Misc cleanups
This commit is contained in:
@@ -5,6 +5,7 @@
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<StartupObject>BNetServer.Server</StartupObject>
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<ApplicationIcon>Red.ico</ApplicationIcon>
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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@@ -28,7 +28,7 @@ namespace Framework.Dynamic
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set
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{
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_hasValue = value;
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Value = _hasValue ? new T() : default(T);
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Value = _hasValue ? new T() : default;
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}
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}
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@@ -41,7 +41,7 @@ namespace Framework.Dynamic
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public void Clear()
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{
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_hasValue = false;
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Value = default(T);
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Value = default;
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}
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public static explicit operator T(Optional<T> value)
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@@ -4,6 +4,7 @@
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<TargetFramework>netstandard2.1</TargetFramework>
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<Platforms>x64</Platforms>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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@@ -253,7 +253,7 @@ namespace Framework.GameMath
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/// <returns>A string representation of this object.</returns>
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public override string ToString()
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{
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return $"Plane[n={_normal.ToString()}, c={_const.ToString()}]";
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return $"Plane[n={_normal}, c={_const}]";
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}
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#endregion
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}
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@@ -464,7 +464,7 @@ namespace Game.AI
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me.RemoveUnitFlag(UnitFlags.ImmuneToNpc);
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}
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Log.outDebug(LogFilter.Scripts, $"EscortAI started. ActiveAttacker = {m_bIsActiveAttacker}, Run = {m_bIsRunning}, PlayerGUID = {m_uiPlayerGUID.ToString()}");
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Log.outDebug(LogFilter.Scripts, $"EscortAI started. ActiveAttacker = {m_bIsActiveAttacker}, Run = {m_bIsRunning}, PlayerGUID = {m_uiPlayerGUID}");
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CurrentWPIndex = 0;
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@@ -1054,7 +1054,7 @@ namespace Game.AI
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if (IsCreature(obj))
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{
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me.SetInCombatWithZone();
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature: {me.GetGUID().ToString()}, Target: {obj.GetGUID().ToString()}");
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature: {me.GetGUID()}, Target: {obj.GetGUID()}");
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}
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}
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@@ -1076,7 +1076,7 @@ namespace Game.AI
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var builder = new BroadcastTextBuilder(me, ChatMsg.Emote, (uint)BroadcastTextIds.CallForHelp, me.GetGender());
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Global.CreatureTextMgr.SendChatPacket(me, builder, ChatMsg.MonsterEmote);
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}
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature: {me.GetGUID().ToString()}, Target: {obj.GetGUID().ToString()}");
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature: {me.GetGUID()}, Target: {obj.GetGUID()}");
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}
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}
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break;
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@@ -2652,7 +2652,7 @@ namespace Game.AI
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{
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obj.ToUnit().SendPlaySpellVisualKit(e.Action.spellVisualKit.spellVisualKitId, e.Action.spellVisualKit.kitType, e.Action.spellVisualKit.duration);
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction:: SMART_ACTION_PLAY_SPELL_VISUAL_KIT: target: {obj.GetName()} ({obj.GetGUID().ToString()}), SpellVisualKit: {e.Action.spellVisualKit.spellVisualKitId}");
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction:: SMART_ACTION_PLAY_SPELL_VISUAL_KIT: target: {obj.GetName()} ({obj.GetGUID()}), SpellVisualKit: {e.Action.spellVisualKit.spellVisualKitId}");
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}
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}
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break;
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@@ -660,7 +660,7 @@ namespace Game.Achievements
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public override string GetOwnerInfo()
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{
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return $"{_owner.GetGUID().ToString()} {_owner.GetName()}";
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return $"{_owner.GetGUID()} {_owner.GetName()}";
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}
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Player _owner;
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@@ -2210,8 +2210,8 @@ namespace Game.Achievements
