diff --git a/Source/Game/Entities/Unit/Unit.Combat.cs b/Source/Game/Entities/Unit/Unit.Combat.cs index 13299b363..a30ccf2a3 100644 --- a/Source/Game/Entities/Unit/Unit.Combat.cs +++ b/Source/Game/Entities/Unit/Unit.Combat.cs @@ -1009,7 +1009,10 @@ namespace Game.Entities { Player playerVictim = victim.ToPlayer(); if (playerVictim != null) - bg.HandleKillPlayer(playerVictim, player); + { + if (player != null) + bg.HandleKillPlayer(playerVictim, player); + } else bg.HandleKillUnit(victim.ToCreature(), player); }