Misc cleanups
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@@ -1722,8 +1722,7 @@ namespace Game.DataStorage
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public List<SpellPowerRecord> GetSpellPowers(uint spellId, Difficulty difficulty = Difficulty.None)
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{
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bool notUsed;
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return GetSpellPowers(spellId, difficulty, out notUsed);
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return GetSpellPowers(spellId, difficulty, out _);
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}
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public List<SpellPowerRecord> GetSpellPowers(uint spellId, Difficulty difficulty, out bool hasDifficultyPowers)
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