Core/Corpses: Fixed crash in corpse creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e90f188f80d217b95606caf745e82253f3a4d47)
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@@ -89,9 +89,6 @@ namespace Game.Entities
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PhasingHandler.InheritPhaseShift(this, owner);
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UpdatePositionData();
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SetZoneScript();
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return true;
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}
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