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return false;
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case CriteriaAdditionalCondition.ItemModifiedAppearance: // 200
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{
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var hasAppearance = referencePlayer.GetSession().GetCollectionMgr().HasItemAppearance(reqValue);
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if (!hasAppearance.PermAppearance || hasAppearance.TempAppearance)
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var (PermAppearance, TempAppearance) = referencePlayer.GetSession().GetCollectionMgr().HasItemAppearance(reqValue);
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if (!PermAppearance || TempAppearance)
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return false;
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break;
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}
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@@ -135,17 +135,17 @@ namespace Game
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public string BuildAuctionWonMailBody(ObjectGuid guid, ulong bid, ulong buyout)
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{
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return $"{guid.ToString()}:{bid}:{buyout}:0";
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return $"{guid}:{bid}:{buyout}:0";
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}
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public string BuildAuctionSoldMailBody(ObjectGuid guid, ulong bid, ulong buyout, uint deposit, ulong consignment)
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{
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return $"{guid.ToString()}:{bid}:{buyout}:{deposit}:{consignment}:0";
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return $"{guid}:{bid}:{buyout}:{deposit}:{consignment}:0";
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}
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public string BuildAuctionInvoiceMailBody(ObjectGuid guid, ulong bid, ulong buyout, uint deposit, ulong consignment, uint moneyDelay, uint eta)
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{
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return $"{guid.ToString()}:{bid}:{buyout}:{deposit}:{consignment}:{moneyDelay}:{eta}:0";
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return $"{guid}:{bid}:{buyout}:{deposit}:{consignment}:{moneyDelay}:{eta}:0";
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}
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public void LoadAuctions()
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@@ -383,7 +383,7 @@ namespace Game
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else
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{
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// Expire any auctions that we couldn't get a deposit for
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Log.outWarn(LogFilter.Auctionhouse, $"Player {playerGUID.ToString()} was offline, unable to retrieve deposit!");
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Log.outWarn(LogFilter.Auctionhouse, $"Player {playerGUID} was offline, unable to retrieve deposit!");
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SQLTransaction trans = new SQLTransaction();
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foreach (PendingAuctionInfo pendingAuction in pair.Value.Auctions)
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@@ -1350,13 +1350,13 @@ namespace Game
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public void SendAuctionWon(AuctionPosting auction, Player bidder, SQLTransaction trans)
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{
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uint bidderAccId = 0;
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uint bidderAccId;
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if (!bidder)
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bidder = Global.ObjAccessor.FindConnectedPlayer(auction.Bidder); // try lookup bidder when called from .Update
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// data for gm.log
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string bidderName = "";
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bool logGmTrade = false;
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bool logGmTrade;
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if (bidder)
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{
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@@ -1528,7 +1528,6 @@ namespace Game
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AuctionHouseRecord _auctionHouse;
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SortedList<uint, AuctionPosting> _itemsByAuctionId = new SortedList<uint, AuctionPosting>(); // ordered for replicate
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Dictionary<uint, AuctionPosting> _soldItemsById = new Dictionary<uint, AuctionPosting>();
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SortedDictionary<AuctionsBucketKey, AuctionsBucketData> _buckets = new SortedDictionary<AuctionsBucketKey, AuctionsBucketData>();// ordered for search by itemid only
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Dictionary<ObjectGuid, CommodityQuote> _commodityQuotes = new Dictionary<ObjectGuid, CommodityQuote>();
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@@ -1628,7 +1627,7 @@ namespace Game
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}
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// all (not optional<>)
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auctionItem.DurationLeft = (int)Math.Max((EndTime - GameTime.GetGameTimeSystemPoint()).ToMilliseconds(), 0l);
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auctionItem.DurationLeft = (int)Math.Max((EndTime - GameTime.GetGameTimeSystemPoint()).ToMilliseconds(), 0L);
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auctionItem.DeleteReason = 0;
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// SMSG_AUCTION_LIST_ITEMS_RESULT (only if owned)
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@@ -327,7 +327,7 @@ namespace Game.Chat
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handler.SendSysMessage(CypherStrings.ChangeAccountSuccess, targetName, accountName);
