Misc cleanups
This commit is contained in:
@@ -841,7 +841,7 @@ namespace Game
|
||||
WorldLocation loc = new WorldLocation(result.Read<uint>(1), result.Read<float>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5));
|
||||
if (!GridDefines.IsValidMapCoord(loc))
|
||||
{
|
||||
Log.outError(LogFilter.Sql, $"World location (ID: {id}) has a invalid position MapID: {loc.GetMapId()} {loc.ToString()}, skipped");
|
||||
Log.outError(LogFilter.Sql, $"World location (ID: {id}) has a invalid position MapID: {loc.GetMapId()} {loc}, skipped");
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -3452,10 +3452,8 @@ namespace Game
|
||||
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.CalculateCreatureZoneAreaData))
|
||||
{
|
||||
uint zoneId = 0;
|
||||
uint areaId = 0;
|
||||
PhasingHandler.InitDbVisibleMapId(phaseShift, data.terrainSwapMap);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out zoneId, out areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out uint zoneId, out uint areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_ZONE_AREA_DATA);
|
||||
stmt.AddValue(0, zoneId);
|
||||
@@ -4164,10 +4162,8 @@ namespace Game
|
||||
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.CalculateGameobjectZoneAreaData))
|
||||
{
|
||||
uint zoneId = 0;
|
||||
uint areaId = 0;
|
||||
PhasingHandler.InitDbVisibleMapId(phaseShift, data.terrainSwapMap);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out zoneId, out areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out uint zoneId, out uint areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_GAMEOBJECT_ZONE_AREA_DATA);
|
||||
stmt.AddValue(0, zoneId);
|
||||
@@ -9518,7 +9514,7 @@ namespace Game
|
||||
TaxiNodesRecord node = CliDB.TaxiNodesStorage.LookupByKey(id);
|
||||
if (node != null)
|
||||
{
|
||||
uint mount_entry = 0;
|
||||
uint mount_entry;
|
||||
if (team == Team.Alliance)
|
||||
mount_entry = node.MountCreatureID[1];
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user