From c571578df1fdab63cdafd80ab382f0c4d252bd72 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sun, 29 May 2022 20:37:26 -0400 Subject: [PATCH] Core/Game: include addtional parameter in Object::GetPlayerListInGrid Port From (https://github.com/TrinityCore/TrinityCore/commit/5b6bcbff1a94c4bc32c42f05d77af97d63cef420) --- Source/Game/Entities/Object/WorldObject.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Game/Entities/Object/WorldObject.cs b/Source/Game/Entities/Object/WorldObject.cs index 1714fb1ad..6fd83379f 100644 --- a/Source/Game/Entities/Object/WorldObject.cs +++ b/Source/Game/Entities/Object/WorldObject.cs @@ -2798,10 +2798,10 @@ namespace Game.Entities Cell.VisitGridObjects(this, searcher, maxSearchRange); } - public List GetPlayerListInGrid(float maxSearchRange) + public List GetPlayerListInGrid(float maxSearchRange, bool alive = true) { List playerList = new(); - var checker = new AnyPlayerInObjectRangeCheck(this, maxSearchRange); + var checker = new AnyPlayerInObjectRangeCheck(this, maxSearchRange, alive); var searcher = new PlayerListSearcher(this, playerList, checker); Cell.VisitWorldObjects(this, searcher, maxSearchRange);