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string logString = $"changed ownership of player {targetName} ({targetGuid.ToString()}) from account {oldAccountId} to account {newAccountId}";
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string logString = $"changed ownership of player {targetName} ({targetGuid}) from account {oldAccountId} to account {newAccountId}";
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WorldSession session = handler.GetSession();
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if (session != null)
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{
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@@ -211,7 +211,7 @@ namespace Game.Chat
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if (args.Empty())
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return false;
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uint entry = 0;
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uint entry;
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while ((entry = args.NextUInt32()) != 0)
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{
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PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_CREATURE_TEMPLATE);
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@@ -1722,8 +1722,7 @@ namespace Game.DataStorage
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public List<SpellPowerRecord> GetSpellPowers(uint spellId, Difficulty difficulty = Difficulty.None)
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{
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bool notUsed;
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return GetSpellPowers(spellId, difficulty, out notUsed);
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return GetSpellPowers(spellId, difficulty, out _);
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}
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public List<SpellPowerRecord> GetSpellPowers(uint spellId, Difficulty difficulty, out bool hasDifficultyPowers)
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@@ -1285,13 +1285,13 @@ namespace Game.DungeonFinding
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uint gDungeonId = GetDungeon(gguid);
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if (gDungeonId != dungeonId)
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{
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Log.outDebug(LogFilter.Lfg, $"Group {gguid.ToString()} finished dungeon {dungeonId} but queued for {gDungeonId}. Ignoring");
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Log.outDebug(LogFilter.Lfg, $"Group {gguid} finished dungeon {dungeonId} but queued for {gDungeonId}. Ignoring");
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return;
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}
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if (GetState(gguid) == LfgState.FinishedDungeon) // Shouldn't happen. Do not reward multiple times
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{
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Log.outDebug(LogFilter.Lfg, $"Group {gguid.ToString()} already rewarded");
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Log.outDebug(LogFilter.Lfg, $"Group {gguid} already rewarded");
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return;
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}
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@@ -1302,7 +1302,7 @@ namespace Game.DungeonFinding
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{
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if (GetState(guid) == LfgState.FinishedDungeon)
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{
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid.ToString()}, Player: {guid.ToString()} already rewarded");
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} already rewarded");
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continue;
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}
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@@ -1318,14 +1318,14 @@ namespace Game.DungeonFinding
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if (dungeon == null || (dungeon.type != LfgType.RandomDungeon && !dungeon.seasonal))
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{
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid.ToString()}, Player: {guid.ToString()} dungeon {rDungeonId} is not random or seasonal");
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} dungeon {rDungeonId} is not random or seasonal");
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continue;
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}
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Player player = Global.ObjAccessor.FindPlayer(guid);
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if (!player || player.GetMap() != currMap)
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{
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid.ToString()}, Player: {guid.ToString()} not found in world");
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} not found in world");
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continue;
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}
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@@ -1334,7 +1334,7 @@ namespace Game.DungeonFinding
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if (player.GetMapId() != mapId)
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{
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid.ToString()}, Player: {guid.ToString()} is in map {player.GetMapId()} and should be in {mapId} to get reward");
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} is in map {player.GetMapId()} and should be in {mapId} to get reward");
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continue;
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}
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@@ -1366,7 +1366,7 @@ namespace Game.DungeonFinding
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// Give rewards
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string doneString = done ? "" : "not";
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid.ToString()}, Player: {guid.ToString()} done dungeon {GetDungeon(gguid)}, {doneString} previously done.");
