139528d72e847974691845e81b065ac7 Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Sun, 8 Jun 2025 18:25:24 -0400 Subject: [PATCH] Core/AreaTriggers: Corrected initial "fake" spline point for areatrigger movement Port From (https://github.com/TrinityCore/TrinityCore/commit/24af663443be84ae2394c27287304ce794024058) --- Source/Game/Entities/AreaTrigger/AreaTrigger.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/AreaTrigger/AreaTrigger.cs b/Source/Game/Entities/AreaTrigger/AreaTrigger.cs index 67030f420..b96a24a0b 100644 --- a/Source/Game/Entities/AreaTrigger/AreaTrigger.cs +++ b/Source/Game/Entities/AreaTrigger/AreaTrigger.cs @@ -1062,7 +1062,7 @@ namespace Game.Entities _movementTime = 0; _spline = new Spline(); - _spline.InitSpline(splinePoints, splinePoints.Length, EvaluationMode.Linear); + _spline.InitSpline(splinePoints, splinePoints.Length, EvaluationMode.Linear, GetStationaryO()); _spline.InitLengths(); float speed = overrideSpeed.GetValueOrDefault(GetCreateProperties().Speed);