Core/Spells: Updated spell effect type definitions to match latest client version

Port From (https://github.com/TrinityCore/TrinityCore/commit/a05fc3ded598f56d21d23e3efb218fa5381f45ab)
This commit is contained in:
hondacrx
2021-03-04 16:06:06 -05:00
parent 707a1e0dda
commit c4fce8e60a
4 changed files with 124 additions and 194 deletions
-3
View File
@@ -3699,9 +3699,6 @@ namespace Game.Spells
castFlags |= SpellCastFlags.RuneList; // rune cooldowns list
}
if (m_spellInfo.HasEffect(SpellEffectName.ActivateRune))
castFlags |= SpellCastFlags.RuneList; // rune cooldowns list
if (m_targets.HasTraj())
castFlags |= SpellCastFlags.AdjustMissile;