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} done dungeon {GetDungeon(gguid)}, {doneString} previously done.");
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LfgPlayerRewardData data = new LfgPlayerRewardData(dungeon.Entry(), GetDungeon(gguid, false), done, quest);
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player.GetSession().SendLfgPlayerReward(data);
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}
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@@ -1429,7 +1429,7 @@ namespace Game.Entities
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var guid = ChairListSlots.LookupByKey(nearest_slot);
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if (!guid.IsEmpty())
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{
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guid = player.GetGUID(); //this slot in now used by player
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ChairListSlots[nearest_slot] = player.GetGUID(); //this slot in now used by player
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player.TeleportTo(GetMapId(), x_lowest, y_lowest, GetPositionZ(), GetOrientation(), (TeleportToOptions.NotLeaveTransport | TeleportToOptions.NotLeaveCombat | TeleportToOptions.NotUnSummonPet));
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player.SetStandState(UnitStandStateType.SitLowChair + (byte)info.Chair.chairheight);
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return;
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@@ -1601,7 +1601,7 @@ namespace Game.Entities
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return 0;
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float qualityFactor = qualityPrice.Data;
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float baseFactor = 0.0f;
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float baseFactor;
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var inventoryType = proto.GetInventoryType();
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@@ -2308,11 +2308,6 @@ namespace Game.Entities
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break;
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case ItemEnchantmentType.ArtifactPowerBonusRankByID:
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{
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var indexItr = m_artifactPowerIdToIndex.LookupByKey(enchant.EffectArg[i]);
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ushort index;
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if (indexItr != 0)
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index = indexItr;
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ushort artifactPowerIndex = m_artifactPowerIdToIndex.LookupByKey(enchant.EffectArg[i]);
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if (artifactPowerIndex != 0)
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{
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@@ -2933,7 +2928,7 @@ namespace Game.Entities
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break;
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case ItemBonusType.Stat:
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{
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uint statIndex = 0;
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uint statIndex;
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for (statIndex = 0; statIndex < ItemConst.MaxStats; ++statIndex)
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if (ItemStatType[statIndex] == values[0] || ItemStatType[statIndex] == -1)
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break;
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@@ -99,7 +99,7 @@ namespace Game.Entities
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ulong ownerid = owner.GetGUID().GetCounter();
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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if (petnumber != 0)
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{
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@@ -109,7 +109,7 @@ namespace Game.Entities
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public void SaveAccountToys(SQLTransaction trans)
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{
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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foreach (var pair in _toys)
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{
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stmt = DB.Login.GetPreparedStatement(LoginStatements.REP_ACCOUNT_TOYS);
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@@ -217,7 +217,7 @@ namespace Game.Entities
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item = Bag.NewItemOrBag(proto);
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if (item.LoadFromDB(itemGuid, GetGUID(), fields, itemEntry))
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{
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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// Do not allow to have item limited to another map/zone in alive state
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if (IsAlive() && item.IsLimitedToAnotherMapOrZone(GetMapId(), zoneId))
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@@ -349,7 +349,7 @@ namespace Game.Entities
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{
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if (mSkillStatus.Count >= SkillConst.MaxPlayerSkills) // client limit
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{
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Log.outError(LogFilter.Player, $"Player::_LoadSkills: Player '{GetName()}' ({GetGUID().ToString()}) has more than {SkillConst.MaxPlayerSkills} skills.");
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Log.outError(LogFilter.Player, $"Player::_LoadSkills: Player '{GetName()}' ({GetGUID()}) has more than {SkillConst.MaxPlayerSkills} skills.");
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break;
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}
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@@ -1235,7 +1235,7 @@ namespace Game.Entities
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ItemTemplate proto = Global.ObjectMgr.GetItemTemplate(itemEntry);
