Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
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@@ -242,6 +242,16 @@ namespace Game.Scenarios
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public class ScenarioPOI
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{
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public int BlobIndex;
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public int MapID;
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public int UiMapID;
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public int Priority;
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public int Flags;
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public int WorldEffectID;
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public int PlayerConditionID;
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public int NavigationPlayerConditionID;
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public List<Vector2> Points = new List<Vector2>();
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public ScenarioPOI(int blobIndex, int mapID, int uiMapID, int priority, int flags, int worldEffectID, int playerConditionID, List<Vector2> points)
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{
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BlobIndex = blobIndex;
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@@ -253,14 +263,5 @@ namespace Game.Scenarios
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PlayerConditionID = playerConditionID;
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Points = points;
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}
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public int BlobIndex;
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public int MapID;
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public int UiMapID;
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public int Priority;
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public int Flags;
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public int WorldEffectID;
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public int PlayerConditionID;
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public List<Vector2> Points = new List<Vector2>();
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}
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}
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