Core/Player: moved zone/area updating and tavern resting checks into Heartbeat and movement updates

Port From (https://github.com/TrinityCore/TrinityCore/commit/e14648eaba40bf821b2245c71a0fee3a88dfdba5)
This commit is contained in:
Hondacrx
2024-11-11 10:51:47 -05:00
parent 21eca77ad8
commit c3d7e5adb3
6 changed files with 41 additions and 43 deletions
@@ -211,7 +211,6 @@ namespace Game.Entities
public bool IsDebugAreaTriggers { get; set; }
uint m_zoneUpdateId;
uint m_areaUpdateId;
uint m_zoneUpdateTimer;
uint m_ChampioningFaction;
byte m_fishingSteps;