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if (proto == null)
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{
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Log.outError(LogFilter.Player, $"Player {(player != null ? player.GetName() : "<unknown>")} ({playerGuid.ToString()}) has unknown item in mailed items (GUID: {itemGuid} template: {itemEntry}) in mail ({mailId}), deleted.");
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Log.outError(LogFilter.Player, $"Player {(player != null ? player.GetName() : "<unknown>")} ({playerGuid}) has unknown item in mailed items (GUID: {itemGuid} template: {itemEntry}) in mail ({mailId}), deleted.");
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SQLTransaction trans = new SQLTransaction();
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@@ -1657,7 +1657,7 @@ namespace Game.Entities
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}
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void _SaveSpells(SQLTransaction trans)
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{
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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foreach (var spell in m_spells.ToList())
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{
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@@ -1767,7 +1767,7 @@ namespace Game.Entities
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}
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void _SaveCurrency(SQLTransaction trans)
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{
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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foreach (var pair in _currencyStorage)
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{
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CurrencyTypesRecord entry = CliDB.CurrencyTypesStorage.LookupByKey(pair.Key);
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@@ -2180,7 +2180,7 @@ namespace Game.Entities
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foreach (var pair in _equipmentSets)
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{
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EquipmentSetInfo eqSet = pair.Value;
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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byte j = 0;
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switch (eqSet.state)
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{
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@@ -2271,7 +2271,7 @@ namespace Game.Entities
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}
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void _SaveVoidStorage(SQLTransaction trans)
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{
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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for (byte i = 0; i < SharedConst.VoidStorageMaxSlot; ++i)
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{
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if (_voidStorageItems[i] == null) // unused item
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@@ -2307,7 +2307,7 @@ namespace Game.Entities
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}
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void _SaveCUFProfiles(SQLTransaction trans)
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{
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PreparedStatement stmt = null;
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PreparedStatement stmt;
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ulong lowGuid = GetGUID().GetCounter();
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for (byte i = 0; i < PlayerConst.MaxCUFProfiles; ++i)
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@@ -3144,7 +3144,7 @@ namespace Game.Entities
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stmt.AddValue(0, GetGUID().GetCounter());
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characterTransaction.Append(stmt);
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float finiteAlways(float f) { return !float.IsInfinity(f) ? f : 0.0f; };
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static float finiteAlways(float f) { return !float.IsInfinity(f) ? f : 0.0f; };
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if (create)
|
||||
{
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||||
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@@ -593,14 +593,14 @@ namespace Game.Entities
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PvpTalentRecord talentInfo = CliDB.PvpTalentStorage.LookupByKey(pvpTalents[slot]);
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if (talentInfo == null)
|
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{
|
||||
Log.outError(LogFilter.Player, $"Player.SendTalentsInfoData: Player '{GetName()}' ({GetGUID().ToString()}) has unknown pvp talent id: {pvpTalents[slot]}");
|
||||
Log.outError(LogFilter.Player, $"Player.SendTalentsInfoData: Player '{GetName()}' ({GetGUID()}) has unknown pvp talent id: {pvpTalents[slot]}");
|
||||
continue;
|
||||
}
|
||||
|
||||
SpellInfo spellEntry = Global.SpellMgr.GetSpellInfo(talentInfo.SpellID);
|
||||
if (spellEntry == null)
|
||||
{
|
||||
Log.outError(LogFilter.Player, $"Player.SendTalentsInfoData: Player '{GetName()}' ({GetGUID().ToString()}) has unknown pvp talent spell: {talentInfo.SpellID}");
|
||||
Log.outError(LogFilter.Player, $"Player.SendTalentsInfoData: Player '{GetName()}' ({GetGUID()}) has unknown pvp talent spell: {talentInfo.SpellID}");
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<Platforms>x64</Platforms>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -841,7 +841,7 @@ namespace Game
|
||||
WorldLocation loc = new WorldLocation(result.Read<uint>(1), result.Read<float>(2), result.Read<float>(3), result.Read<float>(4), result.Read<float>(5));
|
||||
if (!GridDefines.IsValidMapCoord(loc))
|
||||
{
|
||||
Log.outError(LogFilter.Sql, $"World location (ID: {id}) has a invalid position MapID: {loc.GetMapId()} {loc.ToString()}, skipped");
|
||||
Log.outError(LogFilter.Sql, $"World location (ID: {id}) has a invalid position MapID: {loc.GetMapId()} {loc}, skipped");
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -3452,10 +3452,8 @@ namespace Game
