Update some commands to new system.

This commit is contained in:
hondacrx
2022-11-09 17:30:12 -05:00
parent bca92b80b9
commit c4ce4e45f8
9 changed files with 269 additions and 441 deletions
+43 -94
View File
@@ -15,11 +15,12 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Collections;
using Framework.Constants;
using Framework.Database;
using Framework.IO;
using Game.Entities;
using Game.Mails;
using System;
using System.Collections.Generic;
namespace Game.Chat.Commands
@@ -28,29 +29,15 @@ namespace Game.Chat.Commands
class SendCommands
{
[Command("mail", RBACPermissions.CommandSendMail, true)]
static bool HandleSendMailCommand(CommandHandler handler, StringArguments args)
static bool HandleSendMailCommand(CommandHandler handler, PlayerIdentifier playerIdentifier, QuotedString subject, QuotedString text)
{
// format: name "subject text" "mail text"
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
if (playerIdentifier == null)
playerIdentifier = PlayerIdentifier.FromTarget(handler);
if (playerIdentifier == null)
return false;
string tail1 = args.NextString("");
if (string.IsNullOrEmpty(tail1))
return false;
string subject = handler.ExtractQuotedArg(tail1);
if (string.IsNullOrEmpty(subject))
return false;
string tail2 = args.NextString("");
if (string.IsNullOrEmpty(tail2))
return false;
string text = handler.ExtractQuotedArg(tail2);
if (string.IsNullOrEmpty(text))
if (subject.IsEmpty() || text.IsEmpty())
return false;
// from console show not existed sender
@@ -59,78 +46,58 @@ namespace Game.Chat.Commands
// @todo Fix poor design
SQLTransaction trans = new();
new MailDraft(subject, text)
.SendMailTo(trans, new MailReceiver(target, targetGuid.GetCounter()), sender);
.SendMailTo(trans, new MailReceiver(playerIdentifier.GetGUID().GetCounter()), sender);
DB.Characters.CommitTransaction(trans);
string nameLink = handler.PlayerLink(targetName);
string nameLink = handler.PlayerLink(playerIdentifier.GetName());
handler.SendSysMessage(CypherStrings.MailSent, nameLink);
return true;
}
[Command("items", RBACPermissions.CommandSendItems, true)]
static bool HandleSendItemsCommand(CommandHandler handler, StringArguments args)
static bool HandleSendItemsCommand(CommandHandler handler, PlayerIdentifier playerIdentifier, QuotedString subject, QuotedString text, string itemsStr)
{
// format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
Player receiver;
ObjectGuid receiverGuid;
string receiverName;
if (!handler.ExtractPlayerTarget(args, out receiver, out receiverGuid, out receiverName))
if (playerIdentifier == null)
playerIdentifier = PlayerIdentifier.FromTarget(handler);
if (playerIdentifier == null)
return false;
string tail1 = args.NextString("");
if (string.IsNullOrEmpty(tail1))
return false;
string subject = handler.ExtractQuotedArg(tail1);
if (string.IsNullOrEmpty(subject))
return false;
string tail2 = args.NextString("");
if (string.IsNullOrEmpty(tail2))
return false;
string text = handler.ExtractQuotedArg(tail2);
if (string.IsNullOrEmpty(text))
if (subject.IsEmpty() || text.IsEmpty())
return false;
// extract items
List<KeyValuePair<uint, uint>> items = new();
// get all tail string
StringArguments tail = new(args.NextString(""));
// get from tail next item str
StringArguments itemStr;
while (!(itemStr = new StringArguments(tail.NextString(" "))).Empty())
var tokens = new StringArray(itemsStr, ' ');
for (var i = 0; i < tokens.Length; ++i)
{
// parse item str
string itemIdStr = itemStr.NextString(":");
string itemCountStr = itemStr.NextString(" ");
if (!uint.TryParse(itemIdStr, out uint itemId) || itemId == 0)
string[] itemIdAndCountStr = tokens[i].Split(':');
if (!uint.TryParse(itemIdAndCountStr[0], out uint itemId) || itemId == 0)
return false;
ItemTemplate item_proto = Global.ObjectMgr.GetItemTemplate(itemId);
if (item_proto == null)
ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemId);
if (itemProto == null)
{
handler.SendSysMessage(CypherStrings.CommandItemidinvalid, itemId);
return false;
}
if (string.IsNullOrEmpty(itemCountStr) || !uint.TryParse(itemCountStr, out uint itemCount))
if (itemIdAndCountStr[1].IsEmpty() || !uint.TryParse(itemIdAndCountStr[1], out uint itemCount))
itemCount = 1;
