Fixes modify commands.

This commit is contained in:
hondacrx
2023-02-21 19:44:25 -05:00
parent f51dbf95ec
commit c43e0302ef
+5 -5
View File
@@ -18,7 +18,7 @@ namespace Game.Chat
static bool HandleModifyHPCommand(CommandHandler handler, int hp) static bool HandleModifyHPCommand(CommandHandler handler, int hp)
{ {
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
int maxHp = 1; int maxHp = hp;
if (CheckModifyResources(handler, target, ref hp, ref maxHp)) if (CheckModifyResources(handler, target, ref hp, ref maxHp))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeHp, CypherStrings.YoursHpChanged, hp, maxHp); NotifyModification(handler, target, CypherStrings.YouChangeHp, CypherStrings.YoursHpChanged, hp, maxHp);
@@ -33,7 +33,7 @@ namespace Game.Chat
static bool HandleModifyManaCommand(CommandHandler handler, int mana) static bool HandleModifyManaCommand(CommandHandler handler, int mana)
{ {
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
int maxMana = 1; int maxMana = mana;
if (CheckModifyResources(handler, target, ref mana, ref maxMana)) if (CheckModifyResources(handler, target, ref mana, ref maxMana))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeMana, CypherStrings.YoursManaChanged, mana, maxMana); NotifyModification(handler, target, CypherStrings.YouChangeMana, CypherStrings.YoursManaChanged, mana, maxMana);
@@ -50,7 +50,7 @@ namespace Game.Chat
{ {
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
byte energyMultiplier = 10; byte energyMultiplier = 10;
int maxEnergy = 1; int maxEnergy = energy;
if (CheckModifyResources(handler, target, ref energy, ref maxEnergy, energyMultiplier)) if (CheckModifyResources(handler, target, ref energy, ref maxEnergy, energyMultiplier))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeEnergy, CypherStrings.YoursEnergyChanged, energy / energyMultiplier, maxEnergy / energyMultiplier); NotifyModification(handler, target, CypherStrings.YouChangeEnergy, CypherStrings.YoursEnergyChanged, energy / energyMultiplier, maxEnergy / energyMultiplier);
@@ -66,7 +66,7 @@ namespace Game.Chat
{ {
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
byte rageMultiplier = 10; byte rageMultiplier = 10;
int maxRage = 1; int maxRage = rage;
if (CheckModifyResources(handler, target, ref rage, ref maxRage, rageMultiplier)) if (CheckModifyResources(handler, target, ref rage, ref maxRage, rageMultiplier))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeRage, CypherStrings.YoursRageChanged, rage / rageMultiplier, maxRage / rageMultiplier); NotifyModification(handler, target, CypherStrings.YouChangeRage, CypherStrings.YoursRageChanged, rage / rageMultiplier, maxRage / rageMultiplier);
@@ -82,7 +82,7 @@ namespace Game.Chat
{ {
Player target = handler.GetSelectedPlayerOrSelf(); Player target = handler.GetSelectedPlayerOrSelf();
byte runeMultiplier = 10; byte runeMultiplier = 10;
int maxRune = 1; int maxRune = rune;
if (CheckModifyResources(handler, target, ref rune, ref maxRune, runeMultiplier)) if (CheckModifyResources(handler, target, ref rune, ref maxRune, runeMultiplier))
{ {
NotifyModification(handler, target, CypherStrings.YouChangeRunicPower, CypherStrings.YoursRunicPowerChanged, rune / runeMultiplier, maxRune / runeMultiplier); NotifyModification(handler, target, CypherStrings.YouChangeRunicPower, CypherStrings.YoursRunicPowerChanged, rune / runeMultiplier, maxRune / runeMultiplier);