|
||||
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.CalculateCreatureZoneAreaData))
|
||||
{
|
||||
uint zoneId = 0;
|
||||
uint areaId = 0;
|
||||
PhasingHandler.InitDbVisibleMapId(phaseShift, data.terrainSwapMap);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out zoneId, out areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out uint zoneId, out uint areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_ZONE_AREA_DATA);
|
||||
stmt.AddValue(0, zoneId);
|
||||
@@ -4164,10 +4162,8 @@ namespace Game
|
||||
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.CalculateGameobjectZoneAreaData))
|
||||
{
|
||||
uint zoneId = 0;
|
||||
uint areaId = 0;
|
||||
PhasingHandler.InitDbVisibleMapId(phaseShift, data.terrainSwapMap);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out zoneId, out areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
Global.MapMgr.GetZoneAndAreaId(phaseShift, out uint zoneId, out uint areaId, data.mapid, data.posX, data.posY, data.posZ);
|
||||
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_GAMEOBJECT_ZONE_AREA_DATA);
|
||||
stmt.AddValue(0, zoneId);
|
||||
@@ -9518,7 +9514,7 @@ namespace Game
|
||||
TaxiNodesRecord node = CliDB.TaxiNodesStorage.LookupByKey(id);
|
||||
if (node != null)
|
||||
{
|
||||
uint mount_entry = 0;
|
||||
uint mount_entry;
|
||||
if (team == Team.Alliance)
|
||||
mount_entry = node.MountCreatureID[1];
|
||||
else
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(browseQuery.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {browseQuery.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {browseQuery.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ namespace Game
|
||||
|
||||
AuctionHouseObject auctionHouse = Global.AuctionHouseMgr.GetAuctionsMap(creature.GetFaction());
|
||||
|
||||
Log.outDebug(LogFilter.Auctionhouse, $"Auctionhouse search ({browseQuery.Auctioneer.ToString()}), searchedname: {browseQuery.Name}, levelmin: {browseQuery.MinLevel}, levelmax: {browseQuery.MaxLevel}, filters: {browseQuery.Filters}");
|
||||
Log.outDebug(LogFilter.Auctionhouse, $"Auctionhouse search ({browseQuery.Auctioneer}), searchedname: {browseQuery.Name}, levelmin: {browseQuery.MinLevel}, levelmax: {browseQuery.MaxLevel}, filters: {browseQuery.Filters}");
|
||||
|
||||
Optional<AuctionSearchClassFilters> classFilters = new Optional<AuctionSearchClassFilters>();
|
||||
|
||||
@@ -97,7 +97,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(cancelCommoditiesPurchase.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {cancelCommoditiesPurchase.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {cancelCommoditiesPurchase.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(confirmCommoditiesPurchase.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {confirmCommoditiesPurchase.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {confirmCommoditiesPurchase.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -154,7 +154,7 @@ namespace Game
|
||||
Creature unit = GetPlayer().GetNPCIfCanInteractWith(hello.Guid, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!unit)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionHelloOpcode - {hello.Guid.ToString()} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionHelloOpcode - {hello.Guid} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -175,7 +175,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listBidderItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListBidderItems - {listBidderItems.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListBidderItems - {listBidderItems.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -203,7 +203,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listBucketsByBucketKeys.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {listBucketsByBucketKeys.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {listBucketsByBucketKeys.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -234,7 +234,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listItemsByBucketKey.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItemsByBucketKey - {listItemsByBucketKey.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItemsByBucketKey - {listItemsByBucketKey.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -266,7 +266,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listItemsByItemID.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItemsByItemID - {listItemsByItemID.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItemsByItemID - {listItemsByItemID.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -298,7 +298,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(listOwnerItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListOwnerItems - {listOwnerItems.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionListOwnerItems - {listOwnerItems.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -325,7 +325,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(placeBid.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionPlaceBid - {placeBid.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionPlaceBid - {placeBid.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -455,7 +455,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(removeItem.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionRemoveItem - {removeItem.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleAuctionRemoveItem - {removeItem.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -489,7 +489,7 @@ namespace Game
|
||||
{
|
||||
SendAuctionCommandResult(0, AuctionCommand.Cancel, AuctionResult.DatabaseError, throttle.DelayUntilNext);
|
||||
//this code isn't possible ... maybe there should be assert
|
||||
Log.outError(LogFilter.Network, $"CHEATER: {player.GetGUID().ToString()} tried to cancel auction (id: {removeItem.AuctionID}) of another player or auction is null");
|
||||
Log.outError(LogFilter.Network, $"CHEATER: {player.GetGUID()} tried to cancel auction (id: {removeItem.AuctionID}) of another player or auction is null");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -517,7 +517,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(replicateItems.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (!creature)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleReplicateItems - {replicateItems.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleReplicateItems - {replicateItems.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -546,7 +546,7 @@ namespace Game
