From c444b74aa1586d18443e25d180acc3ba75d06780 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 19 Jul 2018 10:19:45 -0400 Subject: [PATCH] Core/GameObject: Set SpellVisualID to capturePoint.SpellVisual1 when creating Capture Points --- Source/Game/Entities/GameObject/GameObject.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Game/Entities/GameObject/GameObject.cs b/Source/Game/Entities/GameObject/GameObject.cs index f9350c823..5c55b6272 100644 --- a/Source/Game/Entities/GameObject/GameObject.cs +++ b/Source/Game/Entities/GameObject/GameObject.cs @@ -340,6 +340,9 @@ namespace Game.Entities case GameObjectTypes.PhaseableMo: SetByteValue(GameObjectFields.Flags, 1, (byte)(m_goInfo.PhaseableMO.AreaNameSet & 0xF)); break; + case GameObjectTypes.CapturePoint: + SetUInt32Value(GameObjectFields.SpellVisualId, m_goInfo.CapturePoint.SpellVisual1); + break; default: SetGoAnimProgress(animProgress); break;