Core/Vmaps: Fixed getting map height near large gameobjects like LK platform

This commit is contained in:
hondacrx
2018-03-28 17:41:18 -04:00
parent 7a56a9dfbc
commit c3f8023ef0
2 changed files with 17 additions and 19 deletions
+2 -5
View File
@@ -48,10 +48,7 @@ namespace Game.Collision
{
impl.balance();
}
int size()
{
return impl.size();
}
public void update(uint diff)
{
impl.update(diff);
@@ -161,7 +158,7 @@ namespace Game.Collision
public void update(uint difftime)
{
if (size() == 0)
if (empty())
return;
rebalance_timer.Update((int)difftime);