|
||||
|
||||
if (sellCommodity.UnitPrice == 0 || sellCommodity.UnitPrice > PlayerConst.MaxMoneyAmount)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionSellItem - Player {_player.GetName()} ({_player.GetGUID().ToString()}) attempted to sell item with invalid price.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionSellItem - Player {_player.GetName()} ({_player.GetGUID()}) attempted to sell item with invalid price.");
|
||||
SendAuctionCommandResult(0, AuctionCommand.SellItem, AuctionResult.DatabaseError, throttle.DelayUntilNext);
|
||||
return;
|
||||
}
|
||||
@@ -561,7 +561,7 @@ namespace Game
|
||||
Creature creature = GetPlayer().GetNPCIfCanInteractWith(sellCommodity.Auctioneer, NPCFlags.Auctioneer, NPCFlags2.None);
|
||||
if (creature == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {sellCommodity.Auctioneer.ToString()} not found or you can't interact with him.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionListItems - {sellCommodity.Auctioneer} not found or you can't interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -569,7 +569,7 @@ namespace Game
|
||||
AuctionHouseRecord auctionHouseEntry = Global.AuctionHouseMgr.GetAuctionHouseEntry(creature.GetFaction(), ref houseId);
|
||||
if (auctionHouseEntry == null)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionSellItem - Unit ({sellCommodity.Auctioneer.ToString()}) has wrong faction.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionSellItem - Unit ({sellCommodity.Auctioneer}) has wrong faction.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -771,7 +771,7 @@ namespace Game
|
||||
|
||||
if (sellItem.MinBid > PlayerConst.MaxMoneyAmount || sellItem.BuyoutPrice > PlayerConst.MaxMoneyAmount)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionSellItem - Player {_player.GetName()} ({_player.GetGUID().ToString()}) attempted to sell item with higher price than max gold amount.");
|
||||
Log.outError(LogFilter.Network, $"WORLD: HandleAuctionSellItem - Player {_player.GetName()} ({_player.GetGUID()}) attempted to sell item with higher price than max gold amount.");
|
||||
SendAuctionCommandResult(0, AuctionCommand.SellItem, AuctionResult.Inventory, throttle.DelayUntilNext, InventoryResult.TooMuchGold);
|
||||
return;
|
||||
}
|
||||
@@ -862,8 +862,8 @@ namespace Game
|
||||
|
||||
auction.Items.Add(item);
|
||||
|
||||
Log.outInfo(LogFilter.Network, $"CMSG_AuctionAction.SellItem: {_player.GetGUID().ToString()} {_player.GetName()} is selling item {item.GetGUID().ToString()} {item.GetTemplate().GetName()} " +
|
||||
$"to auctioneer {creature.GetGUID().ToString()} with count {item.GetCount()} with initial bid {sellItem.MinBid} with buyout {sellItem.BuyoutPrice} and with time {auctionTime.TotalSeconds} " +
|
||||
Log.outInfo(LogFilter.Network, $"CMSG_AuctionAction.SellItem: {_player.GetGUID()} {_player.GetName()} is selling item {item.GetGUID()} {item.GetTemplate().GetName()} " +
|
||||
$"to auctioneer {creature.GetGUID()} with count {item.GetCount()} with initial bid {sellItem.MinBid} with buyout {sellItem.BuyoutPrice} and with time {auctionTime.TotalSeconds} " +
|
||||
$"(in sec) in auctionhouse {auctionHouse.GetAuctionHouseId()}");
|
||||
|
||||
// Add to pending auctions, or fail with insufficient funds error
|
||||
|
||||
@@ -60,7 +60,7 @@ namespace Game
|
||||
|
||||
if (battlemasterJoin.QueueIDs.Empty())
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"Battleground: no bgtype received. possible cheater? {_player.GetGUID().ToString()}");
|
||||
Log.outError(LogFilter.Network, $"Battleground: no bgtype received. possible cheater? {_player.GetGUID()}");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1399,7 +1399,7 @@ namespace Game
|
||||
if (!CliDB.ItemModifiedAppearanceStorage.ContainsKey(saveEquipmentSet.Set.Appearances[i]))
|
||||
return;
|
||||
|
||||
(bool hasAppearance, bool isTemporary) = GetCollectionMgr().HasItemAppearance((uint)saveEquipmentSet.Set.Appearances[i]);
|
||||
(bool hasAppearance, _) = GetCollectionMgr().HasItemAppearance((uint)saveEquipmentSet.Set.Appearances[i]);
|
||||
if (!hasAppearance)
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1097,7 +1097,7 @@ namespace Game
|
||||
Item item = _player.GetItemByGuid(removeNewItem.ItemGuid);
|
||||
if (!item)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WorldSession.HandleRemoveNewItem: Item ({removeNewItem.ItemGuid.ToString()}) not found for {GetPlayerInfo()}!");
|
||||
Log.outDebug(LogFilter.Network, $"WorldSession.HandleRemoveNewItem: Item ({removeNewItem.ItemGuid}) not found for {GetPlayerInfo()}!");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -144,7 +144,7 @@ namespace Game
|
||||
byte mailsCount = 0; //do not allow to send to one player more than 100 mails
|
||||
byte receiverLevel = 0;
|
||||
uint receiverAccountId = 0;
|
||||
uint receiverBnetAccountId = 0;
|
||||
uint receiverBnetAccountId;
|
||||
|
||||
if (receiver)
|
||||
{
|
||||
|
||||
@@ -630,7 +630,7 @@ namespace Game
|
||||
// prevent tampered movement data
|
||||
if (moveApplyMovementForceAck.Ack.Status.Guid != mover.GetGUID())
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"HandleMoveApplyMovementForceAck: guid error, expected {mover.GetGUID().ToString()}, got {moveApplyMovementForceAck.Ack.Status.Guid.ToString()}");
|
||||
Log.outError(LogFilter.Network, $"HandleMoveApplyMovementForceAck: guid error, expected {mover.GetGUID()}, got {moveApplyMovementForceAck.Ack.Status.Guid}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -652,7 +652,7 @@ namespace Game
|
||||
// prevent tampered movement data
|
||||
if (moveRemoveMovementForceAck.Ack.Status.Guid != mover.GetGUID())
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"HandleMoveRemoveMovementForceAck: guid error, expected {mover.GetGUID().ToString()}, got {moveRemoveMovementForceAck.Ack.Status.Guid.ToString()}");
|
||||
Log.outError(LogFilter.Network, $"HandleMoveRemoveMovementForceAck: guid error, expected {mover.GetGUID()}, got {moveRemoveMovementForceAck.Ack.Status.Guid}");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace Game
|
||||
Creature npc = GetPlayer().GetNPCIfCanInteractWith(packet.Unit, NPCFlags.Trainer, NPCFlags2.None);
|
||||
