From c496b7f5a5bb7015bcf8c0b50fc8d2e97f9f307b Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 18 Mar 2018 12:13:16 -0400 Subject: [PATCH] Core/Spell: fix one spell range issue --- Source/Game/Spells/SpellManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Game/Spells/SpellManager.cs b/Source/Game/Spells/SpellManager.cs index 19d4f4c84..d5aeec559 100644 --- a/Source/Game/Spells/SpellManager.cs +++ b/Source/Game/Spells/SpellManager.cs @@ -456,7 +456,7 @@ namespace Game.Entities return false; // check XP or honor target requirement - if (((uint)procEntry.AttributesMask & 0x0000010) != 0) + if (((uint)procEntry.AttributesMask & 0x0000001) != 0) { Player actor = eventInfo.GetActor().ToPlayer(); if (actor) @@ -2470,8 +2470,8 @@ namespace Game.Entities case 121093: spellInfo.SpellFamilyFlags[2] = 0x80000000; break; - // Unleashed Souls - case 68979: + case 50661:// Weakened Resolve + case 68979:// Unleashed Souls spellInfo.RangeEntry = CliDB.SpellRangeStorage.LookupByKey(13); // 50000yd break; // VIOLET HOLD SPELLS