if (itemCount < 1 || (item_proto.GetMaxCount() > 0 && itemCount > item_proto.GetMaxCount()))
if (itemCount < 1 || (itemProto.GetMaxCount() > 0 && itemCount > itemProto.GetMaxCount()))
{
handler.SendSysMessage(CypherStrings.CommandInvalidItemCount, itemCount, itemId);
return false;
}
while (itemCount > item_proto.GetMaxStackSize())
while (itemCount > itemProto.GetMaxStackSize())
{
items.Add(new KeyValuePair<uint, uint>(itemId, item_proto.GetMaxStackSize()));
itemCount -= item_proto.GetMaxStackSize();
items.Add(new KeyValuePair<uint, uint>(itemId, itemProto.GetMaxStackSize()));
itemCount -= itemProto.GetMaxStackSize();
}
items.Add(new KeyValuePair<uint, uint>(itemId, itemCount));
@@ -160,44 +127,26 @@ namespace Game.Chat.Commands
}
}
draft.SendMailTo(trans, new MailReceiver(receiver, receiverGuid.GetCounter()), sender);
draft.SendMailTo(trans, new MailReceiver(playerIdentifier.GetGUID().GetCounter()), sender);
DB.Characters.CommitTransaction(trans);
string nameLink = handler.PlayerLink(receiverName);
string nameLink = handler.PlayerLink(playerIdentifier.GetName());
handler.SendSysMessage(CypherStrings.MailSent, nameLink);
return true;
}
[Command("money", RBACPermissions.CommandSendMoney, true)]
static bool HandleSendMoneyCommand(CommandHandler handler, StringArguments args)
static bool HandleSendMoneyCommand(CommandHandler handler, PlayerIdentifier playerIdentifier, QuotedString subject, QuotedString text, long money)
{
// format: name "subject text" "mail text" money
Player receiver;
ObjectGuid receiverGuid;
string receiverName;
if (!handler.ExtractPlayerTarget(args, out receiver, out receiverGuid, out receiverName))
if (playerIdentifier == null)
playerIdentifier = PlayerIdentifier.FromTarget(handler);
if (playerIdentifier == null)
return false;
string tail1 = args.NextString("");
if (string.IsNullOrEmpty(tail1))
if (subject.IsEmpty() || text.IsEmpty())
return false;
string subject = handler.ExtractQuotedArg(tail1);
if (string.IsNullOrEmpty(subject))
return false;
string tail2 = args.NextString("");
if (string.IsNullOrEmpty(tail2))
return false;
string text = handler.ExtractQuotedArg(tail2);
if (string.IsNullOrEmpty(text))
return false;
if (!long.TryParse(args.NextString(""), out long money))
money = 0;
if (money <= 0)
return false;
@@ -208,40 +157,40 @@ namespace Game.Chat.Commands
new MailDraft(subject, text)
.AddMoney((uint)money)
.SendMailTo(trans, new MailReceiver(receiver, receiverGuid.GetCounter()), sender);
.SendMailTo(trans, new MailReceiver(playerIdentifier.GetGUID().GetCounter()), sender);
DB.Characters.CommitTransaction(trans);
string nameLink = handler.PlayerLink(receiverName);
string nameLink = handler.PlayerLink(playerIdentifier.GetName());
handler.SendSysMessage(CypherStrings.MailSent, nameLink);
return true;
}
[Command("message", RBACPermissions.CommandSendMessage, true)]
static bool HandleSendMessageCommand(CommandHandler handler, StringArguments args)
static bool HandleSendMessageCommand(CommandHandler handler, PlayerIdentifier playerIdentifier, QuotedString msgStr)
{
// - Find the player
Player player;
if (!handler.ExtractPlayerTarget(args, out player))
if (playerIdentifier == null)
playerIdentifier = PlayerIdentifier.FromTarget(handler);
if (playerIdentifier == null || !playerIdentifier.IsConnected())
return false;
string msgStr = args.NextString("");
if (string.IsNullOrEmpty(msgStr))
if (!msgStr.IsEmpty())
return false;
// Check that he is not logging out.
if (player.GetSession().IsLogingOut())
if (playerIdentifier.GetConnectedPlayer().GetSession().IsLogingOut())
{
handler.SendSysMessage(CypherStrings.PlayerNotFound);
return false;
}
// - Send the message
player.GetSession().SendNotification("{0}", msgStr);
player.GetSession().SendNotification("|cffff0000[Message from administrator]:|r");
playerIdentifier.GetConnectedPlayer().GetSession().SendNotification("{0}", msgStr);
playerIdentifier.GetConnectedPlayer().GetSession().SendNotification("|cffff0000[Message from administrator]:|r");
// Confirmation message
string nameLink = handler.GetNameLink(player);
string nameLink = handler.GetNameLink(playerIdentifier.GetConnectedPlayer());
handler.SendSysMessage(CypherStrings.Sendmessage, nameLink, msgStr);
return true;