if (!npc)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WorldSession.SendTrainerList - {packet.Unit.ToString()} not found or you can not interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WorldSession.SendTrainerList - {packet.Unit} not found or you can not interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -79,7 +79,7 @@ namespace Game
|
||||
Trainer trainer = Global.ObjectMgr.GetTrainer(trainerId);
|
||||
if (trainer == null)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: SendTrainerList - trainer spells not found for trainer {npc.GetGUID().ToString()} id {trainerId}");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: SendTrainerList - trainer spells not found for trainer {npc.GetGUID()} id {trainerId}");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace Game
|
||||
Creature npc = _player.GetNPCIfCanInteractWith(packet.TrainerGUID, NPCFlags.Trainer, NPCFlags2.None);
|
||||
if (npc == null)
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleTrainerBuySpell - {packet.TrainerGUID.ToString()} not found or you can not interact with him.");
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: HandleTrainerBuySpell - {packet.TrainerGUID} not found or you can not interact with him.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -209,7 +209,7 @@ namespace Game
|
||||
|
||||
if (result.IsEmpty())
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"Wrapped item {item.GetGUID().ToString()} don't have record in character_gifts table and will deleted");
|
||||
Log.outError(LogFilter.Network, $"Wrapped item {item.GetGUID()} don't have record in character_gifts table and will deleted");
|
||||
GetPlayer().DestroyItem(item.GetBagSlot(), item.GetSlot(), true);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -469,8 +469,7 @@ namespace Game.Loots
|
||||
|
||||
public LootItem LootItemInSlot(uint lootSlot, Player player)
|
||||
{
|
||||
NotNormalLootItem qitem, ffaitem, conditem;
|
||||
return LootItemInSlot(lootSlot, player, out qitem, out ffaitem, out conditem);
|
||||
return LootItemInSlot(lootSlot, player, out _, out _, out _);
|
||||
}
|
||||
public LootItem LootItemInSlot(uint lootSlot, Player player, out NotNormalLootItem qitem, out NotNormalLootItem ffaitem, out NotNormalLootItem conditem)
|
||||
{
|
||||
|
||||
@@ -328,7 +328,6 @@ namespace Game.Movement
|
||||
if (transport != null)
|
||||
{
|
||||
float unused = 0.0f; // need reference
|
||||
|
||||
transport.CalculatePassengerOffset(ref x, ref y, ref z, ref unused);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,14 +156,14 @@ namespace Game.Network
|
||||
|
||||
if (!_worldCrypt.Decrypt(ref data, header.Tag))
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WorldSocket.ReadHandler(): client {GetRemoteIpAddress().ToString()} failed to decrypt packet (size: {header.Size})");
|
||||
Log.outError(LogFilter.Network, $"WorldSocket.ReadHandler(): client {GetRemoteIpAddress()} failed to decrypt packet (size: {header.Size})");
|
||||
return;
|
||||
}
|
||||
|
||||
WorldPacket worldPacket = new WorldPacket(data);
|
||||
if (worldPacket.GetOpcode() >= (int)ClientOpcodes.Max)
|
||||
{
|
||||
Log.outError(LogFilter.Network, $"WorldSocket.ReadHandler(): client {GetRemoteIpAddress().ToString()} sent wrong opcode (opcode: {worldPacket.GetOpcode()})");
|
||||
Log.outError(LogFilter.Network, $"WorldSocket.ReadHandler(): client {GetRemoteIpAddress()} sent wrong opcode (opcode: {worldPacket.GetOpcode()})");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -395,7 +395,7 @@ namespace Game.Network
|
||||
if (buildInfo == null)
|
||||
{
|
||||
SendAuthResponseError(BattlenetRpcErrorCode.BadVersion);
|
||||
Log.outError(LogFilter.Network, $"WorldSocket.HandleAuthSessionCallback: Missing auth seed for realm build {Global.WorldMgr.GetRealm().Build} ({GetRemoteIpAddress().ToString()}).");
|
||||
Log.outError(LogFilter.Network, $"WorldSocket.HandleAuthSessionCallback: Missing auth seed for realm build {Global.WorldMgr.GetRealm().Build} ({GetRemoteIpAddress()}).");
|
||||
CloseSocket();
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -312,7 +312,7 @@ namespace Game
|
||||
|
||||
public override string GetOwnerInfo()
|
||||
{
|
||||
return $"{_owner.GetGUID().ToString()} {_owner.GetName()}";
|
||||
return $"{_owner.GetGUID()} {_owner.GetName()}";
|
||||
}
|
||||
|
||||
public override List<Criteria> GetCriteriaByType(CriteriaTypes type)
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Game
|
||||
Values[WorldCfg.EnableSinfoLogin] = GetDefaultValue("Server.LoginInfo", 0);
|
||||
|
||||
// Read all rates from the config file
|
||||
void SetRegenRate(WorldCfg rate, string configKey)
|
||||
static void SetRegenRate(WorldCfg rate, string configKey)
|
||||
{
|
||||
Values[rate] = GetDefaultValue(configKey, 1.0f);
|
||||
if ((float) Values[rate] < 0.0f)
|
||||
|
||||
@@ -1444,7 +1444,7 @@ namespace Game
|
||||
return BanReturn.Exists;
|
||||
|
||||
SQLResult resultAccounts;
|
||||
PreparedStatement stmt = null;
|
||||
PreparedStatement stmt;
|
||||
|
||||
// Update the database with ban information
|
||||
switch (mode)
|
||||
@@ -1522,7 +1522,7 @@ namespace Game
|
||||
/// Remove a ban from an account or IP address
|
||||
public bool RemoveBanAccount(BanMode mode, string nameOrIP)
|
||||
{
|
||||
PreparedStatement stmt = null;
|
||||
PreparedStatement stmt;
|
||||
if (mode == BanMode.IP)
|
||||
{
|
||||
stmt = DB.Login.GetPreparedStatement(LoginStatements.DEL_IP_NOT_BANNED);
|
||||
|
||||
@@ -1972,7 +1972,6 @@ namespace Game.Entities
|
||||
Dictionary<uint, SpellInfoLoadHelper> loadData = new Dictionary<uint, SpellInfoLoadHelper>();
|
||||
|
||||
Dictionary<uint, BattlePetSpeciesRecord> battlePetSpeciesByCreature = new Dictionary<uint, BattlePetSpeciesRecord>();
|
||||
Dictionary<uint, BattlePetSpeciesRecord> battlePetSpeciesBySpellId = new Dictionary<uint, BattlePetSpeciesRecord>();
|
||||
foreach (var battlePetSpecies in CliDB.BattlePetSpeciesStorage.Values)
|
||||
if (battlePetSpecies.CreatureID != 0)
|
||||
battlePetSpeciesByCreature[battlePetSpecies.CreatureID] = battlePetSpecies;
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<Platforms>x64</Platforms>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<ApplicationIcon>Blue.ico</ApplicationIcon>
|
||||
<StartupObject>WorldServer.Server</StartupObject>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user